Alternative Alt+Tab window switcher which displays all windows on a 3D stack and flips through the stack
svn path=/trunk/KDE/kdebase/workspace/; revision=765574
This commit is contained in:
parent
80342f99da
commit
e4834f296b
9 changed files with 825 additions and 0 deletions
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@ -96,6 +96,7 @@ if(KWIN_HAVE_OPENGL_COMPOSITING)
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SET(kwin4_effect_builtins_sources ${kwin4_effect_builtins_sources}
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blur.cpp
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explosioneffect.cpp
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flipswitch.cpp
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invert.cpp
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lookingglass.cpp
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magnifier.cpp
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@ -108,6 +109,7 @@ if(KWIN_HAVE_OPENGL_COMPOSITING)
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install( FILES
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blur.desktop
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explosion.desktop
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flipswitch.desktop
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invert.desktop
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lookingglass.desktop
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magnifier.desktop
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@ -139,6 +141,8 @@ if(KWIN_HAVE_OPENGL_COMPOSITING)
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data/circle-edgy.png
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DESTINATION ${DATA_INSTALL_DIR}/kwin )
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SET(kwin4_effect_builtins_config_sources ${kwin4_effect_builtins_config_sources}
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flipswitch_config.cpp
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flipswitch_config.ui
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invert_config.cpp
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lookingglass_config.cpp
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lookingglass_config.ui
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@ -152,6 +156,7 @@ if(KWIN_HAVE_OPENGL_COMPOSITING)
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trackmouse_config.cpp
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)
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install( FILES
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flipswitch_config.desktop
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invert_config.desktop
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lookingglass_config.desktop
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magnifier_config.desktop
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@ -30,6 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "zoom_config.h"
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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#include "flipswitch_config.h"
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#include "invert_config.h"
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#include "lookingglass_config.h"
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#include "mousemark_config.h"
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@ -56,6 +57,7 @@ KWIN_EFFECT_CONFIG_FACTORY
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registerPlugin<KWin::ZoomEffectConfig>("zoom");
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#define GL_PLUGINS \
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registerPlugin<KWin::FlipSwitchEffectConfig>("flipswitch"); \
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registerPlugin<KWin::InvertEffectConfig>("invert"); \
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registerPlugin<KWin::LookingGlassEffectConfig>("lookingglass"); \
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registerPlugin<KWin::MouseMarkEffectConfig>("mousemark"); \
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510
effects/flipswitch.cpp
Normal file
510
effects/flipswitch.cpp
Normal file
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@ -0,0 +1,510 @@
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "flipswitch.h"
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#include <kwinconfig.h>
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QFont>
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#include <kapplication.h>
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#include <kcolorscheme.h>
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#include <kconfiggroup.h>
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#include <kwinglutils.h>
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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#include <GL/gl.h>
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#endif
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namespace KWin
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{
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KWIN_EFFECT( flipswitch, FlipSwitchEffect )
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FlipSwitchEffect::FlipSwitchEffect()
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: mActivated( 0 )
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, animateFlip( false )
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, forward( true )
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, start( false )
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, stop( false )
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, addFullRepaint( false )
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, rearrangeWindows( 0 )
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, stopRequested( false )
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, startRequested( false )
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{
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KConfigGroup conf = effects->effectConfig( "FlipSwitch" );
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mFlipDuration = conf.readEntry( "FlipDuration", 300 );
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mAnimation = conf.readEntry( "AnimateFlip", true );
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}
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FlipSwitchEffect::~FlipSwitchEffect()
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{
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}
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void FlipSwitchEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( mActivated || stopRequested || stop )
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{
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data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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}
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effects->prePaintScreen(data, time);
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}
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void FlipSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
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{
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effects->paintScreen( mask, region, data );
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if( mActivated || stopRequested || stop )
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{
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#ifdef KWIN_HAVE_OPENGL_COMPOSITING
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glMatrixMode( GL_PROJECTION );
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glPushMatrix();
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glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable( GL_DEPTH_TEST );
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glEnable( GL_POLYGON_SMOOTH );
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glLoadIdentity();
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glFrustum(-QApplication::desktop()->geometry().width()*0.5f,
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QApplication::desktop()->geometry().width()*0.5f,
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QApplication::desktop()->geometry().height()*0.5f,
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-QApplication::desktop()->geometry().height()*0.5f, 10, 50);
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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float xOffset = QApplication::desktop()->geometry().width()*0.33f;
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float zOffset = 10.0;
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// bring the selected window to the back of the list
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QList< EffectWindow* > tempList = effects->currentTabBoxWindowList();
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int index = tempList.indexOf( effects->currentTabBoxWindow() );
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QList< EffectWindow* > windowList;
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for( int i=index; i<tempList.count(); i++)
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{
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windowList.push_front( tempList[i] );
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}
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for( int i=0; i<index; i++)
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{
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windowList.push_front( tempList[i] );
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}
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// do we have to rearrange the windows as an animation has to follow?
