Resync r872473 from oxygen.

svn path=/trunk/KDE/kdebase/workspace/; revision=873309
This commit is contained in:
Lucas Murray 2008-10-19 11:03:24 +00:00
parent 48c1eee79a
commit e2af2c7d72
4 changed files with 174 additions and 3 deletions

View file

@ -24,6 +24,8 @@
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include <QPainter>
#include "oxygen.h"
#include "oxygenclient.h"
#include <kconfiggroup.h>
@ -150,6 +152,8 @@ bool OxygenFactory::supports( Ability ability ) const
case AbilityButtonBelowOthers:
case AbilityButtonSpacer:
case AbilityButtonShade:
// compositing
case AbilityCompositingShadow: // TODO: UI option to use default shadows instead
return true;
// no colors supported at this time
default:
@ -157,5 +161,129 @@ bool OxygenFactory::supports( Ability ability ) const
};
}
//////////////////////////////////////////////////////////////////////////////
// Shadows
QList< QList<QImage> > OxygenFactory::shadowTextures()
{
// TODO: THIS IS ALL VERY UGLY! Not recommended to do it this way.
// Copied from the shadow effect's XRender picture generator
// TODO: You can add fake anti-aliasing here :)
QList< QList<QImage> > textureLists;
QList<QImage> textures;
#define shadowFuzzyness 10
#define shadowSize 10
//---------------------------------------------------------------
// Active shadow texture
qreal size = 2 * ( shadowFuzzyness + shadowSize ) + 1;
QPixmap *shadow = new QPixmap( size, size );
shadow->fill( Qt::transparent );
size /= 2.0;
QRadialGradient rg( size, size, size );
QColor c( 150, 234, 255, 255 );
rg.setColorAt( 0, c );
c.setAlpha( 0.3 * c.alpha() );
if( shadowSize > 0 )
rg.setColorAt( float( shadowSize ) / ( shadowFuzzyness + shadowSize ), c );
c.setAlpha( 0 );
rg.setColorAt( 0.8, c );
QPainter p( shadow );
p.setRenderHint( QPainter::Antialiasing );
p.setPen( Qt::NoPen );
p.setBrush( rg );
p.drawRect( shadow->rect() );
p.end();
int w = shadow->width() / 2;
int h = shadow->height() / 2;
QPixmap dump;
#define MAKE_TEX( _W_, _H_, _XOFF_, _YOFF_ ) \
dump = QPixmap( _W_, _H_ ); \
dump.fill( Qt::transparent ); \
p.begin( &dump ); \
p.drawPixmap( 0, 0, *shadow, _XOFF_, _YOFF_, _W_, _H_ ); \
p.end(); \
textures.append( dump.toImage() );
MAKE_TEX( w, h, 0, h );
MAKE_TEX( 1, h, w, h );
MAKE_TEX( w, h, w, h );
MAKE_TEX( w, 1, 0, h );
//MAKE_TEX( 1, 1, w, h );
MAKE_TEX( w, 1, w, h );
MAKE_TEX( w, h, 0, 0 );
MAKE_TEX( 1, h, w, 0 );
MAKE_TEX( w, h, w, 0 );
delete shadow;
textureLists.append( textures );
//---------------------------------------------------------------
// Inactive shadow texture
for( int i = 0; i < 8; i++ )
{
QPainter pi( &textures[i] );
pi.fillRect( textures[i].rect(), QColor( 0, 0, 0, 255 ));
pi.end();
textures[i].setAlphaChannel( textureLists[0][i].alphaChannel() );
}
textureLists.append( textures );
return textureLists;
}
int OxygenFactory::shadowTextureList( ShadowType type ) const
{
switch( type ) {
case ShadowBorderedActive:
case ShadowBorderlessActive:
return 0;
case ShadowBorderedInactive:
case ShadowBorderlessInactive:
case ShadowOther:
return 1;
}
abort(); // Should never be reached
}
QList<QRect> OxygenFactory::shadowQuads( ShadowType type, QSize size ) const
{
#define shadowFuzzyness 15
// These are slightly under the decoration so the corners look nicer
QList<QRect> quads;
quads.append( QRect( -shadowFuzzyness+5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( 0+5, -shadowFuzzyness+5, size.width()-10, shadowFuzzyness ));
quads.append( QRect( size.width()-5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( -shadowFuzzyness+5, 0+5, shadowFuzzyness, size.height()-10 ));
//quads.append( QRect( 0+5, 0+5, size.width()-10, size.height()-10 ));
quads.append( QRect( size.width()-5, 0+5, shadowFuzzyness, size.height()-10 ));
quads.append( QRect( -shadowFuzzyness+5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( 0+5, size.height()-5, size.width()-10, shadowFuzzyness ));
quads.append( QRect( size.width()-5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
return quads;
}
double OxygenFactory::shadowOpacity( ShadowType type, double dataOpacity ) const
{
switch( type ) {
case ShadowBorderlessActive:
return dataOpacity;
case ShadowBorderlessInactive:
case ShadowOther:
return dataOpacity * 0.25;
}
abort(); // Should never be reached
}
} //namespace Oxygen
} //namespace Ozone

