backends/wayland: Remove more unused stuff

This commit is contained in:
Vlad Zahorodnii 2022-12-09 20:00:37 +02:00
parent 182026a4bd
commit e37fd13bb3
2 changed files with 0 additions and 7 deletions

View file

@ -154,17 +154,12 @@ public:
std::shared_ptr<KWin::GLTexture> textureForOutput(KWin::Output *output) const override;
private:
gbm_bo *createBo(const QSize &size, quint32 format, const QVector<uint64_t> &modifiers);
bool initializeEgl();
bool initBufferConfigs();
bool initRenderingContext();
bool createEglWaylandOutput(Output *output);
void cleanupSurfaces() override;
void presentOnSurface(WaylandEglPrimaryLayer *output, const QRegion &damagedRegion);
struct Layers
{
std::unique_ptr<WaylandEglPrimaryLayer> primaryLayer;
@ -174,7 +169,6 @@ private:
WaylandBackend *m_backend;
std::map<Output *, Layers> m_outputs;
bool m_havePlatformBase;
friend class EglWaylandTexture;
};
} // namespace Wayland

View file

@ -119,7 +119,6 @@ public:
private:
void createOutput(Output *waylandOutput);
void frameRendered();
struct Layers
{