Commit graph

166 commits

Author SHA1 Message Date
Fabian Vogt
68a2ec5d63 Convert EffectView to a QQuickWidget
Summary:
The Qt Wayland support for subsurfaces is broken in many ways, producing
graphical glitches and crashes:
https://bugreports.qt.io/browse/QTBUG-54888 for instance.

Using a QQuickWidget instead of a QQuickView avoids those issues, with
the additional benefit of a nicer API.

Test Plan:
Opened the KCM with kcmshell and systemsettings, no subsurfaces used
anymore.

Reviewers: #plasma, graesslin, davidedmundson

Reviewed By: #plasma, graesslin, davidedmundson

Subscribers: kwin, plasma-devel, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11066
2018-03-05 21:57:33 +01:00
Fabian Vogt
067274151f Explicitly include <QAction> to fix build with Qt 5.11 2018-03-01 09:34:21 +01:00
Martin Gräßlin
17e0bad922 Drop OpenGL based color correction from KWin
Summary:
The feature has always been considered experimental. Unfortunately it is
completely unmaintained and hasn't seen any commits in years. It
requires kolor-manager to function, but that has not seen a release
based on frameworks yet. This makes it difficult to maintain. In fact I
have never been able from the introduction till now to setup a color
corrected system. One needs kolor-manager and oyranos and especially the
latter is hardly available on any linux distribution (e.g. not on the
Debian/Ubuntu systems).

Due to being unmaintained color correction in KWin did not keep up with
recent changes. Neither did it see any updates during the xlib->xcb
port, nor during the Wayland port. Especially the Wayland port with the
rendering changes make it unlikely to function correctly. E.g. Wayland
introduced a proper per-screen rendering, while color correction did a
"fake" per screen rendering. How that is going to work in combination is
something nobody ever tried. Now after the introduction of proper
per-screen rendering the solution would be to port color correction to
the new api, but that never happened.

Color correction also modified the shaders, but a newer shader API got
introduced some time ago. Whether the color correction shader support
that or not, is unknown to me. Also which shader language versions are
supported. I know it was based on 3d texture support, which back on
introduction was partially lacking in OpenGL ES. Nowadays that changed,
but color correction didn't update.

Last but not least it is completely X11 based and there is no work on
how to make it work with Wayland.

Given all the problems, especially the fact that it is unmaintained and
cannot be setup on my system, means to me that the only solution is to
remove it.

I'm open to having it reintroduced in future, but only if the
availability on Linux distributions gets addressed before. As long as
major linux distributions do not ship this feature, it should not be in
KWin. Given that I must say that it was a mistake to add it in the first
place and I need to point out that I was against the merge back then.

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3402
2016-11-22 07:16:51 +01:00
Martin Gräßlin
e8e6e31a87 [kcmkwin/compositing] Hide config options which don't make sense if Compositing is required
Summary:
On Wayland compositing is required. It doesn't make any sense to offer
the user to disable the compositor or to allow windows to block
compositing.

The Compositor DBus interface gains a new property whether the platform
requires compositing. This is queried by the compositing kcm and based
on that the two mentioned options get hidden and not stored to config
file.

Test Plan: Opened the KCM on Wayland

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2586
2016-09-13 15:47:42 +02:00
Martin Gräßlin
853020336f Introduce a config option whether applications are allowed to block compositing
Summary:
From feedback we got it seems that not all users agree to games and
other applications blocking compositing. Some users prefer to have
compositing always on even if this gives a small performance penelity.

This change introduces a dedicated config option to specify whether games
are allowed to block compositing. By default this option is enabled.

The setting can be overwritten with a window specific rule. So usecases
like all windows except this very specific one are supported.

In the user interface the config option is shown where previously the
unredirect fullscreen option was shown.

Test Plan:
Run a game which should block compositing, verified it blocks.
Changed the setting, run the game again, verified it doesn't block. And
once more for with allowing to block.

Reviewers: #kwin, #plasma_on_wayland, #vdg

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2584
2016-09-13 15:47:05 +02:00
Martin Gräßlin
996ee34e14 Remove the unredirect fullscreen windows functionality
Summary:
Rational: unredirect fullscreen windows is a weird beast. It's intended
to make fullscreen windows "faster" by not compositing that screen. But
that doesn't really work as KWin jumps out of that condition pretty
quickly. E.g. whenever a tooltip window is shown. KWin itself has a
better functionality by supporting to block compositing completely.
The complete code was full of hacks around it to try to ensure that
things don't break.