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if( rearrangeWindows != 0 )
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{
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if( rearrangeWindows < 0 )
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{
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for( int i=0; i>rearrangeWindows; i-- )
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{
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EffectWindow* w = windowList.front();
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windowList.pop_front();
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windowList.append( w );
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}
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}
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else
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{
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for( int i=0; i<rearrangeWindows; i++ )
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{
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EffectWindow* w = windowList.back();
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windowList.pop_back();
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windowList.prepend( w );
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}
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}
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}
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// do we have a start or stop animation
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if( ( start || stop ) && mAnimation )
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{
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int elapsed = animationTime.elapsed();
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for( int i=0; i<windowList.count(); i++)
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{
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glPushMatrix();
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EffectWindow *w = windowList[ i ];
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// Position of the window in OpenGL
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float x = w->x()-QApplication::desktop()->geometry().width()*0.5f;
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float y = -QApplication::desktop()->geometry().height()*1.5f+w->y()+w->height();
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float z = -10.0;
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if( w->isMinimized() )
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{
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// use icon instead of window
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x = w->iconGeometry().x()-QApplication::desktop()->geometry().width()*0.5f;
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y = -QApplication::desktop()->geometry().height()*1.5f+w->iconGeometry().y()+w->height();
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}
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// Position of the window in the stack
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float stackX = -QApplication::desktop()->geometry().width()*0.25f-(xOffset*windowList.count())+xOffset*(i+1);
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float stackY = -QApplication::desktop()->geometry().height()*0.5f;
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float stackZ = (-1*zOffset*windowList.count()) -12.5+zOffset*(i+1);
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float timeFactor = (float)((float)elapsed/(float)mFlipDuration);
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// limit animation to final position
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if( timeFactor > 1.0 ) timeFactor = 1.0;
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float animateXOffset;
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float animateYOffset;
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float animateZOffset;
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float rotation;
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// if start move to stack, if stop move from stack
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if( start )
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{
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animateXOffset = x+timeFactor*(stackX-x);
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animateYOffset = y+timeFactor*(stackY-y);
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animateZOffset = z+timeFactor*(stackZ-z);
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rotation = timeFactor*0.25;
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}
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else if( stop )
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{
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animateXOffset = stackX+timeFactor*(x-stackX);
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animateYOffset = stackY+timeFactor*(y-stackY);
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animateZOffset = stackZ+timeFactor*(z-stackZ);
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rotation = 0.25-timeFactor*0.25;
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}
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// go to current position and rotate by the time based factor
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glTranslatef(animateXOffset, animateYOffset, animateZOffset );
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glRotatef(rotation, 0.0, 1.0, 0.0);
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// top most window has to be painted not drawn.
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if( i<windowList.count()-1 )
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{
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paintWindowFlip( windowList[i] );
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}
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else paintWindowFlip( windowList[i], false);
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glPopMatrix();
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}
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// time elapsed - so no more animation
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if( elapsed >= mFlipDuration )
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{
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if( start )
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{
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start = false;
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// more animations have to follow?
