Commit graph

1542 commits

Author SHA1 Message Date
Vlad Zahorodnii
70353d399d Drop Window::inputGeometry
It's been mostly superseded by Window::hitTest().
2023-03-31 20:44:19 +03:00
Aleix Pol
d0b87a900f screencasting: Add an autotest
Adds an autotest that makes sure a screencasting stream works as
expected.
Adds an optional dependency to KPipeWire only effective to run the test.
2023-03-31 00:19:59 +02:00
Vlad Zahorodnii
712a23bd59 Move Window::desktop to X11Window
Window::desktop() is obsolete. On the other hand, X11 doesn't support
having a window on several virtual desktops, so we still need it. As a
compromise, this change moves it to X11Window instead.
2023-03-30 18:42:28 +00:00
Vlad Zahorodnii
aebc361c45 Drop Window::isOnDesktop(int) 2023-03-30 15:42:31 +00:00
Vlad Zahorodnii
3e766e8d5e Move Window::{frameId,window} to X11Window 2023-03-29 13:18:01 +03:00
Vlad Zahorodnii
dbbcf31d0d x11: Merge Unmanaged into X11Window
Currently, managed and override-redirect windows are split in two types:
X11Window and Unmanaged. While looking at it strictly from type
perspective, this is great. But it creates other problems, e.g. we need
to put shared X11-specific code in the base Window class or mess with
"base" classes.

As an alternative solution, this change merges the Unmanaged class into
the X11Window class and disables some functionality based on the value
of isUnmanaged().

X11Window::manage() is used to create a managed Window. X11Window::track()
is used to create an unmanaged Window.
2023-03-28 18:14:32 +00:00
Vlad Zahorodnii
e31ec802f4 Drop Deleted
Currently, the normal window lifecycle looks as follows: create Window,
wait until it's shown, add it to Workspace, wait until it's closed,
create a Deleted, copy properties from the original window to the
deleted one, destroy the original window, wait until the last deleted
window reference is dropped.

There are a couple of issues with this design: we can't nicely
encapsulate X11 or Wayland specific implementation details if they need
to be accessed for closed windows; manual copying of properties is
cumbersome and error prone and we've had a dozen of cases where effects
worked incorrectly because some properties had not been copied.

The goal of this patch is to drop Deleted and extend the lifetime of the
original window, but with a special state set: Window::isDeleted().

The main danger is that somebody can try to do something with deleted
windows that they should not do, but on the other hand, such code needs
to be guarded with relevant checks too.
2023-03-28 08:31:08 +00:00
Vlad Zahorodnii
a9ad59b32a Improve Workspace::outputAt()
Workspace::outputAt() casts vectors to four rectangle corners and uses
the shortest one to decide which output is the closest to the given
point.

This works poorly on dual monitor setups where on the left side you have
a monitor with landscape orientation and one with portrait orientation
on the right hand side. In that case, outputAt() will prefer the left
monitor even though the right monitor is the closest one if you cast a
perpendicular from the given point to the right monitor.

In order to improve the handling of that case, this change makes
Workspace::outputAt() compute the closest point to the output geometry
rectangle and use the squared distance as the score.
2023-03-25 21:24:59 +00:00
Vlad Zahorodnii
1211d8e3d6 Prefix more kwineffects includes with libkwineffects/ 2023-03-25 21:05:12 +00:00
Vlad Zahorodnii
c5eabfa4d1 tabbox: Drop TabBoxClient
The indirection contributes unnecessary complexity. The usage of
std::weak_ptr and std::shared_ptr complicates the things further, e.g.

![Screenshot_20230325_170226](/uploads/d8b68a9eff47c93c4463bb230b5bbe49/Screenshot_20230325_170226.png)

---

Ideally, same should be done with TabBox and TabBoxHandler, but that can be done in another MR.
2023-03-25 20:46:54 +00:00
Xaver Hugl
67dc0c5c48 backends/drm: restrict common mode generation to drivers that support scaling
Also set the scaling mode property to "full aspect", which should reduce
the number of cases where the feature can cause issues
2023-03-25 18:52:15 +01:00
Vlad Zahorodnii
cf1d66ef59 tabbox: Drop support for _KDE_FIRST_IN_WINDOWLIST
LXR search shows that _KDE_FIRST_IN_WINDOWLIST is not used anywhere in
KDE codebase besides KWin.
2023-03-25 11:14:09 +00:00
Vlad Zahorodnii
1f43605329 Drop Workspace::clientList() 2023-03-24 22:28:46 +00:00
Vlad Zahorodnii
4a1e7df599 tabbox: Drop desktop switching
Tabbox supports two operation modes: switching between windows and
desktops. Switching between windows is more commonly used. Desktop
switching is not exposed in user settings and it requires some advanced
knowledge of kwin's internals to enable it.

