diff --git a/effects/blur/blur.cpp b/effects/blur/blur.cpp index a0ba0b0b75..8207c0922b 100644 --- a/effects/blur/blur.cpp +++ b/effects/blur/blur.cpp @@ -223,7 +223,7 @@ void BlurEffect::drawWindow(EffectWindow *w, int mask, QRegion region, WindowPai bool valid = target->valid() && shader->isValid(); QRegion shape; - const QVariant forceBlur = w->data( WindowForceBlurBehindRole ); + const QVariant forceBlur = w->data( WindowForceBlurRole ); if ((!effects->activeFullScreenEffect() || (forceBlur.isValid() && forceBlur.toBool() )) && hasAlpha && !w->isDesktop() && !transformed) shape = blurRegion(w).translated(w->geometry().topLeft()) & screen;