core/colorpipeline: improve optimization with differing reference luminances
This is done by - fixing isFuzzyScalingOnly to not check the [3, 3] component, which is always 1 - making the comparison between transfer functions fuzzy, so small floating point errors don't prevent two practically identical functions to be optimized out - switching manual optimizations to use addMatrix instead, which removes the matrix or replaces it with a multiplier and the autotest is expanded to test transformations between color descriptions with transfer functions and reference luminances that are just scaled versions of each other
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5 changed files with 39 additions and 26 deletions
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@ -114,7 +114,9 @@ void TestColorspaces::testIdentityTransformation()
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QFETCH(NamedColorimetry, colorimetry);
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QFETCH(NamedColorimetry, colorimetry);
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QFETCH(TransferFunction::Type, transferFunction);
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QFETCH(TransferFunction::Type, transferFunction);
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const TransferFunction tf(transferFunction);
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const TransferFunction tf(transferFunction);
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const ColorDescription color(colorimetry, tf, 100, tf.minLuminance, tf.maxLuminance, tf.maxLuminance);
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const ColorDescription src(colorimetry, tf, 100, tf.minLuminance, tf.maxLuminance, tf.maxLuminance);
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const TransferFunction tf2(transferFunction, tf.minLuminance * 1.1, tf.maxLuminance * 1.1);
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const ColorDescription dst(colorimetry, tf2, 110, tf2.minLuminance, tf2.maxLuminance, tf2.maxLuminance);
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constexpr std::array renderingIntents = {
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constexpr std::array renderingIntents = {
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RenderingIntent::Perceptual,
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RenderingIntent::Perceptual,
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@ -123,7 +125,7 @@ void TestColorspaces::testIdentityTransformation()
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RenderingIntent::RelativeColorimetricWithBPC,
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RenderingIntent::RelativeColorimetricWithBPC,
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};
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};
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for (const RenderingIntent intent : renderingIntents) {
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for (const RenderingIntent intent : renderingIntents) {
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const auto pipeline = ColorPipeline::create(color, color, intent);
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const auto pipeline = ColorPipeline::create(src, dst, intent);
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if (!pipeline.isIdentity()) {
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if (!pipeline.isIdentity()) {
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qWarning() << pipeline;
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qWarning() << pipeline;
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}
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}
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@ -71,24 +71,26 @@ void ColorPipeline::addMultiplier(const QVector3D &factors)
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if (!ops.empty()) {
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if (!ops.empty()) {
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auto *lastOp = &ops.back().operation;
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auto *lastOp = &ops.back().operation;
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if (const auto mat = std::get_if<ColorMatrix>(lastOp)) {
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if (const auto mat = std::get_if<ColorMatrix>(lastOp)) {
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mat->mat.scale(factors);
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auto newMat = mat->mat;
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ops.back().output = output;
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newMat.scale(factors);
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ops.erase(ops.end() - 1);
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addMatrix(newMat, output);
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return;
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return;
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} else if (const auto mult = std::get_if<ColorMultiplier>(lastOp)) {
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} else if (const auto mult = std::get_if<ColorMultiplier>(lastOp)) {
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mult->factors *= factors;
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mult->factors *= factors;
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if (mult->factors == QVector3D(1, 1, 1)) {
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if ((mult->factors - QVector3D(1, 1, 1)).lengthSquared() < s_maxResolution * s_maxResolution) {
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ops.erase(ops.end() - 1);
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ops.erase(ops.end() - 1);
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} else {
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} else {
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ops.back().output = output;
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ops.back().output = output;
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}
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}
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return;
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return;
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} else if (factors.x() == factors.y() && factors.y() == factors.z()) {
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} else if (std::abs(factors.x() - factors.y()) < s_maxResolution && std::abs(factors.x() - factors.z()) < s_maxResolution) {
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if (const auto tf = std::get_if<ColorTransferFunction>(lastOp); tf && tf->tf.isRelative()) {
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if (const auto tf = std::get_if<ColorTransferFunction>(lastOp)) {
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tf->tf.minLuminance *= factors.x();
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tf->tf.minLuminance *= factors.x();
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tf->tf.maxLuminance *= factors.x();
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tf->tf.maxLuminance *= factors.x();
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ops.back().output = output;
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ops.back().output = output;
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return;
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return;
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} else if (const auto tf = std::get_if<InverseColorTransferFunction>(lastOp); tf && tf->tf.isRelative()) {
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} else if (const auto tf = std::get_if<InverseColorTransferFunction>(lastOp)) {
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tf->tf.minLuminance /= factors.x();
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tf->tf.minLuminance /= factors.x();
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tf->tf.maxLuminance /= factors.x();
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tf->tf.maxLuminance /= factors.x();
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ops.back().output = output;
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ops.back().output = output;
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@ -165,13 +167,10 @@ void ColorPipeline::addInverseTransferFunction(TransferFunction tf)
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static bool isFuzzyIdentity(const QMatrix4x4 &mat)
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static bool isFuzzyIdentity(const QMatrix4x4 &mat)
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{
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{
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// matrix calculations with floating point numbers can result in very small errors
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// -> ignore them, as that just causes inefficiencies and more rounding errors
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constexpr float maxResolution = 0.00001;
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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for (int j = 0; j < 4; j++) {
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const float targetValue = i == j ? 1 : 0;
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const float targetValue = i == j ? 1 : 0;
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if (std::abs(mat(i, j) - targetValue) > maxResolution) {
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if (std::abs(mat(i, j) - targetValue) > ColorPipeline::s_maxResolution) {
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return false;
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return false;
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}
