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2 commits

Author SHA1 Message Date
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Martin Flöser
47343fb8f7 [platforms/drm] Use a shared pointer for gbm_surface
Summary:
The gbm_surface is owned by the EglGbmBackend, but it's not the only one
using it. The DrmSurfaceBuffer is also using it and needs it to destroy
the gbm_bo. Now this can become a problem in the following situation:

* a page flip is still pending
* the EglGbmBackend destroys the gbm_surface

-> when the page flip happens the DrmSurfaceBuffer will try to destroy
the gbm_bo and crash as the gbm_surface is no longer valid. This
situation can happen when switching screens or when switching compositing
backend (OpenGL 2 -> OpenGL 3).

To address this problem a class GbmSurface is added which wrapps the
gbm_surface pointer. The EglGbmBackend creates and holds a shared pointer
to the GbmSurface and passes that one to the DrmSurfaceBuffer. So when
cleaning up the gbm_surface only the shared pointer is reset and in case
the DrmSurfaceBuffer still needs it, it can access it without problems.

BUG: 385372
FIXED-IN: 5.11.0

Test Plan: Not yet

Reviewers: #kwin, #plasma, subdiff

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8152
2017-10-05 21:32:46 +02:00