Commit graph

4 commits

Author SHA1 Message Date
Aleix Pol
b82840d7e0 drm: Don't call virtual methods from a parent class destructor
We'd be relying on AbstractEglDrmBackend on calling cleanup but we'd be
doing it when cleanupSurfaces cannot be reached out anymore, turning it
into a half-baked cleanup.

Instead call cleanup from the leaf class destructors.
2021-04-20 13:02:46 +02:00
Vlad Zahorodnii
0f1afdbdc0 scene: Pass dirty region to SceneOpenGLTexture::updateTexture 2021-03-31 13:56:55 +00:00
Xaver Hugl
c737fde3da DRM: Use QSharedPointer 2021-03-23 15:47:59 +00:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00
Renamed from plugins/platforms/drm/egl_stream_backend.h (Browse further)