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if( rearrangeWindows != 0 )
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{
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animateFlip = true;
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animationTime.restart();
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if( rearrangeWindows < 0 )
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{
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forward = true;
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rearrangeWindows++;
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}
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else
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{
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forward = false;
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rearrangeWindows--;
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}
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}
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else if( stopRequested )
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{
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// no more animations but effect has to stop
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stop = true;
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stopRequested = false;
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animationTime.restart();
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}
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}
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else if( stop )
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{
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stop = false;
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if( startRequested )
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{
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// tabbox allready referenced again - so restart
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start = true;
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startRequested = false;
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mActivated = true;
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animationTime.restart();
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}
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else
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{
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mActivated = false;
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// we need one more FullRepaint
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addFullRepaint = true;
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}
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}
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}
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}
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// normal behaviour - no start or stop animation
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else
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{
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glPushMatrix();
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glTranslatef(-QApplication::desktop()->geometry().width()*0.25f-(xOffset*windowList.count()),
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-QApplication::desktop()->geometry().height()*0.5f,
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(-1*zOffset*windowList.count()) -12.5);
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int elapsed = animationTime.elapsed();
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float timeFactor = (float)((float)elapsed/(float)mFlipDuration);
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if( animateFlip && windowList.count() > 1 )
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{
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if( elapsed <= mFlipDuration)
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{
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float animateXOffset = timeFactor*xOffset;
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float animateZOffset = timeFactor*zOffset;
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if( forward )
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{
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if( animateXOffset > xOffset ) animateXOffset = xOffset;
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if( animateZOffset > zOffset ) animateZOffset = zOffset;
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glTranslatef(animateXOffset, 0.0, animateZOffset);
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EffectWindow* w = windowList.front();
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windowList.pop_front();
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windowList.append( w );
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}
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else
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{
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animateXOffset = xOffset - animateXOffset;
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animateZOffset = zOffset - animateZOffset;
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if( animateXOffset < 0.0 ) animateXOffset = 0.0;
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if( animateZOffset < 0.0 ) animateZOffset = 0.0;
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glTranslatef(animateXOffset, 0.0, animateZOffset);
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}
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}
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else
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{
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if( rearrangeWindows != 0 )
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{
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animateFlip = true;
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animationTime.restart();
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if( rearrangeWindows < 0 )
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{
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forward = true;
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rearrangeWindows++;
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timeFactor = 0.0;
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}
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else
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{
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forward = false;
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rearrangeWindows--;
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timeFactor = 1.0;
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}
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}
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else
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{
