kwin: Rename some variables in GLXBackend
ctxbuffer → ctx glxbuffer → glxDrawable buffer → drawable fbcbuffer → fbconfig fbcbuffer_db → fbconfig_db fbcbuffer_nondb → fbconfig_nondb
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649264d738
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e393cc9069
2 changed files with 67 additions and 67 deletions
122
glxbackend.cpp
122
glxbackend.cpp
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@ -41,12 +41,12 @@ namespace KWin
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GlxBackend::GlxBackend()
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: OpenGLBackend()
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, gcroot(None)
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, buffer(None)
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, fbcbuffer_db(NULL)
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, fbcbuffer_nondb(NULL)
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, fbcbuffer(NULL)
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, glxbuffer(None)
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, ctxbuffer(None)
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, drawable(None)
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, fbconfig_db(NULL)
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, fbconfig_nondb(NULL)
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, fbconfig(NULL)
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, glxDrawable(None)
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, ctx(None)
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, haveSwapInterval(false)
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{
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init();
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@ -58,21 +58,21 @@ GlxBackend::~GlxBackend()
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// do cleanup after initBuffer()
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cleanupGL();
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glXMakeCurrent(display(), None, NULL);
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if (ctxbuffer)
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glXDestroyContext(display(), ctxbuffer);
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if (ctx)
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glXDestroyContext(display(), ctx);
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if (overlayWindow()->window()) {
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if (hasGLXVersion(1, 3) && glxbuffer)
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glXDestroyWindow(display(), glxbuffer);
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if (buffer)
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XDestroyWindow(display(), buffer);
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if (hasGLXVersion(1, 3) && glxDrawable)
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glXDestroyWindow(display(), glxDrawable);
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if (drawable)
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XDestroyWindow(display(), drawable);
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overlayWindow()->destroy();
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} else {
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if (glxbuffer)
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glXDestroyPixmap(display(), glxbuffer);
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if (glxDrawable)
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glXDestroyPixmap(display(), glxDrawable);
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if (gcroot)
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XFreeGC(display(), gcroot);
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if (buffer)
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XFreePixmap(display(), buffer);
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if (drawable)
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XFreePixmap(display(), drawable);
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}
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checkGLError("Cleanup");
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}
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@ -105,7 +105,7 @@ void GlxBackend::init()
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// Check whether certain features are supported
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haveSwapInterval = glXSwapIntervalMESA || glXSwapIntervalEXT || glXSwapIntervalSGI;
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if (options->isGlVSync()) {
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if (glXGetVideoSync && haveSwapInterval && glXIsDirect(display(), ctxbuffer)) {
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if (glXGetVideoSync && haveSwapInterval && glXIsDirect(display(), ctx)) {
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unsigned int sync;
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if (glXGetVideoSync(&sync) == 0) {
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if (glXWaitVideoSync(1, 0, &sync) == 0) {
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@ -123,7 +123,7 @@ void GlxBackend::init()
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qWarning() << "NO VSYNC! glXGetVideoSync(&uint) isn't 0 but" << glXGetVideoSync(&sync);
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} else
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qWarning() << "NO VSYNC! glXGetVideoSync, haveSwapInterval, glXIsDirect" <<
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bool(glXGetVideoSync) << haveSwapInterval << glXIsDirect(display(), ctxbuffer);
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bool(glXGetVideoSync) << haveSwapInterval << glXIsDirect(display(), ctx);
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}
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if (glPlatform->isVirtualBox()) {
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// VirtualBox does not support glxQueryDrawable
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@ -131,7 +131,7 @@ void GlxBackend::init()
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// and the GLPlatform has not been initialized at the moment when initGLX() is called.
