I've been using kwaylandserver without this workaround for a while and
haven't experienced any issues. Also, there were some sub-surface fixes
in QtWayland.
Non-current output modes were deprecated due to various reasons, e.g.
it's not possible to remove some nodes; two modes can have the same
resolution and the refresh rate but different flags, but wl_output.mode
fails to communicate that properly; the usefulness of non-current modes
is questionable. For more details, please refer to [1].
[1] https://gitlab.freedesktop.org/wayland/wayland/-/issues/92
The usage of nested private classes is highly discouraged in
kwaylandserver due to various reasons, e.g. it's easy to forget to put
Q_DECL_HIDDEN, etc.
Currently, the SurfaceInterface class has a signal that is emitted
whenever any sub-surfaces in its sub-tree changes in a way that requires
a repaint. It is emitted when a sub-surface is resized, moved, or
damaged, etc. There is no way for the compositor to track changes in the
stacking order of sub-surfaces efficiently.
This change replaces the subTreeChanged signal with a less noisy signal
that's emitted whenever the list of direct child sub-surfaces changes.
This is needed for keyboard grabs. If the seat is notified about a
keyboard event, it will need to forward the event to the grab object,
which in its turn will decide what should happen to the event.
When hot plugging outputs, we may hit the wl_global race condition.
We need to delay the destruction of output device globals to prevent
hitting that race condition.
Destroying a global leads to a race on the client. If a client binds
at just the wrong moment they will use an invalid ID and cause a
protocol error. The current best thing to do is to announce the removal
then remove the global (and thus the ID) only after a delay. Non-ideal,
but better than nothing.
Pragmatically this affects only:
Blur/Contrast/Slide/Output/OutputDevice
See https://gitlab.freedesktop.org/wayland/wayland/issues/10 for more.
In plasma code, it's more common to see `/** ... */` doxygen comments
rather than `/** ... **/`.
This change fixes up doxygen comment terminators to prevent inconsistency
issues.
An xdg_imported resource must be created no matter whether there is an
exported surface with the specified handle.
This change fixes handling of that case in kwaylandserver by introducing
a dummy imported object.
If there is no exported surface with the given handle, the compositor
should create an xdg_imported resource and immediately send the
destroyed event.
A dummy imported object is needed because generated code sets resource
implementation; otherwise we would set an implementation without any
user data to mark the resource as inert.
XdgImportedV2Interface already knows what the associated resource is, so
we can call send_destroyed() method that takes no resource to let auto
generated code figure out what resource must be used. It simplifies code.
There's no point for using the d-pointer pattern because the importer
and the exporter classes are private already, they are not exposed in
public api.
Currently, testXdgForeign fails because imported and exported resources
are destroyed immediately from destructor request handlers and code that
performs cleanup in the exported-imported mapping tables accesses the
dangling pointers.
Previously, it wasn't an issue because the destruction of exported and
imported resources was delayed using QObject::deleteLater().
In zxdg_output_v1 version 3, done is deprecated and should be replaced
with wl_output.done. This makes automatically send done upon change not
suitable for the usage. OutputInterface user should now use done()
explicitly to send the update.
CCBUG: 433224
Currently, plasma window model test fails because the null icon is
received after executing the main body of the test.
FAIL! : PlasmaWindowModelTest::testVirtualDesktops() '!dataChangedSpy.wait(100)' returned FALSE. ()
Loc: [/data/projects/src/kwayland-server/autotests/client/test_plasma_window_model.cpp(583)]
We can fix the test by waiting for the iconChanged signal to be emitted,
but we will need to wait in all tests too. Furthermore, it doesn't make a
lot of sense to wait for an icon that was never set.
This change makes the compositor send an icon only if there is one.
It's a behavioral change, but it shouldn't regress anything because kwin
always sets icons via the plasma window management protocol even for apps
that have no valid app id.
It also makes the api of the PlasmaWindowInterface class more intuitive.
Currently, testIcon fails because the actual and the expected pixmaps
have mismatching formats.
The root cause is that images with an alpha channel will loose the alpha
channel if they are converted to QPixmap using QPixmap::fromImage().
The >> stream operator for the QPixmap class will deserialize pixel data
in a temporary QImage and then use QPixmap::fromImage() to get a pixmap
object.
The >> stream operator for the QIcon class will delegate the task of
reading the icon from a QDataStream to QPixmapIconEngine, which uses the
>> stream operator under the hood to deserialize icon data.
In order to fix testIcon, this change constructs a dummy icon from a
pixmap object returned by QPixmap::fromImage().
Currently, we have a mix of Frameworks versions and Plasma versions in
@since tags, which leads to some confusion. Since this is an unstable
library, one cannot rely on since version tags, we are free to add,
change, and remove apis to serve best to kwin requirements. Thus, we can
simply remove all since version tags to fix mixing up different product
versions.
If a Wayland protocol deals with regions, they will be exposed as
QRegion objects in public API. Therefore, it makes sense to make
RegionInterface private as it's an implementation detail and it's
not intended to be used in public api.