On the other hand, over the past years, we've double downed on effects
like desktop grid and overview to provide graphical means to switch
between virtual desktops.

This change drops desktop switching because it's effectively unused to
simplify the tabbox code, which can be very handy for the future
refactorings of window switching.
2023-03-24 22:01:12 +00:00
Vlad Zahorodnii
e88a4e34a3 Remove some include_directories()
It seems we've settled on dir/dir/header.h includes, so let's use them
consistently.
2023-03-23 14:37:48 +02:00
Vlad Zahorodnii
49607b6eab cmake: Tidy scripted effect CMakeLists.txt code 2023-03-21 07:18:27 +00:00
Xaver Hugl
a60d8941b6 port more stuff to standard smart pointers 2023-03-20 14:16:37 +01:00
Xaver Hugl
3e94a3945c src/tabbox: port to standard smart pointers 2023-03-20 14:05:29 +01:00
Xaver Hugl
e83c593fda adapt to kdecoration changes 2023-03-19 15:26:15 +00:00
Vlad Zahorodnii
8f21d444c6 Make Workspace::allClientList() return all windows
Currently windows are scattered in a few separate lists. If you need to
go through the windows, you have to do it piece by piece. On the other
hand, with the overhaul of window types, we've started converging
towards one universal type: Window. Keeping windows in the separate
buckets goes against this design.

Workspace::stackingOrder() already contains all windows. This change
repurposes Workspace::allClientList() from a list of "normal" windows to
all windows, i.e. Workspace::windows(), to be consistent.

There's one API change though. Scripting API will expose other window
types too. This is an intentional change so scripted effects could
operate with all windows. It also matches the current behavior observed
in libkwineffects, which exposes all windows as well.
2023-03-15 11:52:01 +00:00
Xaver Hugl
f433213bd6 backends/drm: simplify how atomic commits are done
Instead of having every DrmProperty store pending values, store the data
for the next commit in a separate and temporary type. This simplifies the
code and makes it possible to do commits in a separate thread
2023-03-15 12:09:12 +01:00
Xaver Hugl
d9077e36c5 backends/drm: use a common base class for property blobs
This simplifies the code a bit and makes more generic handling of blobs
possible
2023-03-14 19:23:17 +01:00
Vlad Zahorodnii
7aa89944d7 Fix -Wambiguous-reversed-operator
`this` must be const to match the const-ness of the other mode.
2023-03-14 17:46:57 +02:00
Vlad Zahorodnii
c91b90c58a Tidy Window::windowClosed() signal
"window" is redundant, so remove it. Also remove the original window
argument to improve the API consistency.
2023-03-14 07:15:56 +00:00
Vlad Zahorodnii
2f56cdc3fe Replace Deleted with Window where possible
With this, Window and Deleted can be interchanged, which makes merging
the two easier.
2023-03-13 14:41:44 +02:00
Vlad Zahorodnii
149db99c6a Make Window ref'able 2023-03-13 14:41:44 +02:00
Vlad Zahorodnii
995d509e45 Allow destroying Deleted immediately
Currently Deleted are destroyed with a delay to avoid dangling pointers
within the middle of painting.

On the other hand, it's reasonable to require not to delete windows when
kwin starts painting the screen.

Over the years, we refactored how deleted windows. They are always
unreferenced after finishing the current frame. So it should be fine to
destroy Deleted immediately now.
2023-03-13 14:41:41 +02:00
Vlad Zahorodnii
4148be0d27 Port to versionless QML module imports
It's more convenient and Qt upstream seems to encourage to use it too,
e.g. example import statements have no version.
2023-03-12 14:18:34 +00:00
Vlad Zahorodnii
18a9b3b25a Adjust to KDecoration API changes 2023-03-12 13:29:36 +00:00
Vlad Zahorodnii
86e1305e80 rules: Make wmclass matching case sensitive
WM_CLASS is case sensitive.
2023-03-10 14:16:32 +00:00
Xaver Hugl
e4938297e6 scene: fix texture inversion with the drm backend
Specify the render target to buffer transformation and take that into
account in effects and when calculating the projection matrix.
2023-03-09 13:22:53 +00:00
Xaver Hugl
2417a0381f backends/drm: port from gbm_surface to a custom swapchain using gbm buffers 2023-03-09 13:22:53 +00:00
Vlad Zahorodnii
c1eca80190 wayland: Remove implicit slide constraint adjustment
Panel sets constraint adjustments so let's remove the implicit slide
constraint adjustment to adhere more closely to the spec.
2023-03-09 13:05:42 +00:00
Natalie Clarius
4f617e90b8 placement: add autotests for cascade if covering 2023-03-08 19:04:57 +00:00
Vlad Zahorodnii
0c0605abb9 Merge Window::minimize and Window::unminimize
Code of Window::minimize() and Window::unminimize() is mostly the same
with the exception of some state checks, so merge the two to tidy the
code.
2023-03-07 12:20:07 +00:00
Vlad Zahorodnii
9720a6ee84 Remove window argument in Window's maximize signals
Either use QObject::sender() or capture the window using a lambda.
2023-03-07 10:31:25 +02:00
Vlad Zahorodnii
b099ad8ade Drop deprecated Qt::AA_UseHighDpiPixmaps
Qt::AA_UseHighDpiPixmaps has no any effect now.

