Currently, input method relies on the fact that QObject::destroyed and
Window::closed are equivalent. But it's going to change, so make the
input method use a signal that's semantically better.
Window::isShown only checks that it's not hidden, in this case it's not
that it's hidden it's that it's neither shown or hidden. Take the
readyForPainting attribute into account.
While the documentation is not clear, it seems that preedit_cursor is
always required for every preedit_string event. Send preedit_cursor for
the preedit_string event we generate upon commit_string.
Main reason to support this old interface is because this is the only
protocol chromium (and effectively all electron app) that supports.
The protocol itself very similar to text-input-v2 with some minor difference.
So not hard to support by just duplicate some existing code. There might be
some unclear protocol design issue if kwin need to support multiple SeatInterface,
but for now it should be ok to assume there is only one seat.
Tested using fcitx5 against weston-editor and chromium with flag
--enable-features=UseOzonePlatform --ozone-platform=wayland
--enable-wayland-ime
It's somewhat popular for voice communication applications to support
Push-to-Talk. This means that the process itself expects to get all of
the system input. This behaviour albeit sound does not work on Wayland
systems.
This commit adds an option to let legacy X11 applications that assume
they will be getting all information to do so until these apps are
properly ported to the XDP GlobalShortcuts.
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.
Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.
However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.
Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
The signal will be emitted if text-input-v3 applies a new enable state
if it's already enabled.
In Gtk's implementation, sending text_input_v3.enable for the second
time has the similar semantics of text-input-v2.showInputPanel. Try to
connect them together and add corresponding test.
See also: a95cfb1c45/gtk/gtkimcontextwayland.c (L555)
In some cases, stateCommitted may fire after a new surface being focused
and in correctly set input method to be inactive. This can be reproduced
by switch client between an active text input v3 client and text input
v2 client.
Instead of InputMethod directly calling showClient() on the input panel,
call methods that properly show or hide the panel as needed, with readyForPainting
set appropriately. This removes the cases where it's shown without being ready for
painting, which causes crashes.
BUG: 459404
This makes it possible to show the input method when using a client that
doesn't support Wayland input methods (e.g. Xwayland).
This adds 2 dbus API entry points:
- activeClientSupported property: That tells us if the current client
doesn't support text-input-v*
- forceActivate method: forces the activation of the input method. This
configures the input method in a state that we can use to forward the
input method's keystrokes to the client, emulating a hardware keyboard.
BUG: 4399911
An application that does not support text-input has no way of
communicating with the input method, so even if you show the input
method the application receives nothing. As a fallback, instead send
fake key events so the application still gets something at least.
The key events are synthesised based on the text string that the
input method sends, which may result in things that do not actually
correspond to real keys. Unfortunately I do not see a way around that.
CCBUG: 439911
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.
We already have all input being floating point, this doubles down on it
for all remaining geometry.
- Outputs remain integer to ensure that any screen on the right remains
aligned.
- Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
(QRectF::toAdjustedRect().
- Decoration is untouched for now
- Rules are integer in the config, but floating in the adjusting/API
This should also be fine.
At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr) / dpr` though right now things
mostly work.
This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.
Parts to watch out in the port are:
QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
QRectF(QPoint, QPoint) behaves differently for the same reason
QRectF::center too
In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
To allow for easier testing in development and for debugging purposes, when
the KWIN_IM_SHOW_ALWAYS environment variable is set, treat it as allowing
the keyboard to be shown, even when not using touch input.
This makes KWin switch to in-tree copy of KWaylandServer codebase.
KWaylandServer namespace has been left as is. It will be addressed later
by renaming classes in order to fit in the KWin namespace.
The .clang-format file is based on the one in ECM except the following
style options:
- AlwaysBreakBeforeMultilineStrings
- BinPackArguments
- BinPackParameters
- ColumnLimit
- BreakBeforeBraces
- KeepEmptyLinesAtTheStartOfBlocks
Maliit does client side animation by default but can be told to disable
them using an environment variable. Since we now want to do this
animation in KWin, always disable the client side animations in Maliit.
It feels slightly weird to unconditionally add a Maliit-specific
variable, but at the same time all other solutions are more error prone
and would likely need more code.
This adds support for animating showing/hiding of the input method panel
to the sliding popup effect, if the input panel is of type "Toplevel".
This is mainly intended to animate showing the virtual keyboard and has
been primarily tested with Maliit. It replaces the client-side animation
that Maliit would do, instead doing the animation on the KWin side which
provides a significantly smoother experience.
This ensures that we get a warning if the config header is not included
instead of compiling the code as if it was disabled. Interestingly, some
checks already used #if KWIN_BUILD_*, so those were generating -Wundef
warnings when the feature is disabled. Commit 886173cab assumed that all
those features were already 01, so this unbreaks the build if any of the
features is disabled.
Fixes: 886173cab ("Reduce ifdefs in Workspace::supportInformation()")
Based on the implementation of wl_display_connect, WAYLAND_SOCKET is
always preferred over WAYLAND_DISPLAY, which means it is OK to have both
of them set. This allows subprocess of input method to have the correct
WAYLAND_DISPLAY variable set.
Same as real hardware wl_keyboard, key should be sent before modifier
change. For example, Left Ctrl press and release should produce
key events in the order of Control_L and Control+Control_L.
It can help clients predict how KWin will react. Sometimes, the noise of
seeing a virtual keyboard pop up is reason enough not to focus an input
field.
Observed in kdevelop, that isEnabled() could be false when switching
between different tabs with Ctrl+Tab. But Qt may still call show()
if you click on the texteditor widget. This leads to isEnabled == false but
setActive(true) is called. This causes kdevelop in a usable state because
keyboard grab will be created and no key event will reach application
because isEnabled == false. Under normal circumstances, key will reach
widget first and triggers another text_input_v2 enable to make input
method work properly.
text-input-v3 does not have preedit styling, instead, it can only
specify the range of cursor. Try to keep track of any
highlight/selection style range and combine them together. If it matches
the cursor position, use it as the cursor range.
Qt usually request InputMethod::hide() upon unfocus, but
InputMethod::show() is actually never called if focus transfer is done
by keyboard, which leads to a permanent disabled input method state.
It can be easily reproduced with a window with two text field, e.g.
QFileDialog, by pressing tab to switch the focused widget.
The semantics of hide/show should not deactivate the input method.
Instead, it should simply hide/show the input panel. Also it should not
be a hard request for input method to permanently hide the window. When
input method asked to show it again, the input panel window should be
shown.
zwp_input_method_v1 has some different semantics comparing to
text-input-v3. There is no way to indicate that "clear preedit" with
zwp_input_method_v1. In some client (Namely, Gtk), receiving an empty
preedit string will also trigger replace selection action. For example,
focus into address bar in firefox will automatically select the URL in
the address bar, and a following empty preedit string will clear the
selection which is not desirable.
To avoid such behavior, simply send an empty "done()" to clear text
input v3 preedit if preedit is empty.
This may be problematic for certain client, e.g. firefox, and cause
input always reset after any key press. Also, sending reset on an
activate also does not match the text input v3 semantics.
zwp_input_method_v1 does not support generic double buffered event.
deleteSurroundingText need to be followed with done().
zwp_input_method_v1 preedit event order is preeditCursor,
preeditStyling, preeditString. To align it with text-input-v3 semantices,
send done() after receiving preedit_string() from input method.