SVN_SILENT Fix typos in kdebase

svn path=/trunk/KDE/kdebase/workspace/; revision=875089
This commit is contained in:
Enrique Matías Sánchez 2008-10-23 09:31:44 +00:00
parent a44a34bb3e
commit f5efd9ca28
9 changed files with 10 additions and 10 deletions

View file

@ -108,7 +108,7 @@ QString CompositingPrefs::compositingNotPossibleReason()
}
// This function checks selected compositing setup and returns false if it should not
// be used even if explicitly configured (unless checks are overriden).
// be used even if explicitly configured (unless checks are overridden).
// More checks like broken XRender setups etc. should be added here.
bool CompositingPrefs::validateSetup( CompositingType compositingType ) const
{

View file

@ -308,7 +308,7 @@ void CoverSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData&
icon->bind();
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
// icon takes 80 % of the height of the frame. So each 10 % space left on the top and botton
// icon takes 80 % of the height of the frame. So each 10 % space left on the top and bottom
QRect iconRect = QRect( frameRect.x() + frameRect.height()*0.1f,
frameRect.y() + frameRect.height()*0.1f,
frameRect.height()*0.8f,

View file

@ -270,7 +270,7 @@ void FlipSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData& d
stop = false;
if( startRequested )
{
// tabbox allready referenced again - so restart
// tabbox already referenced again - so restart
start = true;
startRequested = false;
mActivated = true;
@ -438,7 +438,7 @@ void FlipSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData& d
icon->bind();
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
// icon takes 80 % of the height of the frame. So each 10 % space left on the top and botton
// icon takes 80 % of the height of the frame. So each 10 % space left on the top and bottom
QRect iconRect = QRect( frameRect.x() + frameRect.height()*0.1f,
frameRect.y() + frameRect.height()*0.1f,
frameRect.height()*0.8f,

View file

@ -161,7 +161,7 @@ void MakeTransparentEffect::paintWindow( EffectWindow* w, int mask, QRegion regi
}
}
// Menues and combos
// Menus and combos
if( dropdownmenus != 1.0 && w->isDropdownMenu() )
data.opacity *= dropdownmenus;
if( popupmenus != 1.0 && w->isPopupMenu() )

View file

@ -53,7 +53,7 @@ static QColor schemeShadowColor()
shadowColor = palette.color(shadowRole);
// Some styles might set a weird shadow or light color. Make sure we
// dont't end up looping forever or we might lock up the desktop!!
// do not end up looping forever or we might lock up the desktop!!
int iters = 0;
while (contrastTooLow(shadowColor, windowColor) && iters < MAX_ITERS)
{

View file

@ -208,7 +208,7 @@ SnowFlake::SnowFlake(int x, int y, int width, int height, int maxVSpeed, int max
vSpeed = random()%maxVSpeed + minVSpeed;
hSpeed = random()%(maxHSpeed+1);
if(random()%2 < 1) hSpeed = -hSpeed; // to create negativ hSpeeds at random
if(random()%2 < 1) hSpeed = -hSpeed; // to create negative hSpeeds at random
rotationAngle = 0;
rotationSpeed = random()%4 - 2;

View file

@ -96,7 +96,7 @@ KWinCompositingConfig::KWinCompositingConfig(QWidget *parent, const QVariantList
connect(ui.animationSpeedCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(changed()));
// Open the temporary config file
// Temporary conf file is used to syncronize effect checkboxes with effect
// Temporary conf file is used to synchronize effect checkboxes with effect
// selector by loading/saving effects from/to temp config when active tab
// changes.
mTmpConfigFile.open();

View file

@ -1104,7 +1104,7 @@ class KWIN_EXPORT PaintClipper
/**
* @short Wrapper class for using timelines in KWin effects.
*
* This class provides an easy and specialised interface for
* This class provides an easy and specialized interface for
* effects that want a non-linear timeline. Currently, most
* it does is wrapping QTimeLine. In the future, this class
* could help using physics animations in KWin.

View file

@ -2253,7 +2253,7 @@ void Workspace::checkElectricBorder(const QPoint &pos, Time now)
electric_push_point = pos;
}
// reset the pointer to find out wether the user is really pushing
// reset the pointer to find out whether the user is really pushing
// (the direction back from which it came, starting from top clockwise)
const int xdiff[ ELECTRIC_COUNT ] = { 0, -1, -1, -1, 0, 1, 1, 1 };
const int ydiff[ ELECTRIC_COUNT ] = { 1, 1, 0, -1, -1, -1, 0, 1 };