The corresponding test was dropped because the CompositorInterface
no longer emits a signal to indicate that a wl_region has been created.
It should be also noted that wl_region stuff is already tested via
other means, e.g. surface damage, etc.
testError expects that the compositor will post a protocol error if the
client tries to create several plasma shell surfaces for the same wayland
surface.
This is a minor regression introduced with the refactor of the
KeyboardInterface. We need to update pressed key status even if there is
no focused surface, otherwise some keys may get stuck in the pressed
state.
This improves the readability of the setFocusedSurface() method in the
KeyboardInterface class. Currently, it's easy to overlook that the
sendEnter() function also sends modifiers.
This change renames methods that are used by the compositor to notify the
seat about input events.
There isn't anything special about the proposed naming scheme, for what
it is worth, it was established in weston. "notify" methods are used to
notify kwaylandserver about something, and "send" methods actually send
relevant events to wayland clients.
PlasmaWindowInterface is a "Server-managed multicasting resources". We
no longer need our wrapper to outlive objects so we can tidy that up.
It's weird to have a method call to an object delete the object, so
memory management is moved to the caller to be consistent.
The protocol spec indicates that the compositor has to accumulate seat
capabilities and post a protocol error if a client requests an input
device and the seat has never had the corresponding capability.
This rewrites the wl_seat protocol implementation to adhere to the new
design principles.
Effectively, we've been supporting wl_seat v7 so the version was also
bumped from 5 to 7.
With this design, a single PointerInterface manages multiple wl_pointer
objects. This makes the API tidier and allows implementing things such as
keyboard grabs more easier.
In addition to that, the PointerInterface doesn't inject its own frame
events anymore. It's up to the compositor to decide when it has to be
sent. However, the PointerInterface may still send a frame event if the
pointer focus changes.
Besides re-writing the pointer interface, this change, unfortunately,
also affects the implementation of pointer-gestures and relative-pointer
protocols because previously they were coupled to individual instances
of PointerInterface.
During a drag the source can disappear at any time. The other client
will be notified, but it may have actions in flight.
Other methods were guarded but not data_offer_finished.
Currently, the compositor is supposed to pass the position of the touch
point to the touchDown() function and in return get its unique global
id. The id can be be passed to subsequent touchMotion() and touchUp().
The compositor is responsible for mapping between libinput slots and
internal touch point ids.
The mapping step is unnecessary and adds in some complexity as the input
code now has to keep the mapping table up to date.
This change makes the touch API more convenient to use by making
relevant functions take touch ids that are assigned by the compositor.
Usually, compositor would use libinput_event_touch_get_seat_slot() to
get touch ids.
It also allows introducing event objects that can be useful later in the
future.
This is a copy of the code from Qt5.15 with some backported patches from
development branch of Qt.
One of the upcoming fixes introduces new API, which is why we can't rely
on distro packaging.
The cmake macro is mostly copied from ECM, but set to rebuild generated
code when the scanner changes.
The following order of events are legal:
Typically order is:
- server announces a new output
- client binds to a new output
- server updates the surface to be on new output
But we can have events occur in the following order:
- server announces a new output
- server updates the surface to be on new output
- client binds to a new output
At which point when we update the surface there is no ID to tell the
client which output the surface is on.
This patch watches for clients binding to output and updates
appropriately.
Be more explicit about the types, prefer passing semantically correct
parents and keep track of the pads from the object rather than relying
on them being initialised properly.
We send modifiers to the active client when they change, and when we
focus an existing client we send the cached state.
For this reason it's important we always update our internal store of
modifiers regardless of whether a surface is currently active.
Unit test is adopted accordingly.
BUG: 429930
The main reason why we have factory methods is that up to some point,
kwayland had its own signal to indicate when globals have to be removed.
Now that all globals add destroy listeners for the wl_display object,
we don't have that signal. Most factory methods are equivalent to doing
new T(display).
Besides adding unnecessary boilerplate code, another reason to get rid
of the factory methods is to reduce the amount of merge conflicts. If
several persons work on implementing wayland protocols at the same time,
sooner or later someone will have to resolve merge conflicts in Display.
libwayland-server allows the wl_display accept client connections on
more than one socket. We currently don't listen on multiple sockets,
but it would be nice if Display supported such operation mode.
And make them public in th keyboard_interface, there's no point in
wrapping this in seat_interface with new approach
See also: plasma/kwayland-server#13
A threshold exists to stop users flooding the server for no reason.
However, there is a usecase for small timeouts.
rsibreak has a "please relax for 20 seconds" interface. Here it makes
perfect sense to know if a user is active in small increments. The plan
is to start a 1s timer and wait for that. Then we wait locally for 20s
without a resume event.
We cannot end a drag after the destroyed() signal for the source data
device is emitted because DataDeviceInterface and its d pointer are gone
by that time.
One of the most disappointing things when writing autotests is dealing
with a race condition where destructor requests are processed after all
globals have been destroyed.