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glXQueryDrawable = NULL;
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}
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setIsDirectRendering(bool(glXIsDirect(display(), ctxbuffer)));
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setIsDirectRendering(bool(glXIsDirect(display(), ctx)));
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kDebug(1212) << "DB:" << isDoubleBuffer() << ", Direct:" << isDirectRendering() << endl;
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}
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@ -140,9 +140,9 @@ bool GlxBackend::initRenderingContext()
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{
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bool direct_rendering = options->isGlDirect();
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KXErrorHandler errs1;
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ctxbuffer = glXCreateNewContext(display(), fbcbuffer, GLX_RGBA_TYPE, NULL,
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direct_rendering ? GL_TRUE : GL_FALSE);
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bool failed = (ctxbuffer == NULL || !glXMakeCurrent(display(), glxbuffer, ctxbuffer));
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ctx = glXCreateNewContext(display(), fbconfig, GLX_RGBA_TYPE, NULL,
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direct_rendering ? GL_TRUE : GL_FALSE);
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bool failed = (ctx == NULL || !glXMakeCurrent(display(), glxDrawable, ctx));
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if (errs1.error(true)) // always check for error( having it all in one if () could skip
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failed = true; // it due to evaluation short-circuiting
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if (failed) {
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@ -152,12 +152,12 @@ bool GlxBackend::initRenderingContext()
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return false;
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}
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glXMakeCurrent(display(), None, NULL);
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if (ctxbuffer != NULL)
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glXDestroyContext(display(), ctxbuffer);
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if (ctx != NULL)
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glXDestroyContext(display(), ctx);
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direct_rendering = false; // try again
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KXErrorHandler errs2;
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ctxbuffer = glXCreateNewContext(display(), fbcbuffer, GLX_RGBA_TYPE, NULL, GL_FALSE);
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bool failed = (ctxbuffer == NULL || !glXMakeCurrent(display(), glxbuffer, ctxbuffer));
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ctx = glXCreateNewContext(display(), fbconfig, GLX_RGBA_TYPE, NULL, GL_FALSE);
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bool failed = (ctx == NULL || !glXMakeCurrent(display(), glxDrawable, ctx));
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if (errs2.error(true))
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failed = true;
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if (failed) {
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@ -173,31 +173,31 @@ bool GlxBackend::initBuffer()
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{
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if (!initBufferConfigs())
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return false;
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if (fbcbuffer_db != NULL && overlayWindow()->create()) {
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if (fbconfig_db != NULL && overlayWindow()->create()) {
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// we have overlay, try to create double-buffered window in it
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fbcbuffer = fbcbuffer_db;
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbcbuffer);
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fbconfig = fbconfig_db;
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbconfig);
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XSetWindowAttributes attrs;
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attrs.colormap = XCreateColormap(display(), rootWindow(), visual->visual, AllocNone);
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buffer = XCreateWindow(display(), overlayWindow()->window(), 0, 0, displayWidth(), displayHeight(),
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0, visual->depth, InputOutput, visual->visual, CWColormap, &attrs);
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drawable = XCreateWindow(display(), overlayWindow()->window(), 0, 0, displayWidth(), displayHeight(),
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0, visual->depth, InputOutput, visual->visual, CWColormap, &attrs);
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if (hasGLXVersion(1, 3))
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glxbuffer = glXCreateWindow(display(), fbcbuffer, buffer, NULL);
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glxDrawable = glXCreateWindow(display(), fbconfig, drawable, NULL);
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else
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glxbuffer = buffer;
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overlayWindow()->setup(buffer);
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glxDrawable = drawable;
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overlayWindow()->setup(drawable);
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setDoubleBuffer(true);
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XFree(visual);
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} else if (fbcbuffer_nondb != NULL) {
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} else if (fbconfig_nondb != NULL) {
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// cannot get any double-buffered drawable, will double-buffer using a pixmap
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fbcbuffer = fbcbuffer_nondb;
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbcbuffer);
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fbconfig = fbconfig_nondb;
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbconfig);
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XGCValues gcattr;
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gcattr.subwindow_mode = IncludeInferiors;
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gcroot = XCreateGC(display(), rootWindow(), GCSubwindowMode, &gcattr);
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buffer = XCreatePixmap(display(), rootWindow(), displayWidth(), displayHeight(),
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visual->depth);
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glxbuffer = glXCreatePixmap(display(), fbcbuffer, buffer, NULL);
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drawable = XCreatePixmap(display(), rootWindow(), displayWidth(), displayHeight(),
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visual->depth);
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glxDrawable = glXCreatePixmap(display(), fbconfig, drawable, NULL);
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setDoubleBuffer(false);
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XFree(visual);
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} else {
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@ -205,8 +205,8 @@ bool GlxBackend::initBuffer()
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return false; // error
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}
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int vis_buffer;
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glXGetFBConfigAttrib(display(), fbcbuffer, GLX_VISUAL_ID, &vis_buffer);
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XVisualInfo* visinfo_buffer = glXGetVisualFromFBConfig(display(), fbcbuffer);
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glXGetFBConfigAttrib(display(), fbconfig, GLX_VISUAL_ID, &vis_buffer);
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XVisualInfo* visinfo_buffer = glXGetVisualFromFBConfig(display(), fbconfig);
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kDebug(1212) << "Buffer visual (depth " << visinfo_buffer->depth << "): 0x" << QString::number(vis_buffer, 16);
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XFree(visinfo_buffer);
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return true;
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@ -216,8 +216,8 @@ bool GlxBackend::initBufferConfigs()
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{
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int cnt;
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GLXFBConfig *fbconfigs = glXGetFBConfigs(display(), DefaultScreen(display()), &cnt);
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fbcbuffer_db = NULL;
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fbcbuffer_nondb = NULL;
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fbconfig_db = NULL;
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fbconfig_nondb = NULL;
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for (int i = 0; i < 2; i++) {
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int back, stencil, depth, caveat, msaa_buffers, msaa_samples, alpha;
