Resync r872473 from oxygen.
svn path=/trunk/KDE/kdebase/workspace/; revision=873309
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parent
48c1eee79a
commit
e2af2c7d72
4 changed files with 174 additions and 3 deletions
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@ -24,6 +24,8 @@
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#include <QPainter>
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#include "oxygen.h"
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#include "oxygenclient.h"
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#include <kconfiggroup.h>
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@ -150,6 +152,8 @@ bool OxygenFactory::supports( Ability ability ) const
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case AbilityButtonBelowOthers:
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case AbilityButtonSpacer:
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case AbilityButtonShade:
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// compositing
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case AbilityCompositingShadow: // TODO: UI option to use default shadows instead
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return true;
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// no colors supported at this time
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default:
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@ -157,5 +161,129 @@ bool OxygenFactory::supports( Ability ability ) const
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};
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}
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//////////////////////////////////////////////////////////////////////////////
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// Shadows
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QList< QList<QImage> > OxygenFactory::shadowTextures()
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{
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// TODO: THIS IS ALL VERY UGLY! Not recommended to do it this way.
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// Copied from the shadow effect's XRender picture generator
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// TODO: You can add fake anti-aliasing here :)
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QList< QList<QImage> > textureLists;
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QList<QImage> textures;
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#define shadowFuzzyness 10
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#define shadowSize 10
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//---------------------------------------------------------------
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// Active shadow texture
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qreal size = 2 * ( shadowFuzzyness + shadowSize ) + 1;
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QPixmap *shadow = new QPixmap( size, size );
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shadow->fill( Qt::transparent );
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size /= 2.0;
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QRadialGradient rg( size, size, size );
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QColor c( 150, 234, 255, 255 );
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rg.setColorAt( 0, c );
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c.setAlpha( 0.3 * c.alpha() );
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if( shadowSize > 0 )
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rg.setColorAt( float( shadowSize ) / ( shadowFuzzyness + shadowSize ), c );
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c.setAlpha( 0 );
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rg.setColorAt( 0.8, c );
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QPainter p( shadow );
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p.setRenderHint( QPainter::Antialiasing );
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p.setPen( Qt::NoPen );
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p.setBrush( rg );
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p.drawRect( shadow->rect() );
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p.end();
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int w = shadow->width() / 2;
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int h = shadow->height() / 2;
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QPixmap dump;
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#define MAKE_TEX( _W_, _H_, _XOFF_, _YOFF_ ) \
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dump = QPixmap( _W_, _H_ ); \
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dump.fill( Qt::transparent ); \
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p.begin( &dump ); \
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p.drawPixmap( 0, 0, *shadow, _XOFF_, _YOFF_, _W_, _H_ ); \
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p.end(); \
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textures.append( dump.toImage() );
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MAKE_TEX( w, h, 0, h );
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MAKE_TEX( 1, h, w, h );
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MAKE_TEX( w, h, w, h );
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MAKE_TEX( w, 1, 0, h );
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//MAKE_TEX( 1, 1, w, h );
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MAKE_TEX( w, 1, w, h );
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MAKE_TEX( w, h, 0, 0 );
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MAKE_TEX( 1, h, w, 0 );
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MAKE_TEX( w, h, w, 0 );
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delete shadow;
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textureLists.append( textures );
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//---------------------------------------------------------------
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// Inactive shadow texture
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for( int i = 0; i < 8; i++ )
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{
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QPainter pi( &textures[i] );
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pi.fillRect( textures[i].rect(), QColor( 0, 0, 0, 255 ));
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pi.end();
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textures[i].setAlphaChannel( textureLists[0][i].alphaChannel() );
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}
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textureLists.append( textures );
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return textureLists;
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}
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int OxygenFactory::shadowTextureList( ShadowType type ) const
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{
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switch( type ) {
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case ShadowBorderedActive:
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case ShadowBorderlessActive:
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return 0;
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case ShadowBorderedInactive:
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case ShadowBorderlessInactive:
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case ShadowOther:
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return 1;
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}
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abort(); // Should never be reached
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}
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QList<QRect> OxygenFactory::shadowQuads( ShadowType type, QSize size ) const
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{
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#define shadowFuzzyness 15
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// These are slightly under the decoration so the corners look nicer
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QList<QRect> quads;
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quads.append( QRect( -shadowFuzzyness+5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( 0+5, -shadowFuzzyness+5, size.width()-10, shadowFuzzyness ));
