Commit graph

10 commits

Author SHA1 Message Date
Lucas Murray
1db192a11d Fixed cube from crashing due to mouse polling if it was activated and
deactivated too quickly.

svn path=/trunk/KDE/kdebase/workspace/; revision=922457
2009-02-07 05:52:25 +00:00
Martin Gräßlin
f7f5bc8326 Split cube mode and animation of desktop switching in separate effects: say hello to CubeSlide effect.
svn path=/trunk/KDE/kdebase/workspace/; revision=922342
2009-02-06 18:53:16 +00:00
Martin Gräßlin
daa32a53fb Adding mouse wheel support to effects. First one to use is cube effect.
CCMAIL: marco.gulino@gmail.com

svn path=/trunk/KDE/kdebase/workspace/; revision=922031
2009-02-06 09:45:34 +00:00
Martin Gräßlin
a3c57fcab0 Option to not animate windows shown on all desktops during desktop switching animation.
svn path=/trunk/KDE/kdebase/workspace/; revision=922030
2009-02-06 09:39:57 +00:00
Martin Gräßlin
7b5a71d2dd Option to not change the opacity of windows in cube mode. That way only the cube (that is the desktops) will be painted in a transparent way.
FEATURE: 182195

svn path=/trunk/KDE/kdebase/workspace/; revision=922029
2009-02-06 09:37:18 +00:00
Martin Gräßlin
642ae708b5 Cube uses the pager layout to animate desktop switching (not the cube mode). This requires some more work including an option to use the old way (ignoring pager layout).
FEATURE: 167752

svn path=/trunk/KDE/kdebase/workspace/; revision=922028
2009-02-06 09:32:16 +00:00
Martin Gräßlin
026c90a983 Option to not animate the panels during desktop switching animation.
FEATURE: 177730

svn path=/trunk/KDE/kdebase/workspace/; revision=922026
2009-02-06 09:27:40 +00:00
Martin Gräßlin
59208e430a Option to invert mouse and cursor keys in cube mode.
FEATURE: 178398

svn path=/trunk/KDE/kdebase/workspace/; revision=922025
2009-02-06 09:24:12 +00:00
Martin Gräßlin
a16aba4b05 Merge in the first changes from cube git branch (http://github.com/mgraesslin/kwin/tree/cube):
* Code restructuring and clean-up
 * Use of glLists to store the rotation and painting of the cube. That way things are only calculated when something changed. Painting the cube is still required in each frame as it would break all other effects.
 * Use face culling to paint the cube in the correct sequence.
 * Move loading of all settings to cube effect. In preparation of getting rid of cylinder and sphere classes

Known regression: cylinder and sphere caps are partly broken.

BUG: 171235

svn path=/trunk/KDE/kdebase/workspace/; revision=922023
2009-02-06 09:16:30 +00:00
Lucas Murray
846496d2c1 Cleaned up the effects/ directory by moving each individual effect into
its own directory, cleaned up the effect config macros and renamed
"MakeTransparent" to "Translucency" so that it matches its visible name.

svn path=/trunk/KDE/kdebase/workspace/; revision=921749
2009-02-05 15:35:38 +00:00
Renamed from effects/cube.h (Browse further)