Commit graph

5 commits

Author SHA1 Message Date
Martin Gräßlin
cfce13e615 Make the new taskbar thumbnail shader work with NVIDIA driver. Therefore the alpha channel has to be added to oqaque windows in scene_opengl.
svn path=/trunk/KDE/kdebase/workspace/; revision=1130622
2010-05-25 20:28:23 +00:00
Fredrik Höglund
cbb4248a2a Use a high quality lanczos filter to scale the window thumbnails when
GLSL shaders are supported.

Currently disabled when the NVIDIA driver is used because of a driver
issue that will need to be worked around.

svn path=/trunk/KDE/kdebase/workspace/; revision=1125672
2010-05-11 22:05:00 +00:00
Lucas Murray
245cc3ecb6 Correct detection of damaged windows in the taskbar thumbnail effect.
svn path=/trunk/KDE/kdebase/workspace/; revision=935762
2009-03-06 06:16:00 +00:00
Lucas Murray
8f55220d9a Update the taskbar thumbnail if the original window was damaged.
svn path=/trunk/KDE/kdebase/workspace/; revision=932227
2009-02-26 10:38:52 +00:00
Lucas Murray
846496d2c1 Cleaned up the effects/ directory by moving each individual effect into
its own directory, cleaned up the effect config macros and renamed
"MakeTransparent" to "Translucency" so that it matches its visible name.

svn path=/trunk/KDE/kdebase/workspace/; revision=921749
2009-02-05 15:35:38 +00:00
Renamed from effects/taskbarthumbnail.h (Browse further)