Commit graph

4 commits

Author SHA1 Message Date
Vlad Zahorodnii
48728f3b8f Remove fixqopengl.h
Qt stopped defining GLdouble type on uncontrolled ES2 platforms since
version 5.4.
2020-12-10 12:00:20 +02:00
Vlad Zahorodnii
6b2e6cfd53 Prevent EGL headers from including Xlib headers
One of the annoying things about EGL headers is that they include
platform headers by default, e.g. on X11, it's Xlib.h, etc.

The problem with Xlib.h is that it uses the define compiler directive to
declare constants and those constants have very generic names, e.g.
'None', which typically conflict with enums, etc.

In order to work around bad things coming from Xlib.h, we include
fixx11.h file that contains some workarounds to redefine some Xlib's
types.

There's a flag or rather two flags (EGL_NO_PLATFORM_SPECIFIC_TYPES and
EGL_NO_X11) that are cross-vendor and they can be used to prevent EGL
headers from including platform specific headers, such as Xlib.h [1]

The benefit of setting those two flags is that you can simply include
EGL/egl.h or epoxy/egl.h and the world won't explode due to Xlib.h

MESA_EGL_NO_X11_HEADERS is set to support older versions of Mesa.

[1] https://github.com/KhronosGroup/EGL-Registry/pull/111
2020-12-10 11:15:06 +02:00
Vlad Zahorodnii
fb5143d34d qpa: Query various properties of the platform OpenGL context
Qt checks OpenGL version to determine if some features can be enabled.
This change ensures that the format EGLPlatformContext returns has
properly initialized the OpenGL version, the context profile and the
format options (e.g. whether it's a debug context, etc).
2020-10-20 09:54:17 +00:00
Vlad Zahorodnii
9b89a3d967 qpa: Merge OpenGL platform context classes
This makes our QPlatformOpenGLContext private subclass simpler.

As a slightly unrelated change, this patch also fixes a bug where our
platform opengl context may return a wrong surface format if surfaceless
contexts are unsupported.
2020-10-13 05:32:48 +00:00