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quads.append( QRect( size.width()-5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( -shadowFuzzyness+5, 0+5, shadowFuzzyness, size.height()-10 ));
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//quads.append( QRect( 0+5, 0+5, size.width()-10, size.height()-10 ));
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quads.append( QRect( size.width()-5, 0+5, shadowFuzzyness, size.height()-10 ));
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quads.append( QRect( -shadowFuzzyness+5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( 0+5, size.height()-5, size.width()-10, shadowFuzzyness ));
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quads.append( QRect( size.width()-5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
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return quads;
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}
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double OxygenFactory::shadowOpacity( ShadowType type, double dataOpacity ) const
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{
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switch( type ) {
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case ShadowBorderlessActive:
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return dataOpacity;
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case ShadowBorderlessInactive:
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case ShadowOther:
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return dataOpacity * 0.25;
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}
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abort(); // Should never be reached
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}
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} //namespace Oxygen
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} //namespace Ozone
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@ -55,7 +55,7 @@ enum ButtonType {
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};
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Q_DECLARE_FLAGS(ButtonTypes, ButtonType)
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class OxygenFactory: public KDecorationFactory
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class OxygenFactory: public KDecorationFactoryUnstable
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{
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public:
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OxygenFactory();
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@ -64,6 +64,11 @@ public:
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virtual bool reset(unsigned long changed);
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virtual bool supports( Ability ability ) const;
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virtual QList< QList<QImage> > shadowTextures();
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virtual int shadowTextureList( ShadowType type ) const;
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virtual QList<QRect> shadowQuads( ShadowType type, QSize size ) const;
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virtual double shadowOpacity( ShadowType type, double dataOpacity ) const;
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static bool initialized();
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static Qt::Alignment titleAlignment();
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static bool showStripes();
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@ -72,7 +72,7 @@ void renderDot(QPainter *p, const QPointF &point, qreal diameter)
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OxygenClient::OxygenClient(KDecorationBridge *b, KDecorationFactory *f)
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: KCommonDecoration(b, f)
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: KCommonDecorationUnstable(b, f)
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, colorCacheInvalid_(true)
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, helper_(*globalHelper)
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{
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@ -424,6 +424,41 @@ void OxygenClient::updateWindowShape()
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setMask(mask);
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}
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QList<QRect> OxygenClient::shadowQuads( ShadowType type ) const
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{
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QSize size = widget()->size();
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#define shadowFuzzyness 15
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// These are slightly under the decoration so the corners look nicer
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QList<QRect> quads;
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quads.append( QRect( -shadowFuzzyness+5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( 0+5, -shadowFuzzyness+5, size.width()-10, shadowFuzzyness ));
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quads.append( QRect( size.width()-5, -shadowFuzzyness+5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( -shadowFuzzyness+5, 0+5, shadowFuzzyness, size.height()-10 ));
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//quads.append( QRect( 0+5, 0+5, size.width()-10, size.height()-10 ));
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quads.append( QRect( size.width()-5, 0+5, shadowFuzzyness, size.height()-10 ));
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quads.append( QRect( -shadowFuzzyness+5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
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quads.append( QRect( 0+5, size.height()-5, size.width()-10, shadowFuzzyness ));
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quads.append( QRect( size.width()-5, size.height()-5, shadowFuzzyness, shadowFuzzyness ));
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return quads;
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}
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double OxygenClient::shadowOpacity( ShadowType type, double dataOpacity ) const
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{
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switch( type ) {
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case ShadowBorderedActive:
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if( isActive() )
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return dataOpacity;
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return 0.0;
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case ShadowBorderedInactive:
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if( isActive() )
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return 0.0;
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return dataOpacity * 0.25;
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}
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abort(); // Should never be reached
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}
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} //namespace Oxygen
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} //namespace Ozone
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@ -39,7 +39,7 @@ namespace Ozone
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{
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namespace Oxygen {
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class OxygenClient : public KCommonDecoration
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class OxygenClient : public KCommonDecorationUnstable
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{
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Q_OBJECT
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public:
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virtual void updateWindowShape();
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virtual void init();
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virtual QList<QRect> shadowQuads( ShadowType type ) const;
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virtual double shadowOpacity( ShadowType type, double dataOpacity ) const;
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private:
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void paintEvent(QPaintEvent *e);
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void drawScratch(QPainter *p, QPalette &palette, const int start, const int end, const int topMargin);
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