Commit graph

20937 commits

Author SHA1 Message Date
Kai Uwe Broulik
2d56154fe8 kwineffects: Support setting opacity on OffscreenQuickView
Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-16 17:29:06 +00:00
Vlad Zahorodnii
c2e3496888 effects/contrast: Remove paint area tracking
Unlike the blur effect, neighbor pixels don't affect the results of the
contrast effect so it doesn't have to extend the painted area.
2022-02-16 16:22:02 +00:00
Vlad Zahorodnii
d06746fa5c scene: Set render target rect in Scene::paintScreen()
This ensures that the render target rect is set when using qpainter
render backend.
2022-02-16 16:04:29 +00:00
Vlad Zahorodnii
2091cb060f effects/highlightwindow: Fix crash
If a window appears on the screen, the highlight window effect will try
to fast-forward animation to the target state by setting the animation
duration to 0. However, TimeLine doesn't like that because it will
eventually lead to division by zero.

This change makes the highlight window effect fast-forward the
transition to highlight or ghost state by using the complete() function.

BUG: 450323
2022-02-16 15:42:55 +00:00
Vlad Zahorodnii
f59a4d6090 Remove dead code in Platform
Software cursor logic has been moved to Scene.
2022-02-16 13:28:33 +00:00
Kai Uwe Broulik
6ab7119d89 Introduce SharedQmlEngine class
Allows to drop the direct dependency on KDeclarative only used
for `QmlObjectSharedEngine` outside of `KCModuleQML`

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-16 12:05:38 +00:00
Vlad Zahorodnii
158f1db513 autotests: Drop TestXdgShellClient::testWindowOpensLargerThanScreen()
With the xdg_toplevel.configure_bounds support, the compositor is
finally able to tell the client the maximum recommended window size.

That approach allows us to keep the compositor side simple and it
prevents (as long as the app is well behaved) annoying visual glitches
such as mapping window with one size and then quickly resizing it to
the final size.
2022-02-16 08:23:55 +00:00
Vlad Zahorodnii
0c3a8e6f29 scene: Make paintScreen() clip the damage region
paintScreen() already tries to ensure that the damage region doesn't go
outside the scene geometry. With this change, it will try to clip the
damage region to the render target rect, which saves us an extra region
intersection and simplifies code that calls paintScreen().
2022-02-16 07:49:47 +00:00
l10n daemon script
648b2a5bf3 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-02-16 01:49:32 +00:00
Vlad Zahorodnii
a3b5266175 Drop Platform::renderLoop()
Having a render loop in the Platform has always been awkward. Another
way to interpret the platform not supporting per screen rendering would
be that all outputs share the same render loop.

On X11, Scene::painted_screen is going to correspond to the primary
screen, we should not rely on this assumption though!
2022-02-15 18:23:52 +02:00
Vlad Zahorodnii
ba000d5a4e scene: Compute projection matrix based on the render target rect
Neither SceneQPainter nor SceneOpenGL have to compute the projection
matrix by themselves. It can be done by the Scene when setting the
projection matrix. The main benefit behind this change is that it
reduces the amount of custom setup code around paintScreen(), which
makes us one step closer to getting rid of graphics-specific paint()
function and just calling paintScreen().
2022-02-15 14:31:28 +00:00
David Redondo
5caa28c1a3 xwayland: Guard against offers arriving after leaving surface
If the XdndEnter message is handled after leaving the current
wayland surface m_visit will be null.
BUG:449644
2022-02-15 12:28:17 +00:00
Vlad Zahorodnii
7a06ae733c kwinglutils: Drop GLRenderTarget::isRenderTargetBound()
Check whether GLRenderTarget::currentRenderTarget() returns non-null
value instead.
2022-02-15 13:31:10 +02:00
Vlad Zahorodnii
f4f83848b0 kwinglutils: Make GLRenderTarget not store GLTexture reference
This allows us to make the GLRenderTarget a bit nicer when using it to
wrap the default fbo as we don't know what the color attachment texture
is besides its size.

