only discard pixmaps when the XCB Window resized
Causes invalid textures on the nvidia blob when referencing textures for crossfading eg. during maximization BUG: 324823 REVIEW: 124591 FIXED-IN: 5.4
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62b6401175
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1 changed files with 6 additions and 2 deletions
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@ -1930,6 +1930,7 @@ void Client::setGeometry(int x, int y, int w, int h, ForceGeometry_t force)
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pending_geometry_update = PendingGeometryNormal;
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return;
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}
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QSize oldClientSize = m_frame.geometry().size();
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bool resized = (geom_before_block.size() != geom.size() || pending_geometry_update == PendingGeometryForced);
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if (resized) {
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resizeDecoration();
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@ -1970,7 +1971,8 @@ void Client::setGeometry(int x, int y, int w, int h, ForceGeometry_t force)
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// - maximize mode is changed to MaximizeRestore, when size unchanged
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// which can happen when untabbing maximized windows
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if (resized) {
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discardWindowPixmap();
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if (oldClientSize != QSize(w,h))
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discardWindowPixmap();
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emit geometryShapeChanged(this, geom_before_block);
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}
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const QRect deco_rect = visibleRect();
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@ -2020,6 +2022,7 @@ void Client::plainResize(int w, int h, ForceGeometry_t force)
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pending_geometry_update = PendingGeometryNormal;
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return;
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}
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QSize oldClientSize = m_frame.geometry().size();
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resizeDecoration();
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m_frame.resize(w, h);
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// resizeDecoration( s );
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@ -2034,7 +2037,8 @@ void Client::plainResize(int w, int h, ForceGeometry_t force)
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updateWindowRules(Rules::Position|Rules::Size);
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screens()->setCurrent(this);
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workspace()->updateStackingOrder();
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discardWindowPixmap();
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if (oldClientSize != QSize(w,h))
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discardWindowPixmap();
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emit geometryShapeChanged(this, geom_before_block);
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const QRect deco_rect = visibleRect();
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addLayerRepaint(deco_rect_before_block);
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