svn path=/branches/work/kwin_composite/; revision=637704
This commit is contained in:
Luboš Luňák 2007-02-27 13:46:22 +00:00
parent 5cd482868b
commit e81db7c1b5

View file

@ -39,19 +39,13 @@ General TODO
- maybe posted paint events need to be processed immediatelly, or maybe the compositing
code should not update the window until the decoration is finished painting
! compile even without OpenGL or XRender
- kwin_composite currently requires both OpenGL and XRender to build
- compiling without either results in compile errors, needs to be fixed
! - scene_xrender.cpp also requires XFixes
! - check whether it compiles fine without XComposite/XDamage
? Expose events for overlay window - is it necessary to track it, like with root window?
% paint throttling
- there's 5ms grace period per repaint to avoid overloading the system with just compositing
and not letting the system do anything else - check and evaluate
+ support for new window types from the wm spec for compositing
% support for new window types from the wm spec for compositing
- this will have to be done in Qt, kdecore and kwin
* handle properly stacking order of deleted windows for showing in effects
@ -69,6 +63,12 @@ General TODO
- see the DynamicTwinView section in nvidia README
- this makes KWin repaint at a different rate than it should
* handling of window pixmap for unmapped windows
- currently it's kept around after a window is unmapped
* - but it's still discarded on e.g. resize - how to solve this?
* - perhaps there should be an option not to unmap windows in order to always have live thumbnails
* - another option could be to unmap but quickly map when a live thumbnail is needed
OpenGL TODO
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