Remove redundant updateFocusMousePosition() call
InputDeviceHandler will call it when needed.
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@ -92,7 +92,6 @@ void TouchInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
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if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusNow)) {
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if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusNow)) {
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ac->pointerEnterEvent(m_lastPosition.toPoint());
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ac->pointerEnterEvent(m_lastPosition.toPoint());
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workspace()->updateFocusMousePosition(m_lastPosition.toPoint());
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}
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}
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auto seat = waylandServer()->seat();
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auto seat = waylandServer()->seat();
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