This means that the responsibility of ensuring that the color attachment
outlives the fbo is now up to the caller. However, most of kwin code
has been written that way, so it's not an issue.
2022-02-15 13:30:39 +02:00
Vlad Zahorodnii
dcd1e3b87a kwinglutils: Drop GLRenderTarget::setTextureDirty()
It's effectively unused and removing it allows us to get rid of
GLTexture field, which is very useful for abstracting the concept of a
"render target" across OpenGL and QPainter backends.
2022-02-15 13:02:57 +02:00
Vlad Zahorodnii
436187762e kwinglutils: Deprecate GLTexture dirty state tracking
It's currently being used only by the X11 standalone backend. We should
either port the X11 backend to manual dirty state tracking or waiting
until it gets dropped. The main motivation for getting rid of the dirty
state tracking in the GLTexture is that it keeps kwin open for
alternative opengl wrappers, e.g. QOpenGL, and it simplifies GLTexture
code.
2022-02-15 12:58:43 +02:00
Vlad Zahorodnii
e9af67af3e kwineffects: Add GLTexture::render() overload that takes no scissor region
In many cases, we don't care about the scissor region. This change adds
a relevant overload to make code easier to read.
2022-02-15 12:17:59 +02:00
Vlad Zahorodnii
52beb213e7 kwineffects: Make GLRenderTarget and GLVertexBuffer work without global coords and scale
Because the GLRenderTarget and the GLVertexBuffer use the global
coordinate system, they are not ergonomic in render layers.

Assigning the device pixel ratio to GLRenderTarget and GLVertexBuffer is
an interesting api design choice too. Scaling is a window system
abstraction, which is absent in OpenGL or Vulkan. For example, it's not
possible to create an OpenGL texture with a scale factor of 2. It only
works with device pixels.

This change makes the GLRenderTarget and the GLVertexBuffer more
ergonomic for usages other than rendering the workspace by removing all
the global coordinate system and scaling stuff. That's the
responsibility of the users of those two classes.
2022-02-15 12:17:56 +02:00
Vlad Zahorodnii
d92afc849e kwineffects: Forbid most of operations with invalid render targets
This simplifies a lot of things.
2022-02-15 12:06:50 +02:00
Vlad Zahorodnii
383a5cee0b kwineffects: Remove GLRenderTarget::{attachTexture,detachTexture}
They're unused and immutable render targets are easier to handle.
2022-02-15 12:06:50 +02:00
Vlad Zahorodnii
eea94660dc utils: Extract DamageJournal in its own file 2022-02-15 11:38:51 +02:00
Xaver Hugl
dece547a75 backends/drm: refactor surface handling
In order to support layered rendering and tiled outputs KWin needs to be
able to split rendering of outputs into multiple surfaces. This commit
prepares the drm backend for that, by moving most of the code in EglGbmBackend
out to a EglGbmSurface class, which will later be used for overlay surfaces
and rendering to multiple connectors side by side.

In doing that, this commit also cleans up the code a bit, removes a lot of
now unnecessary multi-gpu stuff and potentially makes modesets a little
bit more efficient by re-using resources more often.
2022-02-15 09:12:23 +00:00
Xaver Hugl
9dc4c7309e backends/drm: move damage tracking into DumbSwapchain 2022-02-15 09:12:23 +00:00
Xaver Hugl
5d317641a4 backends/drm: move damage tracking into GbmSurface 2022-02-15 09:12:23 +00:00
Xaver Hugl
cfdb303012 backends/drm: inline renderFramebufferToSurface
And also remove an unnecessary makeContextCurrent
2022-02-15 09:12:23 +00:00
Xaver Hugl
c498d31aa7 backends/drm: move makeContextCurrent into GbmSurface 2022-02-15 09:12:23 +00:00
Kai Uwe Broulik
00f2dc1d88 Remove KIconThemes dependency
It has been unused since 7706e17d but was left in CMakeLists.txt

Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-15 08:43:15 +00:00
Xaver Hugl
4d0998cfed backends/drm: fix legacy dpms 2022-02-15 08:17:17 +00:00
Vlad Zahorodnii
76dbe9e590 effects/desktopgrid: Remove unused include 2022-02-15 07:21:28 +00:00
Vlad Zahorodnii
e1024d38d1 cmake: Specify link libraries per effect target
This allows to track per effect dependencies more precisely. The main
problem with a library and a comment next to it saying who needs it is
that the comment can get easily outdated.
2022-02-15 07:21:28 +00:00
Ismael Asensio
f055efc941 tests/xdgshellclient_rules: Add tests for screen rules
There are two operations failing currently, so we QEXPECT_FAIL
them for now:
- A new client is not moved to the screen set by the rule
   (Wayland only). Affects Apply, Force and Remember
- Disabling and enabling an output will not move the client
   to the Forced screen (On X11 and Wayland, BUG:409979)
2022-02-14 17:15:19 +00:00
John Zimmermann
9c65d61b98 utils/serviceutils: compare executablePath against canonical path of exec fields in .desktops
/proc/%/exec always points to the canonical/real path of a binary,
the exec field of a .desktop might contain a symlink and therefore
differ from canonical path.
Explicitely canonicalizing the path in exec prevents this mismatch.
2022-02-14 15:50:24 +01:00
Vlad Zahorodnii
8e05732670 x11: Fix shrinking window size after toggling no border multiple times
The first move() in X11Client::createDecoration() will alter the client
size, which will result in the subsequent resize() incorrectly resizing
to a smaller window size.

