Improved decoration shadows:

- the number of points on the gradient depends on the shadow size
- analytical functions (fitted to previous hard-coded values) are used to calculate the 
gradients. Inner gradient is parabolic; mid and outer gradients are gaussian.


svn path=/trunk/KDE/kdebase/workspace/; revision=1125232
This commit is contained in:
Hugo Pereira Da Costa 2010-05-11 01:18:29 +00:00
parent 97371a74c2
commit fbabe1a0cf

View file

@ -29,6 +29,7 @@
#include "oxygenhelper.h"
#include <cassert>
#include <cmath>
#include <KColorUtils>
#include <QtGui/QPainter>
#include <QtCore/QTextStream>
@ -36,6 +37,10 @@
namespace Oxygen
{
//_______________________________________________________
qreal sqr( qreal x )
{ return x*x; }
//_______________________________________________________
ShadowCache::ShadowCache( DecoHelper& helper ):
helper_( helper ),
@ -173,11 +178,11 @@ namespace Oxygen
{
// inner (shark) gradient
const qreal gradientSize = qMin( shadowSize, (shadowSize+fixedSize)/2 );
const qreal hoffset = shadowConfiguration.horizontalOffset()*gradientSize/fixedSize;
const qreal voffset = shadowConfiguration.verticalOffset()*gradientSize/fixedSize;
// inner (shark) gradient
const int nPoints = 7;
const qreal x[7] = {0, 0.05, 0.1, 0.15, 0.2, 0.3, 0.4 };
const qreal values[7] = {0.8, 0.78, 0.69, 0.42, 0.18, 0.01, 0 };
@ -193,11 +198,11 @@ namespace Oxygen
{
// outer (spread) gradient
const qreal gradientSize = shadowSize;
const qreal hoffset = shadowConfiguration.horizontalOffset()*gradientSize/fixedSize;
const qreal voffset = shadowConfiguration.verticalOffset()*gradientSize/fixedSize;
// outer (spread) gradient
const int nPoints = 7;
const qreal x[7] = {0, 0.15, 0.3, 0.45, 0.65, 0.75, 1 };
const qreal values[7] = {0.47, 0.37, 0.2, 0.08, 0.04, 0.02, 0 };
@ -214,19 +219,32 @@ namespace Oxygen
} else {
{
// inner (sharp gradient)
const qreal gradientSize = qMin( shadowSize, fixedSize );
const qreal hoffset = shadowConfiguration.horizontalOffset()*gradientSize/fixedSize;
const qreal voffset = shadowConfiguration.verticalOffset()*gradientSize/fixedSize;
// inner (sharp gradient)
const int nPoints = 5;
const qreal x[5] = { 0, 4.5, 5.0, 5.5, 6.5 };
const qreal values[5] = { 1.0, 0.32, 0.22, 0.03, 0 };
QRadialGradient rg = QRadialGradient( size+hoffset, size+voffset, gradientSize );
QColor c = shadowConfiguration.innerColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
// parabolic shadow is used
int nPoints( (10*gradientSize)/fixedSize );
const qreal magnitude( 1.0 );
const qreal width( 21 );
QRadialGradient rg = QRadialGradient( size+hoffset, size+voffset, gradientSize );
rg.setColorAt(1, Qt::transparent );
QColor c = shadowConfiguration.outerColor();
for( int i = 0; i < nPoints; i++ )
{
qreal x = qreal(i)/nPoints;
qreal value = qMax( 0.0, magnitude*(1.0 -width*sqr(x) ) );
c.setAlphaF( value );
rg.setColorAt( x, c );
}
p.setBrush( rg );
renderGradient( p, shadow.rect(), rg, hasBorder );
}
@ -238,14 +256,24 @@ namespace Oxygen
const qreal hoffset = shadowConfiguration.horizontalOffset()*gradientSize/fixedSize;
const qreal voffset = shadowConfiguration.verticalOffset()*gradientSize/fixedSize;
const int nPoints = 7;
const qreal x[7] = {0, 4.5, 5.5, 7.5, 8.5, 11.5, 14.5 };
//const qreal values[7] = {0.55, 0.25, 0.20, 0.1, 0.06, 0.015, 0 };
const qreal values[7] = {0.55, 0.25, 0.20, 0.1, 0.06, 0.015, 0 };
// gaussian shadow is used
int nPoints( (10*gradientSize)/fixedSize );
const qreal magnitude( 0.54 );
const qreal width(0.21);
QRadialGradient rg = QRadialGradient( size+8.0*hoffset, size+8.0*voffset, gradientSize );
QColor c = shadowConfiguration.midColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
rg.setColorAt(1, Qt::transparent );
QColor c = shadowConfiguration.outerColor();
for( int i = 0; i < nPoints; i++ )
{
qreal x = qreal(i)/nPoints;
qreal value = magnitude*std::exp( -sqr(x/width) );
c.setAlphaF( value );
rg.setColorAt( x, c );
}
p.setBrush( rg );
p.drawRect( shadow.rect() );
@ -259,13 +287,22 @@ namespace Oxygen
const qreal hoffset = shadowConfiguration.horizontalOffset()*gradientSize/fixedSize;
const qreal voffset = shadowConfiguration.verticalOffset()*gradientSize/fixedSize;
const int nPoints = 9;
const qreal x[9] = {0, 4.5, 6.6, 8.5, 11.5, 14.5, 17.5, 21.5, 25.5 };
const qreal values[9] = { 0.17, 0.12, 0.11, 0.075, 0.06, 0.035, 0.025, 0.01, 0 };
// gaussian shadow is used
int nPoints( (10*gradientSize)/fixedSize );
const qreal magnitude( 0.155 );
const qreal width(0.445);
QRadialGradient rg = QRadialGradient( size+20.0*hoffset, size+20.0*voffset, gradientSize );
rg.setColorAt(1, Qt::transparent );
QColor c = shadowConfiguration.outerColor();
for( int i = 0; i<nPoints; i++ )
{ c.setAlphaF( values[i] ); rg.setColorAt( x[i]/fixedSize, c ); }
for( int i = 0; i < nPoints; i++ )
{
qreal x = qreal(i)/nPoints;
qreal value = magnitude*std::exp( -sqr(x/width) );
c.setAlphaF( value );
rg.setColorAt( x, c );
}
p.setBrush( rg );
p.drawRect( shadow.rect() );