Overall unredirect fullscreen has always been the odd one. We had it
because a compositor needs to have it, but it never got truly integrated.
E.g. effects don't interact with it properly so that some things randomly
work, others don't. Will it trigger the screenedge, probably yes, but
will it show the highlight: properly no.

By removing the functionality we finally acknowledge that this mode is
not maintained and has not been maintained for years and that we do not
intend to support it better in future. Over the years we tried to make
it more and more hidden: it's disabled for Intel GPUs, because it used
to crash KWin. It's marked as an "expert" option, etc.

It's clearly something we tried to hide from the user that it exists.

For Wayland the whole unredirect infrastructure doesn't make sense
either. There is no such thing as "unredirecting". We might make use
of passing buffers directly to the underlying stack, but that will be
done automatically when we know it can be done, not by some magic is
this a window of specific size.

Test Plan:
Compiles, cannot really test as I am an Intel user who never
had that working.

Reviewers: #kwin, #plasma, #vdg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2180
2016-08-04 14:48:35 +02:00
Martin Gräßlin
d52944c2c7 [kcmkwin/compositing] Remove combobox to select between GLX and EGL
Summary:
The selection of whether GLX or EGL should be used doesn't work in
practice due to the following reasons:
* Intel/EGL/X11 results in rendering errors
* NVIDIA still doesn't support EGL
* OpenGLES forces to EGL (combobox only one entry)
* Wayland forces to EGL (combobox only one entry)

Offering the selection only offers the user a way to destroy the
system. We get too many bug reports about rendering errors and we
get too many complaints about this not working properly on social
media. E.g.: "The Meh: EGL mode causes bugs in the launcher"

The configuration interface showed a warning when selecting it, but
apparently users ignore warnings like "might be broken". If that's the
case let's better remove the option.

If users really want this they can still enable it manually through
editing the config file or through the env variable.

Change intended for Plasma/5.7 branch - I'm sick of users complaining
about it!

Test Plan: Opened KCM, verified Combobox is gone

Reviewers: #kwin, #plasma, #vdg

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D2224
2016-07-19 17:10:24 +02:00
Vladimir Panteleev
41e16f56ec Fix grammar in KCM MESA warning
REVIEW: 127066

From c8bc51b46a31b30b6400bcfdbbfd00d2ac648d45 Mon Sep 17 00:00:00 2001
From: Vladimir Panteleev <git@thecybershadow.net>
Date: Sat, 13 Feb 2016 18:41:56 +0000
Subject: [PATCH] Fix grammar in KCM MESA warning
2016-02-15 09:39:06 +01:00
Martin Gräßlin
04d6bd2874 [kcmkwin/compositing] Fix ordering of items in keep window thumbnail combo box
BUG: 343399
FIXED-IN: 5.2.1
REVIEW: 122424
2015-02-04 14:05:16 +01:00
Martin Gräßlin
58668e52a0 [kcmkwin/compositing] Show warning message when selecting "dangerous" options
The idea is to warn the user that changing the settings might break
the setup when we know it could be dangerous. The following cases are
considered:
* Scale filter Accurate
* Tearing prevention
* keep window thumbnail always
* EGL if EGL and GLX are available
* unredirect fullscreen not working on all hardware

In addition the OpenGL is Unsafe warning is turned int a KMessageWidget
which is also used for all the other warnings.

REVIEW: 118494
2014-06-16 09:04:33 +02:00
Martin Gräßlin
c16472e535 [kcmkwin/compositing] Use a classic ui file for the Compositor settings
For a classic user interface like the advanced compositor settings the
good old widgets are still better suited than the new QuickControls.

REVIEW: 118273
2014-06-02 14:58:00 +02:00
Martin Gräßlin
7292938520 [kcmkwin/compositing] Improve initialization of kdeclarative
We need kdeclarative for i18n support. This needs to be done before we
load the source. By that we don't need to import Plasma.Core which isn't
used by the views at all.

Also we don't need to link twice against declarative.
2014-05-26 11:34:40 +02:00
Martin Gräßlin
39d7ac71c2 [kcmkwin/compositing] Accept StrongFocus on the QuickView's WidgetContainer
This ensures that we can tab to the UI written in QtQuick. Unfortunately
it doesn't get initial focus, which seems to be a general problem of
KCMShell (QWidget based KCMs also do not get focus) and it's not possible
to tab out of quick ui again.

