Fix compile with strict order

This commit is contained in:
Montel Laurent 2012-01-28 13:23:44 +01:00
parent f14b2572bf
commit e41182af18

View file

@ -37,8 +37,8 @@ GLXDrawable SceneOpenGL::last_pixmap = None;
SceneOpenGL::SceneOpenGL(Workspace* ws)
: Scene(ws)
, init_ok(false)
, m_resetModelViewProjectionMatrix(true)
, init_ok(false)
{
initGLX();
// check for FBConfig support