Summary:
Gesture events are swipe or pinch events on a touch pad.
This change implements basic support by:
* wrapping them in LibInput::Event
* processing them in LibInput::Connection and emitting
dedicated signals
* Forwarding them in InputRedirection to PointerInputRedirection
* Support them in the internal input event filter
* Printing debug information in DebugConsole
Further handling is not yet done. In future the following should be
implemented:
* activating e.g. zoom and present windows on pinch/swipe gesture
* forwarding non global gestures to KWayland
Note that forwarding to KWayland is not yet useful as QtWayland does
not yet have support for the unstable protocol. No Qt application could
make use of it yet. So for the moment just global gestures is the best
we can get.
Test Plan: Looked at output of DebugConsole when triggering gestures
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2359
Summary:
The Event class now holds a pointer to the Device and not only to the
native libinput_device.
Reviewers: #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D1666
Libinput is an optional dependency for getting low level input events.
As opening the input devices requires root privs this is rather
pointless in the current state. But there is a small added test app which
can be executed with root privs to demonstrate the functionality. To
properly get input events we need a wrapper like it's used in weston.
So far the following is setup:
* opening devices found by udev
* forwarding keyboard events to InputRedirection
* forwarding pointer button events to InputRedirection
* forwarding pointer axis events to InputRedirection
* signals emitted for pointer motion events
Pointer motion events need some further work as they are provided
as delta events. We need to track that and map them properly.
Also missing are touch events due to me not having a touch screen.
It should be fairly simple to setup the touch events, though.
Also hotplugging of devices is not yet implemented.