From fb73a2070a608369a473c479d97465bd39fc640b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lubo=C5=A1=20Lu=C5=88=C3=A1k?= Date: Sun, 1 Oct 2006 21:45:46 +0000 Subject: [PATCH] Fix compile. svn path=/branches/work/kwin_composite/; revision=591156 --- scene_opengl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene_opengl.cpp b/scene_opengl.cpp index aeca18091c..d4dc762612 100644 --- a/scene_opengl.cpp +++ b/scene_opengl.cpp @@ -138,7 +138,7 @@ void SceneOpenGL::paint( QRegion, ToplevelList windows ) continue; if( !w.isOpaque()) { - phase2.prepend( w ); + phase2.prepend( &w ); continue; } w.bindTexture(); @@ -197,7 +197,7 @@ void SceneOpenGL::windowOpacityChanged( Toplevel* ) #endif } -void SceneOpenGL::updateTransformation( Toplevel* c ) +void SceneOpenGL::updateTransformation( Toplevel* ) { // TODO this is only used in effects to later update // screen damage - since opengl doesn't use screen