View file

@ -55,7 +55,7 @@ enum ButtonType {
};
Q_DECLARE_FLAGS(ButtonTypes, ButtonType)
class OxygenFactory: public KDecorationFactory
class OxygenFactory: public KDecorationFactoryUnstable
{
public:
OxygenFactory();
@ -64,6 +64,11 @@ public:
virtual bool reset(unsigned long changed);
virtual bool supports( Ability ability ) const;
virtual QList< QList<QImage> > shadowTextures();
virtual int shadowTextureList( ShadowType type ) const;
virtual QList<QRect> shadowQuads( ShadowType type, QSize size ) const;
virtual double shadowOpacity( ShadowType type, double dataOpacity ) const;
static bool initialized();
static Qt::Alignment titleAlignment();
static bool showStripes();

View file

@ -72,7 +72,7 @@ void renderDot(QPainter *p, const QPointF &point, qreal diameter)
OxygenClient::OxygenClient(KDecorationBridge *b, KDecorationFactory *f)
: KCommonDecoration(b, f)
: KCommonDecorationUnstable(b, f)
, colorCacheInvalid_(true)
, helper_(*globalHelper)
{
@ -424,6 +424,41 @@ void OxygenClient::updateWindowShape()
setMask(mask);
}
QList<QRect> OxygenClient::shadowQuads( ShadowType type ) const
{
QSize size = widget()->size();
#define shadowFuzzyness 15
// These are slightly under the decoration so the corners look nicer
QList<QRect> quads;
quads.append( QRect( -shadowFuzzyness+5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( 0+5, -shadowFuzzyness+5, size.width()-10, shadowFuzzyness ));
quads.append( QRect( size.width()-5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( -shadowFuzzyness+5, 0+5, shadowFuzzyness, size.height()-10 ));
//quads.append( QRect( 0+5, 0+5, size.width()-10, size.height()-10 ));
quads.append( QRect( size.width()-5, 0+5, shadowFuzzyness, size.height()-10 ));
quads.append( QRect( -shadowFuzzyness+5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
quads.append( QRect( 0+5, size.height()-5, size.width()-10, shadowFuzzyness ));
quads.append( QRect( size.width()-5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
return quads;
}
double OxygenClient::shadowOpacity( ShadowType type, double dataOpacity ) const
{
switch( type ) {
case ShadowBorderedActive:
if( isActive() )
return dataOpacity;
return 0.0;
case ShadowBorderedInactive:
if( isActive() )
return 0.0;
return dataOpacity * 0.25;
}
abort(); // Should never be reached
}
} //namespace Oxygen
} //namespace Ozone

View file

@ -39,7 +39,7 @@ namespace Ozone
{
namespace Oxygen {
class OxygenClient : public KCommonDecoration
class OxygenClient : public KCommonDecorationUnstable
{
Q_OBJECT
public:
@ -53,6 +53,9 @@ public:
virtual void updateWindowShape();
virtual void init();
virtual QList<QRect> shadowQuads( ShadowType type ) const;
virtual double shadowOpacity( ShadowType type, double dataOpacity ) const;
private:
void paintEvent(QPaintEvent *e);
void drawScratch(QPainter *p, QPalette &palette, const int start, const int end, const int topMargin);