We used to rely on the fact that Qt::AA_UseHighDpiPixmaps is disabled by
default in Qt 5 in kwin_x11. It's not clear what to do about it now.
2023-03-03 08:36:14 +00:00
Vlad Zahorodnii
06d195980b autotests: Drop night color test
It doesn't test anything useful. It's hard to make it test useful things
too due to needing to change the system time. Linking with it also
breaks the encapsulation and it won't work when using MODULE library.
2023-03-01 15:50:10 +00:00
Hannah Kiekens
0543949df7 Enable GLSL for Mali (Lima) / PinePhone devices
Commit 88cf8355 changed the behaviour of Mali (Lima) / PinePhone devices by disabling GLSL
88cf8355 got backported in 5.27.1 and broke PinePhone devices (White rectangle on topright quarter of a black screen)

This patch restores the behaviour of 5.27.0
2023-02-28 21:04:37 +00:00
Vlad Zahorodnii
10df3b0eb0 Remove Qt 5 specific code 2023-02-28 18:30:26 +02:00
Vlad Zahorodnii
d9f5d432be Port to KF6 2023-02-28 18:30:26 +02:00
Vlad Zahorodnii
3809a2712b tabbox: Remove unused arg in DesktopChainManager::addDesktop() 2023-02-25 21:22:40 +00:00
Vlad Zahorodnii
d79a4a1daa Make VirtualDesktopManager::currentChanged pass VirtualDesktop
It fixes the remaining usage of int desktop ids in Workspace, ignoring
Workspace::setInitialDesktop().
2023-02-25 21:22:40 +00:00
Vlad Zahorodnii
ad330924e2 Rename Window::desktopChanged()
We have Window::desktops(), so rename the signal to match it.
2023-02-25 13:15:06 +00:00
Vlad Zahorodnii
282e2dfbde Ensure that the current virtual desktop cannot be null
VirtualDesktopManager::currentChanged() can be emitted with
previousDesktop being null/0. It can happen only on startup. After that,
it's always valid. In order to make the code that uses the
currentChanged signal less trickier, ensure that the current virtual
desktop is initialized when the virtual desktop config is loaded.
2023-02-25 11:50:23 +02:00
Vlad Zahorodnii
03e098204f Port Workspace::sendWindowToDesktop to VirtualDesktop 2023-02-24 10:32:41 +02:00
Vlad Zahorodnii
0dec5e3f20 Merge Window::client{Minimized,Unminimized} with Window::minimizedChanged
This merges Window::clientMinimized() and Window::clientUnminimized()
signals with the Window::minimizedChanged() signal to simplify some
code.

The avoid animation flag has been dropped because its main usage is to
avoid playing animation during window initialization. But it's not possible
to trigger minimize animation at that moment. API-wise it's better to avoid
having such flags too and rely on surface role to decide whether to play a
given animation.
2023-02-23 22:33:26 +00:00
Vlad Zahorodnii
b53621136d Drop Window::desktopPresenceChanged()
This signal exists as a convenience helper, but it's not always emitted
as it's advertised to work. Instead of fixing it, let's drop the signal
to simplify virtual desktop code. Its effects can be accomplished by
monitoring Window::desktopChanged() and VirtualDesktopManager::currentChanged()
signals in effects and scripts where needed.
2023-02-23 22:10:37 +00:00
Vlad Zahorodnii
a2062090eb Rename interactive move resize lifecycle signals
Add the "interactive" word to be consistent and put "started",
"stepped", and "finished" at the end of signal names where they are more
expected.
2023-02-23 11:38:34 +00:00
Vlad Zahorodnii
8bb2d52972 Rename Window::clientMaximizeStateChanged signal
Make it shorter to be more readable.
2023-02-23 09:17:47 +00:00