catch releases without presses

happens when the polling misses the press when doing more
important things

also shortcut buttons == oldButtons

BUG: 314762
FIXED-IN: 4.10.1
REVIEW: 108883
This commit is contained in:
Thomas Lübking 2013-02-10 06:56:38 +01:00
parent 199f14d578
commit e36e5efab8

View file

@ -173,12 +173,16 @@ void MouseClickEffect::slotMouseChanged(const QPoint& pos, const QPoint&,
Qt::MouseButtons buttons, Qt::MouseButtons oldButtons,
Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (buttons == oldButtons)
return;
MouseEvent* m = NULL;
for (int i = 0; i < BUTTON_COUNT; ++i) {
MouseButton* b = m_buttons[i];
if (isPressed(b->m_button, buttons, oldButtons)) {
m = new MouseEvent(i, pos, 0, createEffectFrame(pos, b->m_labelDown), true);
} else if (isReleased(b->m_button, buttons, oldButtons) && b->m_time > m_ringLife) {
} else if (isReleased(b->m_button, buttons, oldButtons) && (!b->m_isPressed || b->m_time > m_ringLife)) {
// we might miss a press, thus also check !b->m_isPressed, bug #314762
m = new MouseEvent(i, pos, 0, createEffectFrame(pos, b->m_labelUp), false);
}
b->setPressed(b->m_button & buttons);