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animateFlip = false;
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if( stopRequested )
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{
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stop = true;
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stopRequested = false;
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animationTime.restart();
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}
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}
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}
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}
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for( int i=0; i<windowList.count(); i++)
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{
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glPushMatrix();
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glTranslatef(xOffset*(i+1), 0.0, zOffset*(i+1));
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glRotatef(0.25, 0.0, 1.0, 0.0);
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// top most window has to be painted not drawn.
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if( i<windowList.count()-1 )
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{
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paintWindowFlip( windowList[i] );
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}
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else
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{
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// last window - change opacity if animated
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float opacity = 0.8;
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if( animateFlip && windowList.count() > 1 )
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{
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if( forward ) opacity = opacity - timeFactor*opacity;
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else opacity = timeFactor*opacity;
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}
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paintWindowFlip( windowList[i], false, opacity);
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}
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glPopMatrix();
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}
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glPopMatrix();
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}
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glPopAttrib();
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glMatrixMode( GL_PROJECTION );
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glPopMatrix();
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glMatrixMode( GL_MODELVIEW );
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// caption of selected window
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QColor color_frame;
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QColor color_text;
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color_frame = KColorScheme( QPalette::Active, KColorScheme::Window ).background().color();
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color_frame.setAlphaF( 0.9 );
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color_text = KColorScheme( QPalette::Active, KColorScheme::Window ).foreground().color();
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QFont text_font;
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text_font.setBold( true );
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text_font.setPointSize( 20 );
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glPushAttrib( GL_CURRENT_BIT );
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glColor4f( color_frame.redF(), color_frame.greenF(), color_frame.blueF(), color_frame.alphaF());
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QRect frameRect = QRect( QApplication::desktop()->geometry().width()*0.25f,
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QApplication::desktop()->geometry().height()*0.9f,
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QApplication::desktop()->geometry().width()*0.5f,
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QFontMetrics( text_font ).height() * 1.2 );
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renderRoundBoxWithEdge( frameRect );
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effects->paintText( effects->currentTabBoxWindow()->caption(),
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frameRect.center(),
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frameRect.width() - 100,
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color_text,
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text_font );
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glPopAttrib();
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// icon of selected window
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GLTexture* icon = new GLTexture( effects->currentTabBoxWindow()->icon() );
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icon->bind();
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glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
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icon->bind();
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glEnable( GL_BLEND );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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// icon takes 80 % of the height of the frame. So each 10 % space left on the top and botton
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QRect iconRect = QRect( frameRect.x() + frameRect.height()*0.1f,
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frameRect.y() + frameRect.height()*0.1f,
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frameRect.height()*0.8f,
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frameRect.height()*0.8f );
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icon->render( false, region, iconRect);
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icon->unbind();
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glPopAttrib();
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#endif
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}
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}
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void FlipSwitchEffect::postPaintScreen()
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{
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if( (mActivated && ( animateFlip || start )) || stopRequested || stop )
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{
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effects->addRepaintFull();
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}
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if( addFullRepaint )
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{
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addFullRepaint = false;
