Fix compile with strict order
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1 changed files with 1 additions and 1 deletions
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@ -37,8 +37,8 @@ GLXDrawable SceneOpenGL::last_pixmap = None;
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SceneOpenGL::SceneOpenGL(Workspace* ws)
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: Scene(ws)
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, init_ok(false)
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, m_resetModelViewProjectionMatrix(true)
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, init_ok(false)
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{
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initGLX();
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// check for FBConfig support
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