The main reason why we have factory methods is that up to some point,
kwayland had its own signal to indicate when globals have to be removed.
Now that all globals add destroy listeners for the wl_display object,
we don't have that signal. Most factory methods are equivalent to doing
new T(display).
Besides adding unnecessary boilerplate code, another reason to get rid
of the factory methods is to reduce the amount of merge conflicts. If
several persons work on implementing wayland protocols at the same time,
sooner or later someone will have to resolve merge conflicts in Display.
libwayland-server allows the wl_display accept client connections on
more than one socket. We currently don't listen on multiple sockets,
but it would be nice if Display supported such operation mode.
This was done mostly because I wanted to get rid of the Resource
dependency in AbstractDataSource so I can make our xwl bridge direct,
but this also fixes up some issues with object lifespan present in the
previous version and keeps all our clipboard code in-line.
We should only enforce the check whether a data source has set the
actions for drag on drop on a selection if it's at least version 3. For
backward compatibility we used to set a default action which would
ensure that a version <3 and >3 client can interact with each other. But
due to that the action was set to a default value which breaks any
selection. Sorry about that.
This change ensures the backward compatibility behavior does not break
selection.
As the regression causes all clients to quit it is a severe regression
which requires fast action. Due to that I'm doing a maintainer push
without review. I encourage everyone to do a post commit review.
Sorry for not noticing the regression before. The backward compatibility
was the last thing I added in that patch set and apparently I did not
run all tests again.
The selection is supposed to be sent to the DataDeviceInterface just
before getting keyboard focus. In order to do that the SeatInterface
keeps track of the DataDeviceInterface which is the current selection
and the DataDeviceInterface of the focused keyboard client.
SeatInterface friends DataDeviceManagerInterface so that the latter
can register each created DataDevice for the SeatInterface.