Also this way it is possible to paint textured cap in one step and not in two. So the opacity of the textured caps is now correct. The texture has got a border of one pixel in cap color so that the texture can be used to paint the whole cap and transparent areas of the texture are manually blended with the cap color.
svn path=/trunk/KDE/kdebase/workspace/; revision=842034
Translate cylinder so that start/stop works correctly.
Do not react on desktop change. That would be strange in cylinder effect.
svn path=/trunk/KDE/kdebase/workspace/; revision=842031
Rotation duration is changed in slide mode. Whole sliding does only take defined duration and not n*duration.
svn path=/trunk/KDE/kdebase/workspace/; revision=842024
- speedup in slide mode: don't paint desktops which are not visible
- key events are not dropped during start phase
- parts of windows from different desktops are faded in/out during start/stop animation
- manual (mouse) rotation is reverted in stop animation
- Cube Cap Texture is positioned oriented towards desktop 1
- fix artifacts from different desktops after stop animation
svn path=/trunk/KDE/kdebase/workspace/; revision=835534