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effects->addRepaintFull();
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}
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effects->postPaintScreen();
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}
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void FlipSwitchEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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if( mActivated || stopRequested || stop )
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{
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if( !( mask & PAINT_WINDOW_TRANSFORMED ) && ( !w->isDesktop() ) )
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{
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return;
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}
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}
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effects->paintWindow( w, mask, region, data );
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}
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void FlipSwitchEffect::tabBoxAdded( int mode )
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{
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if( !mActivated )
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{
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// only for windows mode
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if( mode == TabBoxWindowsMode && effects->currentTabBoxWindowList().count() > 0 )
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{
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effects->refTabBox();
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selectedWindow = effects->currentTabBoxWindowList().indexOf(effects->currentTabBoxWindow());
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if( !stop && !stopRequested )
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{
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mActivated = true;
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start = true;
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animationTime.restart();
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effects->addRepaintFull();
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}
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else
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{
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// last tabbox effect still running - schedule start effect
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startRequested = true;
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}
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}
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}
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}
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void FlipSwitchEffect::tabBoxClosed()
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{
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if( mActivated )
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{
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// if animation than deactivate after animation
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mActivated = false;
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effects->unrefTabBox();
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if( mAnimation )
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{
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if ( start || animateFlip ) stopRequested = true;
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else
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{
|
||||
stop = true;
|
||||
animationTime.restart();
|
||||
effects->addRepaintFull();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::tabBoxUpdated()
|
||||
{
|
||||
if( mActivated )
|
||||
{
|
||||
if( mAnimation )
|
||||
{
|
||||
// determine the switch direction
|
||||
int index = effects->currentTabBoxWindowList().indexOf(effects->currentTabBoxWindow());
|
||||
bool direction = false;
|
||||
if( index > selectedWindow )
|
||||
{
|
||||
if( index == effects->currentTabBoxWindowList().count()-1 && selectedWindow == 0 ) forward = false;
|
||||
else direction = true;
|
||||
}
|
||||
else if( index == 0 && ( selectedWindow == effects->currentTabBoxWindowList().count()-1 ) )
|
||||
{
|
||||
direction = true;
|
||||
}
|
||||
else if( index == selectedWindow ) return; // nothing changed
|
||||
else
|
||||
{
|
||||
direction = false;
|
||||
}
|
||||
selectedWindow = index;
|
||||
if( !animateFlip && !start )
|
||||
{
|
||||
forward = direction;
|
||||
animateFlip = true;
|
||||
animationTime.restart();
|
||||
}
|
||||
else
|
||||
{
|
||||
if( direction ) rearrangeWindows--;
|
||||
else rearrangeWindows++;
|
||||
}
|
||||
}
|
||||
effects->addRepaintFull();
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::paintWindowFlip( EffectWindow* w, bool draw, float opacity )
|
||||
{
|
||||
WindowPaintData data( w );
|
||||
|
||||
int x = 0;
|
||||
int y = QApplication::desktop()->geometry().height() - w->geometry().height();
|
||||
QRect thumbnail;
|
||||
setPositionTransformations( data,
|
||||
thumbnail, w,
|
||||
QRect( x, y, w->geometry().width(), w->geometry().height() ),
|
||||
Qt::KeepAspectRatio );
|
||||
|
||||
data.opacity = opacity;
|
||||
// if paintWindow() is used the window behind the initial selected window is not painted on the stack,
|
||||
// but painted when it is selected
|
||||
// if drawWindow() is used the front window does not glide through the monitor during animation
|
||||
// so use drawWindow() for all windows but the selected and paintWindow() for the selected window
|
||||
if( draw )
|
||||
effects->drawWindow( w,
|
||||
PAINT_WINDOW_TRANSFORMED,
|
||||
thumbnail, data );
|
||||
else
|
||||
effects->paintWindow( w,
|
||||
PAINT_WINDOW_TRANSFORMED,
|
||||
thumbnail, data );
|
||||
}
|
||||
|
||||
} // namespace
|
17
effects/flipswitch.desktop
Normal file
17
effects/flipswitch.desktop
Normal file
|
@ -0,0 +1,17 @@
|
|||
[Desktop Entry]
|
||||
Name=Flip Switch
|
||||
Icon=preferences-system-windows-effect-flipswitch
|
||||
Comment=Alt-tab window switcher flipping through windows on a stack
|
||||
|
||||
Type=Service
|
||||
X-KDE-ServiceTypes=KWin/Effect
|
||||
X-KDE-PluginInfo-Author=Martin Gräßlin
|
||||
X-KDE-PluginInfo-Email=ubuntu@martin-graesslin.com
|
||||
X-KDE-PluginInfo-Name=kwin4_effect_flipswitch
|
||||
X-KDE-PluginInfo-Version=0.1.0
|
||||
X-KDE-PluginInfo-Category=Window Management
|
||||
X-KDE-PluginInfo-Depends=
|
||||
X-KDE-PluginInfo-License=GPL
|
||||
X-KDE-PluginInfo-EnabledByDefault=false
|
||||
X-KDE-Library=kwin4_effect_builtins
|
||||
X-Ordering=50
|
63
effects/flipswitch.h
Normal file
63
effects/flipswitch.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
/********************************************************************
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*********************************************************************/
|
||||
|
