Commit graph

7 commits

Author SHA1 Message Date
Vlad Zahorodnii
55b4912004 Update my email address 2020-01-14 18:17:18 +02:00
Vlad Zahorodnii
f93875535c Update my last name 2019-09-29 17:03:25 +03:00
Vlad Zagorodniy
bebe81209c Port QPA away from Wayland
Summary:
So far wayland was used by internal clients to submit raster buffers
and position themselves on the screen. While we didn't have issues with
submitting raster buffers, there were some problems with positioning
task switchers. Mostly, because we had effectively two paths that may
alter geometry.

A better approach to deal with internal clients is to let our QPA use
kwin core api directly. This way we can eliminate unnecessary roundtrips
as well make geometry handling much easier and comprehensible.

The last missing piece is shadows. Both Plasma::Dialog and Breeze widget
style use platform-specific APIs to set and unset shadows. We need to
add shadows API to KWindowSystem. Even though some internal clients lack
drop-shadows at the moment, I don't consider it to be a blocker. We can
add shadows back later on.

CCBUG: 386304

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, kwin

Tags: #kwin

Maniphest Tasks: T9600

Differential Revision: https://phabricator.kde.org/D22810
2019-09-23 17:28:56 +03:00
Vlad Zagorodniy
c8280963e5 [plugins/qpa] Code tidying
Summary: This change cleans up includes, fixes coding style issues, etc.

Test Plan: Compiles.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22151
2019-07-01 22:04:45 +03:00
David Edmundson
2df9d22a08 Add high DPI support to internal KWin windows
Summary:
So far we didn't try to do high DPI on kwin internal windows, such as
the user context menu and tab bars and whatever.

Due to wayland scaling they were the correct phyiscal size but upscaled.
This patch fixes our QPA to enable Qt's high-dpi support.

BUG: 402853

Note icons are still low res. This is because the global
QGuiApplication::devicePixelRatio which is the max of all connected
screens is static for the duration of the app. QIcon uses this when
determining the DPR to use. This will require a Qt change.

Test Plan:
Ran at 2x on my normal DPI screen (as that's easier to see anything)
* User action menu is high DPI
* Window deco tooltips are still fine
* Tab switcher is high DPI
* Overlay in present windows Desktop grid are still ok

Reviewers: #kwin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18042
2019-01-14 13:59:05 +00:00
Martin Flöser
962a2e39ee [qpa] Prevent crash due to Surface getting null
Summary:
This is a regression due to changes in Breeze to support Qt 5.8+ behavior
change. KWin's own QPA operates like < Qt 5.7 and breeze was programmed
against that. Due to that it can happen now that Breeze hits code paths
in which KWin does not have a surface.

To trigger one only needed to open the user actions menu twice.

This change adds a test case which simulates the problem and fixes all
crashes happening in the code path.

Most likely shadows are now broken for KWin's own windows, this change is
only to prevent the crash and thus is for 5.10 branch, while shadow
fixing will go to master branch.

BUG: 382063
FIXED-IN: 5.10.4

Test Plan: New test case

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D6533
2017-07-06 19:14:15 +02:00
Martin Gräßlin
26b3569a0b [wayland] Add a QPA plugin for kwin_wayland
This introduces an own QPA plugin for KWin. QtWayland's plugin is not
a good solution for KWin as QtWayland is meant for Wayland clients and
not for a Wayland server. Given that it makes more sense to have a very
minimal QPA plugin which supports the use cases we actually have.

With our own QPA plugin we should be able to improve the following
areas:
* no need to create Wayland server before QApplication
* Qt::BypassWindowManagerHint can be supported
* no workaround for creating OpenGL context in main thread
* sharing OpenGL context with Qt
* OpenGL context for Qt on libhybris backend

The plugin supports so far the following features:
* creating a QPlatformWindow using KWayland::Client (ShellSurface)
* creating a QPlatformBackingStore using a ShmPool
* creating a QPlatformOpenGLContext with Wayland::EGL
* or creating a QPlatformOpenGLContext which shares with KWin's scene
* creating a QPlatformScreen for each KWayland::Client::Output
* QPlatformNativeInterface compatible to QtWayland
2015-08-25 14:33:50 +02:00