With this change, the Display object will destroy all clients and their
resources before destroying the wl_display object. The good thing about
doing so is that shut down logic becomes simple. We don't have to assume
that wl_resource objects can outlive their wl_global objects, etc. The
bad thing is that it exposed a couple of pre-existing latent bugs in the
data device and the xdg foreign code.
closesplasma/kwayland-server#2
Getting the object associated with the particular wl_resource is not
difficult, but it involves a pretty reasonable amount of boilerplate
code.
This change, introduces a helper function with an intend to reduce the
amount of boilerplate code.
It can be used as resource_cast<const ObjectPrivate *>(resource) or
just simply resource_cast<ObjectPrivate *>(resource).
Every time the icon surface is committed, we need to accumulate the
surface offset. However, this is not easy to do on the compositor side
with the current design.
This change introduces a new class DragAndDropIcon that defines a
surface role as well as accumulates surface offsets on every commit.
This fixes a bug where the dnd icon jumps all of sudden while dragging
an image from Firefox to other applications.
This change rewrites implementation of subsurfaces with qtwaylandscanner
and fixes various smaller issues, such as proper handling of position
updates for subsurfaces in the desync mode and getting rid of QPointer in
the public API.
Parenting both registry and the client connection to the test leads to a
confusing teardown order. Especially as m_connection is explicitly
deleted in cleanup()
Scoping registry to where it's actually used solves that
It is allowed to call surface_attach multiple times with the same
buffer. We want to only connect once.
Found whilst debugging a freeze, going through the list of
BufferInterface connections I had multiple to the same SurfaceInterface.
CCBUG: 428361
Currently, Firefox will stuck in "dnd" mode if you try to drag any of
its tabs. The main reason for that is that kwin doesn't send the
wl_data_source.cancelled event if the pointer button has been released
and there is no target surface or if the data source hasn't been
accepted by anyone.
CCBUG: 427528
During DataDevice migration we moved dataDevicesForSurface away from the
existing template macro due to inheritance reasons at the time.
The SeatInterface::setDragTarget() is used with null surfaces
- Get rid of the KF5 deprecated methods related to keymap,
kwayland-server is not source compatible with kwayland, so we don't
need to keep the deprecated methods
- Move the key repeat, modifiers and keymap handling fully into the
KeyboardInterface.
- Get rid of some of the keyboard related code base from the
seat_interface.
Co-Author: Bhushan Shah <bshah@kde.org>
Some input related code in kwin is mislead by the fact that when the
input region is infinite, SurfaceInterface::input() is going to return
an empty QRegion object.
We cannot really do that because the client could have just set a valid
empty wl_region object to ignore all input events.
This change makes SurfaceInterface assign an actually infinite region
when a NULL input region has been passed to set_input_region().
modifiers request by the input method is supposed to send the raw
modifiers based on the keymap of the keyboard grabbed as result of the
grab_keyboard request. If input method client is not using the keysym
functionality it can decide to not send out the modifiers_map, since it
is already known to compositor as part of keymap event sent by it.
While at it also guard against empty modifiers_map, if this happens
ideally compositor should handle that information based on the keymap
sent out using grab_keyboard function, but since currently, we do not
have the grab_keyboard implemented in here, send out the NoModifier if
that happens.
When touching a surface that doesn't register to wl_touch events, KWin
didn't send frame events (which it does for regular pointer and touch
events), causing severe updating issues with some clients.
Test Plan:
Launch a client that doesn't attach to wl_touch (for instance,
rootston) with WAYLAND_DEBUG=client and watch the logs while touching
its window.
The xdg-output spec omits whether the compositor has to destroy all xdg-
output resources when the associated wl_output global is removed.
This means that no xdg-output resource should be destroyed unless the
client has called the destructor request; otherwise the client may panic
due to protocol errors.
Starting with Qt 5.15.2, it's okay to destroy generated wrapper objects
without destroying associated resources. Destructor requests will be
handled behind the scenes for inert and orphaned resources by code that
is generated by qtwaylandscanner.
BUG: 426293
If we track the commit counts at compositor global, this will fail
horribly for anything other than the first text-input-v3 client, as for
new client the serial count will not be what it expects in the done()
request and it will simply consider events as outdated and will refuse
to accept those events
s_version is used only to initialize a global so there is no point for
storing protocol version in a static member field and use funky syntax
in the cpp file to initialize it. This change also simplifies the code.
If a frame callback resource is destroyed, it will unregister itself
from corresponding lists in current, pending, and cached state.
However, this means that we need to be super duper careful when the
compositor wants to destroy all frame callbacks. We need to make a copy
of a frameCallbacks list; otherwise a call to removeOne() will
invalidate iterators and the compositor may crash.
Currently, that copy is made implicitly. Some people may see that code
and add qAsConst() without realizing the consequences it will lead to.
This change improves the readability of that code by making explicit
copies of frameCallbacks in code that shuts down SurfaceInterface.
This was done mostly because I wanted to get rid of the Resource
dependency in AbstractDataSource so I can make our xwl bridge direct,
but this also fixes up some issues with object lifespan present in the
previous version and keeps all our clipboard code in-line.