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}
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}
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}
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@ -181,15 +180,12 @@ static bool isFuzzyIdentity(const QMatrix4x4 &mat)
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static bool isFuzzyScalingOnly(const QMatrix4x4 &mat)
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static bool isFuzzyScalingOnly(const QMatrix4x4 &mat)
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{
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{
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// matrix calculations with floating point numbers can result in very small errors
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// -> ignore them, as that just causes inefficiencies and more rounding errors
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constexpr float maxResolution = 0.00001;
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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for (int j = 0; j < 4; j++) {
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if (i < 3 && i == j) {
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if (i == j) {
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continue;
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continue;
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}
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}
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if (std::abs(mat(i, j)) > maxResolution) {
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if (std::abs(mat(i, j)) > ColorPipeline::s_maxResolution) {
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return false;
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return false;
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}
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}
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}
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}
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@ -205,17 +201,15 @@ void ColorPipeline::addMatrix(const QMatrix4x4 &mat, const ValueRange &output)
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if (!ops.empty()) {
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if (!ops.empty()) {
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auto *lastOp = &ops.back().operation;
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auto *lastOp = &ops.back().operation;
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if (const auto otherMat = std::get_if<ColorMatrix>(lastOp)) {
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if (const auto otherMat = std::get_if<ColorMatrix>(lastOp)) {
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otherMat->mat = mat * otherMat->mat;
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const auto newMat = mat * otherMat->mat;
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ops.back().output = output;
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ops.erase(ops.end() - 1);
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addMatrix(newMat, output);
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return;
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return;
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} else if (const auto mult = std::get_if<ColorMultiplier>(lastOp)) {
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} else if (const auto mult = std::get_if<ColorMultiplier>(lastOp)) {
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QMatrix4x4 scaled = mat;
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QMatrix4x4 scaled = mat;
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scaled.scale(mult->factors);
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scaled.scale(mult->factors);
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ops.back() = ColorOp{
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ops.erase(ops.end() - 1);
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.input = currentOutputRange(),
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addMatrix(scaled, output);
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.operation = ColorMatrix(scaled),
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.output = output,
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};
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return;
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return;
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}
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}
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}
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}
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@ -77,6 +77,13 @@ public:
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class KWIN_EXPORT ColorPipeline
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class KWIN_EXPORT ColorPipeline
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{
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{
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public:
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public:
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/**
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* matrix calculations with floating point numbers can result in very small errors
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* this value is the minimum difference we actually care about; everything below
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* can and should be optimized out
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*/
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static constexpr float s_maxResolution = 0.00001;
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explicit ColorPipeline();
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explicit ColorPipeline();
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explicit ColorPipeline(const ValueRange &inputRange);
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explicit ColorPipeline(const ValueRange &inputRange);
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@ -4,8 +4,9 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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*/
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#include "colorspace.h"
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#include "colorspace.h"
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#include "colorpipeline.h"
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#include <qassert.h>
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#include <QtAssert>
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namespace KWin
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namespace KWin
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{
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{
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@ -434,6 +435,15 @@ double TransferFunction::defaultReferenceLuminanceFor(Type type)
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Q_UNREACHABLE();
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Q_UNREACHABLE();
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}
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}
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bool TransferFunction::operator==(const TransferFunction &other) const
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{
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// allow for a greater error with large max. luminance, as floating point errors get larger there
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// and the effect of errors is smaller too
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return type == other.type
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&& std::abs(other.minLuminance - minLuminance) < ColorPipeline::s_maxResolution
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&& std::abs(other.maxLuminance - maxLuminance) < ColorPipeline::s_maxResolution * maxLuminance;
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}
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TransferFunction::TransferFunction(Type tf)
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TransferFunction::TransferFunction(Type tf)
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: TransferFunction(tf, defaultMinLuminanceFor(tf), defaultMaxLuminanceFor(tf))
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: TransferFunction(tf, defaultMinLuminanceFor(tf), defaultMaxLuminanceFor(tf))
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{
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{
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@ -120,7 +120,7 @@ public:
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explicit TransferFunction(Type tf);
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explicit TransferFunction(Type tf);
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explicit TransferFunction(Type tf, double minLuminance, double maxLuminance);
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explicit TransferFunction(Type tf, double minLuminance, double maxLuminance);
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auto operator<=>(const TransferFunction &) const = default;
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bool operator==(const TransferFunction &) const;
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bool isRelative() const;
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bool isRelative() const;
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TransferFunction relativeScaledTo(double referenceLuminance) const;
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TransferFunction relativeScaledTo(double referenceLuminance) const;
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