New test case to verify that global shortcut triggering works correctly.
First test case is to verify that consumed modifiers do not break the
shortcut. E.g. a shortcut registered for % should trigger on Shift+5 on
us layout. For that the modifier needs to be consumed, otherwise it's
Shift+% and doesn't trigger. As the test shows this is currently the
case.
Each test needs a dedicated dbus session as the test needs to register
services (e.g. kglobalaccel) and might fail if that cannot be registered.
Due to the wrapping in another command the test need to make sure that
any process they start terminates before them. E.g. the activities test
must stop kactivitymanagerd in cleanupTestCase, otherwise the test times
out.
New test infrastructure which supports testing window rules at runtime.
Test exposes problem of window rules not able to match window roles in
a case insensitive manner.
CCBUG: 367554
This test verifies the functionality of modifier only shortcut
activation. The base test case uses a helper object which is exported
to DBus and has a slot which can get triggered.
The test configures the individual modifiers to call that DBus method
when the shortcut is triggered. It simulates pressing the modifier and
verifies the DBus method was invoked or not.
Verifies the condition from D1982 with expected_fail. That is sets
a Client on non existing activities and expects that it should be on
all activities.
Summary:
Plasmashell's desktop windows are RGBA which forces the compositor to
perform blending and render the background. That is absolutely pointless
as there is no window behind the desktop window it could blend to. All it
does is destroying KWin's more optimized code path and forcing additional
rendering which will never be visible (including shader push/pop).
With this change KWin forces desktop windows (both X11 and Wayland) to
be considered as opaque by setting the depth to 24. Thus blending is
disabled and the background is not rendered.
Test Plan:
Verified with apitrace that KWin goes in the opaque rendering
path for desktop windows.
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2382
Summary:
This fixes a regression introduced with a1afeded6a.
The connections were setup every the windowShown signal got emitted.
This caused effects to get multiple singals and start multiple animations
which then do not get cancelled correctly.
The incorrect behavior was most visible in the translucency effect which
did not cancel the move animation and the window stayed translucent.
BUG: 366081
Test Plan:
New test case which simulates the behavior of the translucency
effect.
Reviewers: #kwin, #plasma, sebas
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D2346
A new sub-directory scripting is added in autotests/integration to
gather all test cases related to scripting.
The first added test case verifies the activation of screen edges. For
that it loads a helper script, which reserves an edge based on config.
When the edge is triggered showing desktop is activated.
Summary:
KWin needs to support restarting the OpenGL compositor in case of a
graphics reset event.
On Wayland the tricky part is that the applications should not notice
this. Most importantly KWin cannot just destroy the EGLDisplay and create
a new one. But this is how a restart works: the complete compositor gets
torn down and recreated - including the EGLDisplay.
This change moves ownership of the EGLDisplay to the Platform.
The AbstractEglBackend subclasses query the Platform whether there is
already an EGLDisplay. Only if there is no EGLDisplay the EGLDisplay is
created and only if no EGLDisplay is registered with Wayland the bind
is performed.
Another change is regarding the destruction: the AbstractEglDisplay does
no longer unbind the Wayland display and does no longer destroy the
EGLDisplay. The EGLDisplay is destroyed by the Platform - so very late
on application exit. The Wayland display is unbound when the Compositor
terminates.
Test Plan:
Limited testing with the added auto-test. This one needs to
be extended to fully verify that OpenGL applications continue to work.
But this requires build.kde.org to support OpenGL on Wayland.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2202
Summary:
Most platforms like the nested and virtual do not handle the outputs
themselves and WaylandServer announces the Outputs to Wayland.
So far this was static: at startup it got announced once to Wayland
and any changes were not catched.
This change makes WaylandServer listen to changes to the Screens and
sync them to Wayland.
Unfortunately KWin's internal Screen information is not sufficient to
properly synchronize this to Wayland and also Wayland by not supporting
adding/removing modes does not help.
Thus the solution implemented here is to add new outputs reflecting the
changes and then removing the old ones. This creates situations with more
outputs being present than actually there, but prevents that there are
no outputs at all.
Test Plan: Auto test added which verifies this for the virtual platform
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2233
A test to simulate auto-hiding panels. Preparation step for making the
slidingpopups effect working again for auto-hiding panels.
The test case simulates creating a panel at the screen edge, hides it
through the property and shows it again through the edge.
Summary:
If KWin fails to start the Wayland server due to XDG_RUNTIME_DIR not
being set, kwin_wayland should terminate with an error condition but
not crash.
This change makes sure that KWin detects that the Wayland server does
not work and terminates the startup early and ensures that it doesn't
crash while going down.
An error message is shown that we could not create the Wayland server.
Test Plan:
Test case added which verifies that WaylandServer fails to
init. Manual testing that kwin_wayland exits with error 1.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2078
Summary:
A new namespace KWin::Test is added which provides a few helper
functions. It makes it easy to setup a KWayland client connection with
the base set to be able to create a Surface and flags to create
additional interfaces. This replaces the KWayland connection dance in
init() methods. For cleanup() there is also a dedicated helper function.
In addition there are helper functions to:
* render a surface
* create a surface
* create a shell surface
* flush the wayland client connection
* access to the created interfaces - for compatibility with existing code
The idea is to extend this Test library also for other common use cases
like creating an X11 connection and X11 windows, etc.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2053
Summary:
A dedicated cmake function is added to create a test case. It takes
a NAME, the SRCS and additional LIBS.
Thus it's
integrationTest(NAME myTestCase SRCS test.cpp)
to create a standard integration test.
In addition kwin_wayland_test.cpp is compiled into a static library
to decrease the compile time a little bit.
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2052
Summary:
The idea behind this autotest is inspired by bug 356328 which produced
incorrect rendering results. Also it's inspired by openQA which performs
image reference comparisons.
This test case tries to go further. It creates reference images which
must match the rendering result exactly. So far the test case verifies
the start condition - kwin started and one frame is rendered with default
cursor in the middle of the screen. And it verifies the moving of the
cursor without any windows shown. Whenever the cursor moves a repaint
should be triggered and the old and new area should be properly
repainted.
To support this the test needs some minor changes in KWin:
* Scene provides a frameRendered signal - needed for waiting on frame
* Scene and SceneQPainter are exported
* SceneQPainter provides access to it's Backend, so that we get to the
backbuffer
* ScriptedEffectLoader is exported for getting a list of all scripted
effects - (we don't want fade to manipulate the rendering)
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D2046