BUG: 335195
2014-05-23 11:20:45 +02:00
Martin Gräßlin
30dd9b7820 Fix the initial size of the KCMs
Both KCMs had a hard coded default which is obviously bad. Instead we
now calculate a useable implicitWidth and implicitHeight and use this
as the minimum size for the KCM. Which means we need also track changes
to these two root object properties and update the QWidget container
accordingly.

BUG: 332518
BUG: 332519
REVIEW: 117079
2014-04-03 07:23:17 +02:00
Martin Gräßlin
74d9185f49 Split into one KCM for Desktop Effects and one for Compositing
Let's try getting the KCM a little bit less scary by properly
hiding everything the user doesn't have to care about. The prominent
desktop effects KCM only contains the list of all the effects which
can be configured and nothing else. Only exception is the disabled
check after failed GL to make this easier for the user.

All the "advanced" settings are moved into a new KCM called
"Compositing" which is put under the hardware component in
systemsettings. This contains all advanced settings including
* whether compositing is enabled at all
* backend
* animation speeed
* scale filter
* unredirect fullscreen
* color correction

REVIEW: 116648
2014-04-03 07:23:16 +02:00
Martin Gräßlin
b1429c0d60 Adjust to KDeclarative changes 2014-04-03 07:23:15 +02:00
Martin Gräßlin
6006a91e8a Invoke the reinit Compositor signal when the advanced options changed
Therefore we track whether the options got changed and if they did
we emit the reinit signal once the configuration is saved.
2014-04-03 07:23:15 +02:00
Martin Gräßlin
450888df50 Fix connection to KWin through DBus
Not 100 % perfect yet as KWin needs to have the compositor connect
to the signals.
2014-04-03 07:23:15 +02:00
Martin Gräßlin
f19acce59d Implement the KCModule::defaults 2014-04-03 07:23:15 +02:00
Martin Gräßlin
e3c944feb2 Implement KCModule::load 2014-04-03 07:23:15 +02:00
Martin Gräßlin
891af9cf54 Handling saving the changes of the KCM
Save method added to the EffectView which invokes the specific methods
on the effect model and compositing object.
2014-04-03 07:23:15 +02:00
Martin Gräßlin
aa39bb192f Connect changed from QML to the C++ side
Connected in the view and further emited as a signal our KCM
connects to.
2014-04-03 07:23:15 +02:00
Martin Gräßlin
7372a7f784 KWinCompositing becomes a KCModule
Instead of a binary it's a library installed as a plugin. main.cpp
defines the KCModule which just loads the EffectView into a widget
container.
2014-04-03 07:23:14 +02:00
Martin Gräßlin
dd23f40c81 Clean up CMakeLists.txt
Find only required modules and not everything kde-workspace used to find.
Also properly set the target link targets.
2014-04-03 07:23:14 +02:00
Antonis Tsiapaliokas
a336e51867 Add missing i18n 2014-04-03 07:23:14 +02:00
Antonis Tsiapaliokas
578f43292b Fix copyright 2014-04-03 07:23:14 +02:00
Antonis Tsiapaliokas
3ab4e1a84a make it build and fix linking 2014-04-03 07:23:13 +02:00
Antonis Tsiapaliokas
2f30411106 Make our QAbstractListModel smarter, give better names to
the enumenators.
Rename struct Effect to EffectData
2014-04-03 07:23:13 +02:00
Antonis Tsiapaliokas
2431da8222 Buttons are enable only when they have something to do 2014-04-03 07:23:13 +02:00
Antonis Tsiapaliokas
1d6dee92fc Initial commit 2014-04-03 07:23:12 +02:00
Martin Gräßlin
5339d28389 [kwin] Drop old kwincompositing KCM
It's going to be replaced by kwin-compositing-kcm, see
https://projects.kde.org/projects/playground/base/kwin-compositing-kcm
2013-12-16 13:27:56 +01:00
Bhushan Shah
935851a2b5 kDebug -> qDebug in kwin 2013-11-01 17:00:41 +05:30
Anselmo L. S. Melo
d258759ac9 Port from KTemporaryFile to QTemporaryFile
REVIEW: 112742
2013-09-24 08:07:41 -03:00
Sebastian Kügler
08a53e6a11 Remove K_EXPORT_PLUGIN macros
Include .moc file in configs_builtins.cpp, and reenable the build of the
configs.