In order to fix that issue, this change makes X11Client adjust the
frame geometry atomically after creating or destroying window decoration.

BUG: 449988
2022-02-14 14:00:14 +00:00
Vlad Zahorodnii
c76855520c wayland: Fix maximize mode propagation to decoration
If the window is initially maximized, there won't be any current
decoration when XdgToplevelClient changes the maximize mode, we need to
use m_nextDecoration.

BUG: 450053
2022-02-14 13:41:39 +00:00
Albert Astals Cid
5ddd43958d HighlightWindowEffect: Use the duration parameter 2022-02-14 13:51:02 +01:00
Kai Uwe Broulik
4c0c2cebe6 effects/overview: Add translation domain 2022-02-14 11:36:51 +00:00
Kai Uwe Broulik
2fbc821899 effects: Extract messages from QML files 2022-02-14 11:36:51 +00:00
Vlad Zahorodnii
6182744a2b Add support for xdg_toplevel.configure_bounds()
With the xdg_toplevel.configure_bounds event, the compositor will be
able to indicate the client the maximum desired surface size.

It can be used to prevent mapping too big application windows, etc.
2022-02-14 10:42:32 +00:00
Kai Uwe Broulik
88e36d0b04 Fix build without Qt session manager
Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-14 07:58:47 +00:00
Kai Uwe Broulik
7beb3f6ec6 Fix build without tabbox
Signed-off-by: Eike Hein <eike.hein@mbition.io>
2022-02-14 07:58:47 +00:00
Vlad Zahorodnii
3da9e017a0 cmake: Use target-based ecm_qt_declare_logging_category()
This makes CMakeLists.txt code depend less on variables.
2022-02-14 07:29:15 +00:00
l10n daemon script
ead073b0cc SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-02-14 01:42:49 +00:00
Aleix Pol
ad0a35882e inputmethod: Also open the inputm method panel with a pen
BUG: 449888
2022-02-14 00:24:30 +00:00
Nicolas Fella
a2ebad760f Implement services in our QPA
This is required for QDesktopServices to work.

Use QGenericUnixServices like the xcb and wayland QPA

BUG: 446144
2022-02-13 00:41:10 +01:00
Nicolas Fella
77ec43d5e1 Don't force QT_QPA_PLATFORM=wayland
We're setting this env variable because earlier we used it to force kwin to use its special QPA so we need to change that back to something sensible.

However setting it to Wayland breaks apps that ship their own Qt with missing or broken Wayland support.

Set it to be empty instead. Well-behaved Qt apps will use Wayland regardless because of XDG_SESSION_TYPE.

BUG: 450000
2022-02-12 13:57:19 +00:00
Vlad Zahorodnii
a4bb3896bf Schedule workspace repaint when window leaves current desktop
When a window leaves the current virtual desktop, we need to schedule a
workspace repaint so the compositor repaints the old region of the
window on the current desktop.

In hindsight, the scene graph must schedule a repaint, but it's not
doable with the current effects api, it will be changed with future
refactoring changes.

BUG: 444172
2022-02-12 12:06:00 +00:00
l10n daemon script
d7ee3f1221 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2022-02-12 01:43:02 +00:00
Aleix Pol
c9715a828d Initialize the KSldApp after we connect
In some cases, initialize() will emit an aboutToLock() signal that we
need to catch. Otherwise LockOnStart finds its m_waylandFd=-1
2022-02-11 16:35:17 +00:00
Alexander Lohnau
e70ec569e3 Fix loading of effect if plugin defined X-KDE-Library
Otherwise we get the filename to the library and not the KPackage.

The plugin having this set is most likely a leftover, because KPackage plugins
to not need to define a library.

BUG: 449881
2022-02-11 15:40:42 +00:00
Vlad Zahorodnii
712dbc4122 wayland: Fix mispositioned decoration tooltips
QPlatformScreen::virtualSiblings() must return a list of screens on the
virtual desktop, otherwise QToolTip will use
QGuiApplication::primaryScreen() instead of looking up the screen where
the decoration tooltip must be shown using QDesktopWidget::screenNumber().

BUG: 432860
2022-02-11 10:08:19 +00:00