||||
#ifndef KWIN_FLIPSWITCH_H
|
||||
#define KWIN_FLIPSWITCH_H
|
||||
|
||||
#include <kwineffects.h>
|
||||
#include <QTime>
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
class FlipSwitchEffect
|
||||
: public Effect
|
||||
{
|
||||
public:
|
||||
FlipSwitchEffect();
|
||||
~FlipSwitchEffect();
|
||||
|
||||
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
|
||||
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
|
||||
virtual void postPaintScreen();
|
||||
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
|
||||
virtual void tabBoxAdded( int mode );
|
||||
virtual void tabBoxClosed();
|
||||
virtual void tabBoxUpdated();
|
||||
private:
|
||||
void paintWindowFlip( EffectWindow* w, bool draw = true, float opacity = 0.8 );
|
||||
bool mActivated;
|
||||
bool mAnimation;
|
||||
int mFlipDuration;
|
||||
bool animateFlip;
|
||||
bool forward;
|
||||
QTime animationTime;
|
||||
int selectedWindow;
|
||||
bool start;
|
||||
bool stop;
|
||||
bool addFullRepaint;
|
||||
int rearrangeWindows;
|
||||
bool stopRequested;
|
||||
bool startRequested;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif
|
101
effects/flipswitch_config.cpp
Normal file
101
effects/flipswitch_config.cpp
Normal file
|
@ -0,0 +1,101 @@
|
|||
/********************************************************************
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*********************************************************************/
|
||||
#include "flipswitch_config.h"
|
||||
#include <kwineffects.h>
|
||||
|
||||
#include <kconfiggroup.h>
|
||||
|
||||
#include <QGridLayout>
|
||||
#ifndef KDE_USE_FINAL
|
||||
KWIN_EFFECT_CONFIG_FACTORY
|
||||
#endif
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
FlipSwitchEffectConfigForm::FlipSwitchEffectConfigForm(QWidget* parent) : QWidget(parent)
|
||||
{
|
||||
setupUi(this);
|
||||
}
|
||||
|
||||
FlipSwitchEffectConfig::FlipSwitchEffectConfig(QWidget* parent, const QVariantList& args) :
|
||||
KCModule(EffectFactory::componentData(), parent, args)
|
||||
{
|
||||
m_ui = new FlipSwitchEffectConfigForm(this);
|
||||
|
||||
QGridLayout* layout = new QGridLayout(this);
|
||||
|
||||
layout->addWidget(m_ui, 0, 0);
|
||||
|
||||
connect(m_ui->checkAnimateFlip, SIGNAL(stateChanged(int)), this, SLOT(changed()));
|
||||
connect(m_ui->spinFlipDuration, SIGNAL(valueChanged(int)), this, SLOT(changed()));
|
||||
|
||||
load();
|
||||
}
|
||||
|
||||
FlipSwitchEffectConfig::~FlipSwitchEffectConfig()
|
||||
{
|
||||
}
|
||||
|
||||
void FlipSwitchEffectConfig::load()
|
||||
{
|
||||
KCModule::load();
|
||||
|
||||
KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" );
|
||||
|
||||
int flipDuration = conf.readEntry( "FlipDuration", 300 );
|
||||
bool animateFlip = conf.readEntry( "AnimateFlip", true );
|
||||
m_ui->spinFlipDuration->setValue( flipDuration );
|
||||
if( animateFlip )
|
||||
{
|
||||
m_ui->checkAnimateFlip->setCheckState( Qt::Checked );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ui->checkAnimateFlip->setCheckState( Qt::Unchecked );
|
||||
}
|
||||
|
||||
emit changed(false);
|
||||
}
|
||||
|
||||
void FlipSwitchEffectConfig::save()
|
||||
{
|
||||
KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" );
|
||||
|
||||
conf.writeEntry( "FlipDuration", m_ui->spinFlipDuration->value() );
|
||||
conf.writeEntry( "AnimateFlip", m_ui->checkAnimateFlip->checkState() == Qt::Checked ? true : false );
|
||||
|
||||
conf.sync();
|
||||
|
||||
emit changed(false);
|
||||
EffectsHandler::sendReloadMessage( "flipswitch" );
|
||||
}
|
||||
|
||||
void FlipSwitchEffectConfig::defaults()
|
||||
{
|
||||
m_ui->spinFlipDuration->setValue( 300 );
|
||||
m_ui->checkAnimateFlip->setCheckState( Qt::Checked );
|
||||
emit changed(true);
|
||||
}
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
#include "flipswitch_config.moc"
|
9
effects/flipswitch_config.desktop
Executable file
9
effects/flipswitch_config.desktop
Executable file
|
@ -0,0 +1,9 @@
|
|||
[Desktop Entry]
|
||||
Type=Service
|
||||
X-KDE-ServiceTypes=KCModule
|
||||
|
||||
X-KDE-Library=kcm_kwin4_effect_builtins
|
||||
X-KDE-ParentComponents=kwin4_effect_flipswitch
|
||||
X-KDE-PluginKeyword=flipswitch
|
||||
|
||||
Name=Flip Switch
|
58
effects/flipswitch_config.h
Normal file
58
effects/flipswitch_config.h
Normal file
|
@ -0,0 +1,58 @@
|
|||
/********************************************************************
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*********************************************************************/
|
||||
|
||||
#ifndef KWIN_FLIPSWITCH_CONFIG_H
|
||||
#define KWIN_FLIPSWITCH_CONFIG_H
|
||||
|
||||
#define KDE3_SUPPORT
|
||||
#include <kcmodule.h>
|
||||
#undef KDE3_SUPPORT
|
||||
|
||||
#include "ui_flipswitch_config.h"
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
class FlipSwitchEffectConfigForm : public QWidget, public Ui::FlipSwitchEffectConfigForm
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit FlipSwitchEffectConfigForm(QWidget* parent);
|
||||
};
|
||||
|
||||
class FlipSwitchEffectConfig : public KCModule
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit FlipSwitchEffectConfig(QWidget* parent = 0, const QVariantList& args = QVariantList());
|
||||
~FlipSwitchEffectConfig();
|
||||
|
||||
public slots:
|
||||
virtual void save();
|
||||
virtual void load();
|
||||
virtual void defaults();
|
||||
|
||||
private:
|
||||
FlipSwitchEffectConfigForm* m_ui;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif
|
60
effects/flipswitch_config.ui
Normal file
60
effects/flipswitch_config.ui
Normal file
|
@ -0,0 +1,60 @@
|
|||
<ui version="4.0" >
|
||||
<class>KWin::FlipSwitchEffectConfigForm</class>
|
||||
<widget class="QWidget" name="KWin::FlipSwitchEffectConfigForm" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>103</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" >
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox" >
|
||||
<property name="title" >
|
||||
<string>Appearance</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" >
|
||||
<item row="0" column="0" colspan="2" >
|
||||
<widget class="QCheckBox" name="checkAnimateFlip" >
|
||||
<property name="text" >
|
||||
<string>Animate &Flip</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" >
|
||||
<widget class="QLabel" name="label_3" >
|
||||
<property name="text" >
|
||||
<string>F&lip Animation Duration</string>
|
||||
</property>
|
||||
<property name="buddy" >
|
||||
<cstring>spinFlipDuration</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" >
|
||||
<widget class="QSpinBox" name="spinFlipDuration" >
|
||||
<property name="suffix" >
|
||||
<string> msec</string>
|
||||
</property>
|
||||
<property name="maximum" >
|
||||
<number>5000</number>
|
||||
</property>
|
||||
<property name="value" >
|
||||
<number>750</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<tabstops>
|
||||
<tabstop>checkAnimateFlip</tabstop>
|
||||
<tabstop>spinFlipDuration</tabstop>
|
||||
</tabstops>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
Loading…
Reference in a new issue