REVIEW:111940
2013-08-08 13:47:25 +02:00
Casian Andrei
0c20edb250 Enable color correction check box for the appropriate compositing types
REVIEW: 111055
2013-06-24 21:33:12 +03:00
Martin Gräßlin
0ccb774309 Fix Typo 2013-05-21 09:27:38 +02:00
Fredrik Höglund
f06990a7e7 kwin: Refactor the UI for compositing type selection
Remove the "Use OpenGL 2 shaders" checkbox, and add "OpenGL 2.0"
and "OpenGL 3.1" options in the compositing type combobox.
2013-05-08 18:33:01 +02:00
Yuri Chornoivan
e8806dfe56 Fix typo: stragtegy->strategy 2013-03-25 08:20:07 +02:00
Thomas Lübking
903c95dd52 add GUI config to select the swapstrategy
REVIEW: 109322
2013-03-24 22:26:48 +01:00
Martin Gräßlin
898e120be9 Extract messages from scripts and scripting module
Messages in scripts are written to kwin_scripts.pot, messages in
scripting are written to kwin_scripting.pot. The cataloges are loaded in
the configuration interfaces and in main kwin.

REVIEW: 108975
2013-03-04 10:29:25 +01:00
Thomas Lübking
36378925e7 Check max viewport and texture dimensions
REVIEW: 106917
2013-01-23 21:27:46 +01:00
Thomas Lübking
fa29b4141b fix dbus service registration/invocation
REVIEW: 108016
2013-01-02 19:05:11 +01:00
Thomas Lübking
c6d411d939 activate layout, no idea why doesn't happen implicitly
BUG: 311553
FIXED-IN: 4.10
REVIEW: 107851
2013-01-02 18:43:14 +01:00
Casian Andrei
01adbe6dc5 Implement color correction (per output)
Add an option to kcmcompositing in the 'Advanced' tab, to enable or
disable color correction. It is specified that it's experimental and it
needs Kolor Manager.

Before painting for a particular screen, ColorCorrection::setupForOutput
should be called.

A screen property is added for WindowPaintData.

In kwinglutils, The fragment shaders are intercepted before being
compiled and they get a couple of lines of code inserted in order to do
the color correction. This happens only when color correction is enabled, of
course.

For D-Bus communication with KolorServer, everything is async.

The implementation basically manages a set of color lookup tables for
different outputs and for different window regions. These are taken via
D-Bus. Each lookup table has around 700 KB.

This commit reintroduces the changes from the former merge with the
"color2" branch. In this form, it can be easily reverted.

REVIEW: 106141
2012-11-13 22:47:09 +02:00
Casian Andrei
a46d247702 Revert "Merge branch 'color2'"
This merge is incomplete and it does not include the review number of
the associated review request. It should have been pushed as a single
commit, because the merged commits were not intended to be published in
their form.

This reverts commit dcba90263069a221a5489b1915c5cf1ca39d090c, reversing
changes made to 50ae07525c7fde07794e7548c3d6e5a69cb1a89d.

Conflicts:
	kwin/scene_opengl.cpp
	kwin/scene_opengl.h
2012-11-13 22:19:32 +02:00
Kai-Uwe Behrmann
479be668d7 Merge branch 'color2'
Conflicts:
	kwin/libkwineffects/kwinglplatform.cpp
2012-11-07 23:54:18 +01:00
Martin Gräßlin
6417246358 Add GHNS support for Scripted KWin Effects
BUG: 296773
FIXED-IN: 4.10
REVIEW: 107051
2012-10-28 09:49:02 +01:00
Casian Andrei
a417888b0e Implement color correction support
The implementation consists of a class in libkwineffects.

There are some slight modifications in the compositor. Regions for
different outputs are drawn at different times.

Currently only per output color correction is implemented. However, the
grounds are prepared for implementing per window color correction
easily.

The ColorCorrection class needs to communicate via D-Bus with a KDED
module, KolorServer, which is a part of KolorManager.

The only visible part for the user consists of a check box in the
advanced tab for the compositing KCM.

The actual correction is done by injecting a piece of code in the
fragment shader, code that does a 3D lookup into a special color lookup
texture. The data for these textures is obtained from KolorServer. All
D-Bus calls are async.
2012-08-20 20:37:25 +03:00
Martin Gräßlin
961b5d0720 Fix compilation of kcmcompositing without XRender
Element had been removed from ui file with
2916352c0c366338c63a8a4a7bebe4e84a969f58
2012-05-25 18:31:33 +02:00
Frederik Schwarzer
6cce2d93af String casing fixes.
REVIEW: 104995
2012-05-19 14:40:51 +02:00