Commit graph

9 commits

Author SHA1 Message Date
Martin Gräßlin
2a8ab547e1 Move X11Cursor into the x11standalone platform plugin
At the same time the xinput2 integration is split out of X11Cursor
and made a standalone part of the platform plugin. XInput integration
is nowadays not only used by the cursor position polling, but also
for modifier only shortcuts.

By splitting it out the modifier shortcuts start to work also when
one doesn't have anything requesting a mouse position polling.

This also simplifies the conditional builds: xinput integration is
only included if we have support for it at compile time without having
to have many ifdefs in the cursor implementation. For the inclusion of
cursor in the kcmkwin this also removes all the ifdefs.

The key events are only requested if we have xinput 2.1. Otherwise we
would not get all raw events if the input device gets grabbed.

Reviewers: #kwin, #plasma_on_wayland

Subscribers: plasma-devel, kwin

Tags: #plasma_on_wayland, #kwin

Differential Revision: https://phabricator.kde.org/D2473
2016-08-19 10:57:09 +02:00
Martin Gräßlin
03700500be Create Cursor instance through Platform
By default the InputRedirectionCursor is created and only the X11
standalone platform creates the X11 specific cursor.

This is a preparation step for moving the X11 specific cursor
implementation into the x11standalone platform plugin.
2016-08-19 10:57:09 +02:00
Martin Gräßlin
7c822fadee Move the OpenGL unsafe check into the Platform
Summary:
A new virtual method createOpenGLSafePoint is added to Platform.
This is invoked through the Compositor with a PreInit and a PostInit
argument pre and post creating the SceneOpenGL.

The Platform plugin can implement this and use it for detecting whether
creating the OpenGL compositor on this platform crashed in the past.
Thus it's the base for the openGLIsBroken platform check.

The x11 standalone plugin is the first to implement this functionality
using the previous code which was designed for X11.

This also means that a crash of the OpenGL compositor during init on
Wayland won't result in OpenGL being disabled.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1582
2016-05-17 14:29:29 +02:00
Martin Gräßlin
d15d3a5ff1 Provide functionality of CompositingPrefs through Platform
Summary:
CompositingPrefs is only relevant for X11 standalone. It had some
"hacks" to make it not block Compositing on Wayland. Thus it was in
its current form not really useful.

Now all the functionality is provided through Platform with a default
implementation which is sensible for Wayland platforms.

The X11 standalone platform implements the new methods with the
Wayland checks removed.

In addition all calls to CompositingPrefs now go through the platform
directly and CompositingPrefs is completely dropped.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1576
2016-05-17 13:59:52 +02:00
Martin Gräßlin
c45942a70c Move requiresCompositing from Application to Platform
Summary:
This change reduces the windowing system specific code pathes. Instead
of checking whether we are on X11 or Wayland to decide whether
compositing is required, we just ask the Platform.

The default is true, only x11 standalone allows to not require
compositing.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1575
2016-05-17 13:59:32 +02:00
Martin Gräßlin
e73a86d420 Create screen edge through the Platform
Removes a diversion between X11 and Wayland. The base class Platform
creates an instance of class Edge with plugin implementations being
able to create a different type.

The X11StandalonePlugin does that and creates a WindowBasedEdge. For
this the implementation of WindowBasedEdge is moved from screenedges
into the plugin.

Unfortunately an ifdef is needed to make the screenedge test still
work as expected. This should be improved in future, e.g. have a good
way to load the platform plugin from the tests.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1419
2016-04-19 13:29:55 +02:00
Martin Gräßlin
248991223b Move glxbackend to x11 standalone plugin
Summary:
It's only needed by the standalone x11 variant. This allows us to
simplify the creation of the OpenGLBackend: it's created by the
platform plugin - we don't need custom complex logic.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1392
2016-04-15 07:46:02 +02:00
Martin Gräßlin
18939e17ed Move XRandrScreens to the x11/standalone plugin
By moving XRandrScreens the creation of screens gets simplified a lot
as there is no need to have windowing system specific init code. It all
just goes through the platform.

This also marks the point where the first X11 specific code is removed
from kwin_wayland.

Reviewers: #plasma, sebas

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1355
2016-04-12 08:04:16 +02:00
Martin Gräßlin
ee89f3f34f Add a very basic x11/standalone platform plugin
The plugin does not much. It's the most basic plugin we can have to
be loaded from kwin_x11.

Unlike the wayland platform plugins it gets installed to:
org.kde.kwin.platforms
2016-04-12 08:04:16 +02:00