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@ -296,14 +296,14 @@ bool GlxBackend::initBufferConfigs()
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msaa_samples = msaa_samples_value;
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if (i > 0)
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fbcbuffer_nondb = fbconfigs[ j ];
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fbconfig_nondb = fbconfigs[ j ];
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else
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fbcbuffer_db = fbconfigs[ j ];
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fbconfig_db = fbconfigs[ j ];
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}
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}
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if (cnt)
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XFree(fbconfigs);
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if (fbcbuffer_db == NULL && fbcbuffer_nondb == NULL) {
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if (fbconfig_db == NULL && fbconfig_nondb == NULL) {
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kError(1212) << "Couldn't find framebuffer configuration for buffer!";
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return false;
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}
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@ -427,7 +427,7 @@ bool GlxBackend::initDrawableConfigs()
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void GlxBackend::setSwapInterval(int interval)
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{
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if (glXSwapIntervalEXT)
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glXSwapIntervalEXT(display(), glxbuffer, interval);
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glXSwapIntervalEXT(display(), glxDrawable, interval);
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else if (glXSwapIntervalMESA)
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glXSwapIntervalMESA(interval);
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else if (glXSwapIntervalSGI)
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@ -479,18 +479,18 @@ void GlxBackend::present()
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if (fullRepaint) {
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if (haveSwapInterval) {
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glXSwapBuffers(display(), glxbuffer);
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glXSwapBuffers(display(), glxDrawable);
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startRenderTimer();
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} else {
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waitSync(); // calls startRenderTimer();
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glXSwapBuffers(display(), glxbuffer);
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glXSwapBuffers(display(), glxDrawable);
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}
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} else if (glXCopySubBuffer) {
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waitSync();
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foreach (const QRect & r, lastDamage().rects()) {
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// convert to OpenGL coordinates
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int y = displayHeight() - r.y() - r.height();
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glXCopySubBuffer(display(), glxbuffer, r.x(), y, r.width(), r.height());
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glXCopySubBuffer(display(), glxDrawable, r.x(), y, r.width(), r.height());
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}
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} else { // Copy Pixels
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// if a shader is bound or the texture unit is enabled, copy pixels results in a black screen
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@ -540,7 +540,7 @@ void GlxBackend::present()
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} else {
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glXWaitGL();
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foreach (const QRect & r, lastDamage().rects())
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XCopyArea(display(), buffer, rootWindow(), gcroot, r.x(), r.y(), r.width(), r.height(), r.x(), r.y());
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XCopyArea(display(), drawable, rootWindow(), gcroot, r.x(), r.y(), r.width(), r.height(), r.x(), r.y());
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}
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setLastDamage(QRegion());
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XFlush(display());
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@ -550,20 +550,20 @@ void GlxBackend::screenGeometryChanged(const QSize &size)
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{
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if (overlayWindow()->window() == None) {
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glXMakeCurrent(display(), None, NULL);
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glXDestroyPixmap(display(), glxbuffer);
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XFreePixmap(display(), buffer);
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbcbuffer);
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buffer = XCreatePixmap(display(), rootWindow(), size.width(), size.height(), visual->depth);
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glXDestroyPixmap(display(), glxDrawable);
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XFreePixmap(display(), drawable);
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XVisualInfo* visual = glXGetVisualFromFBConfig(display(), fbconfig);
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drawable = XCreatePixmap(display(), rootWindow(), size.width(), size.height(), visual->depth);
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XFree(visual);
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glxbuffer = glXCreatePixmap(display(), fbcbuffer, buffer, NULL);
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glXMakeCurrent(display(), glxbuffer, ctxbuffer);
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glxDrawable = glXCreatePixmap(display(), fbconfig, drawable, NULL);
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glXMakeCurrent(display(), glxDrawable, ctx);
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// TODO: there seems some bug, some clients become black until an eg. un/remap - could be a general pixmap buffer issue, though
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} else {
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glXMakeCurrent(display(), None, NULL); // deactivate context ////
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XMoveResizeWindow(display(), buffer, 0,0, size.width(), size.height());
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overlayWindow()->setup(buffer);
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XMoveResizeWindow(display(), drawable, 0,0, size.width(), size.height());
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overlayWindow()->setup(drawable);
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XSync(display(), false); // ensure X11 stuff has applied ////
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glXMakeCurrent(display(), glxbuffer, ctxbuffer); // reactivate context ////
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glXMakeCurrent(display(), glxDrawable, ctx); // reactivate context ////
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glViewport(0,0, size.width(), size.height()); // adjust viewport last - should btw. be superfluous on the Pixmap buffer - iirc glXCreatePixmap sets the context anyway. ////
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}
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}
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12
glxbackend.h
12
glxbackend.h
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@ -60,13 +60,13 @@ private:
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void setSwapInterval(int interval);
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GC gcroot;
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Drawable buffer;
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GLXFBConfig fbcbuffer_db;
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GLXFBConfig fbcbuffer_nondb;
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Drawable drawable;
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GLXFBConfig fbconfig_db;
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GLXFBConfig fbconfig_nondb;
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FBConfigInfo fbcdrawableinfo[ 32 + 1 ];
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GLXFBConfig fbcbuffer;
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GLXDrawable glxbuffer;
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GLXContext ctxbuffer;
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GLXFBConfig fbconfig;
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GLXDrawable glxDrawable;
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GLXContext ctx;
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bool haveSwapInterval;
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friend class GlxTexture;
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};
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