The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
Summary:
The addition of the test infrastructure is motivated by the regressions
caused by adding mode switching and transformation support.
A contributing factor to these regression is the fact that the DRM
platform does not have any tests. It is difficult to test this code as
it needs to work with hardware, thus we cannot use the real DRM library.
Instead we need to use mocking.
This change sets up some first basic tests with the help of a mockDrm
library. In order to better test the code as units the Drm classes are
slightly refactored. Most importantly the dependency to DrmBackend is
removed wherever possible and replaced by a simple int fd which is mostly
the only element used by the classes.
This first test introduces basic testing of a DrmObject. It is intended
to extend this to at least also test DrmPlane as a central piece of our
Drm platform plugin. This will also extend the tests of DrmObject.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D8776
Split off GBM based buffers to a separate file, which gets only included,
when GBM is available.
Note, that this also removes the gbmCallback, since already before this
patch we did delete the buffers always without it.
The plan is to later use this file for via GBM directly imported Wayland
buffers as well.
Test Plan:
Tested with Gl and QPainter backends.
Reviewers: #kwin
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5179
To get an image from KWin to the screen in the DRM pipeline we combine a CRTC,
an encoder and a connector. These objects are static in the sense, that they
represent real hardware on the graphics card, which doesn't change in a
session. See here for more details:
https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html
Until now we used DrmOutput as the main representation for such an active
rendering pipeline. I.e. it gets created and destroyed on hot plug events of
displays. On the other side we had no fixed representation of the static kernel
objects throughout the lifetime of KWin. This has several disadvantages:
* We always need to query all available static objects on an hot plug event.
* We can't manipulate the frame buffer of a CRTC after an output has been
disconnected
* Adding functionality for driving multiple displays on a single CRTC (i.e.
cloning) would be difficult
* We can't destroy the last frame buffer on display disconnect because the CRTC
still accesses it and have therefore a memory leak on every display disconnect
This patch solves these issues by storing representations of all available CRTC
and Connector objects in DrmBackend on init via DrmCrtc and DrmConnector
instances. On an hotplug event these vectors are looped for a fitting CRTC and
Connector combinations. Buffer handling is moved to the respective CRTC
instance. All changes in overview:
* Query all available CRTCs and Connectors and save for subsequent hotplug
events
* Fix logic errors in `queryResources()`
* Move framebuffers, buffer flip and blank logic in DrmCrtc
* Remove `restoreSaved()`. It isn't necessary and is dangerous if the old
framebuffer was deleted in the meantime. Also could reveal sensitive user
info from old session.
Test Plan:
Login, logout, VT switching, connect and disconnect external monitor, energy
saving mode.
Reviewers: #kwin
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5118
For virtual machines with Cirrus device the drmModeAddFB fails. So
far there was no error message at all, we only saw it failed.
With this change the drmModeAddFB is checked for error and a warning
is shown. Also further debug messages are added for other cases where
things can fail.
Reviewed-By: Eike Hein
Summary:
Source code reorganization:
The base class AbstractBackend got renamed to Platform, thus the
"backends" are "platforms" now. As they are plugins they should go
together with other KWin plugins which are nowadays in the folder
plugins.
So new location is plugins/platforms/
Reviewers: #plasma, sebas
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1353
2016-04-12 08:01:27 +02:00
Renamed from backends/drm/drm_buffer.cpp (Browse further)