On Wayland, a surface must be displayed the same way no matter how the
attached buffer is transformed. In order to guarantee that, we build the
surface-to-buffer matrix, which is used to compute the texture coords.
The surface-to-buffer matrix represents an affine transformation. Thus,
performing linear interpolation between texture coordinates won't end up
in corrupted rendered results. This is the main assumption that we make
during generation of contents window quads. After creating a sub-quad,
the new quad's texture coordinates are computed by interpolating between
the source quad's texture coords.
However, WindowQuad::makeSubQuad() makes a concrete assumption about the
order of texture coords, which might be false if the attached wayland
buffer is rotated 90 or 270 degrees.
This issue went unnoticed after merging the viewporter patches because
the developer who was working on it had been using primarily nested
kwin_wayland for testing purposes. And it appears like kwin schedules
full screen repaints even though it supports buffer age. It still needs
some investigation why that happens.
BUG: 428003
SurfaceInterface::inputIsInfinite() has been dropped. If the surface has
no any input region specified, SurfaceInterface::input() will return a
region that corresponds to the rect of the surface (0, 0, width, height).
While the new design is more robust, for example it's no longer possible
to forget to check SurfaceInterface::inputIsInfinite(), it has shown some
issues in the input stack of kwin.
Currently, acceptsInput() will return false if you attempt to click the
server-side decoration for a surface whose input region is not empty.
Therefore, it's possible for an application to set an input region with
a width and a height of 1. If user doesn't know about KSysGuard or the
possibility of closing apps via the task manager, they won't be able to
close such an application.
Another issue is that if an application has specified an empty input
region on purpose, user will be still able click it. With the new
behavior of SurfaceInterface::input(), this is no longer an issue and it
is handled properly by kwin.
Currently, Qt clients send two maximize requests separated by the
initial commit. From spec's perspective, this is totally fine, the
client should receive two configure events with "maximized" state.
But because changeMaximize() in XdgToplevelClient and setMaximized()
operate on two different maximize modes, the second maximize request
will trick kwin into thinking that the client should be restored.
If Xwayland has crashed, the Workspace will block stacking order updates
and start destroying all X11 clients.
Once stacking order updates are unblocked, the Workspace will mark the X
stacking order as dirty and create a new Xcb::Tree object.
We don't want to create that Xcb::Tree object because accessing it
after the XCB connection has been shut down will lead to a crash.
BUG: 427688
FIXED-IN: 5.20.1
VirtualKeyboard class does not implement the relevant VirtualKeyboard
protocol but rather implements the InputMethod protcol and can in theory
be used by other input method like e.g. ibus.
Make class name consistent with what it does to avoid confusion in
future.
For now only rename of main class is done and dbus service is kept as-is
to provide retro-compatibility, when input method protocol is
implemented fully, we can think of what to do wrt the dbus interface
later when we fully implement zwp_input_method_unstable_v1 protocol.
This change replaces the remaining usages of the old connect syntax with
the new connect syntax.
Unfortunately, there are still places where we have to use SIGNAL() and
SLOT() macros, for example the stuff that deals with d-bus business.
Clazy was used to create this change. There were a few cases that needed
manual intervention, the majority of those cases were about resolving
ambiguity caused by overloaded signals.
If the Xwayland executable can't be found, the whole session will die
because a criticalError() signal will be emitted.
This change replaces the criticalError() signal with a less severe
signal.
If the errorOccurred() signal has been emitted during the startup
sequence, kwin won't die and will just continue with spawning the
session process.
After splitting out the server part of KWayland into a separate repo,
all non-core protocol wrappers in KWayland::Client had become obsolete
and using them in new projects is highly discouraged.
QPointer is a really useful way to store a pointer over time.
It doesn't make have any value as a return value used by a short-lived
method.
There isn't a good copy constructor, it's effectively the same as
creating a new QWeakPointer reference that has to be cleaned up.
Testing if something is null is still the same. A new QPointer can be
made by the caller if it actually is needed.
Input handling is a very hot path called many times a frame, so it's
important to keep this light. focus() and at() are called a lot which
added up to slightly over 1% of CPU time when moving the mouse about.
The layer-shell protocol allows wayland clients to create surfaces that
can be used for building desktop environment components such as panels,
notifications, etc.
The support for the plasma-shell protocol will be dropped once plasma in
all its entirety is ported to the layer-shell protocol.
in XdgSurfaceClient setFrameGeometry is async,
so we can't rely on it having the final value immediately.
make setVirtualKeyboardGeometry a virtual.
in the implementation on setVirtualKeyboardGeometry
use requestedFrameGeometry() instead of frameGeometry()
If the Xwayland process has crashed due to some bug, the user should
still be able to start applications in Xwayland mode. There is no reason
to restart the whole session just to be able to launch some application
that doesn't have native support for Wayland.
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
If the Xwayland process crashes, it will bring down the entire session
together with itself. Obviously, we don't want that. At least, Wayland
clients should survive the crash.
This change refactors relevant X11 parts to handle Xwayland crashes in a
less fatal way.
In order to handle Xwayland crashes better, a pair of start() and stop()
methods had been introduced in the Xwayland class to allow starting and
stopping the Xwayland process at any moment.
If we detect that the Xwayland process has crashed, we will immediately
stop the Xwayland server, which in its turn will deactivate the socket
notifier and destroy all connected X11 clients. Unfortunately, a couple
of subtle changes in X11Client::releaseWindow() and Unmanaged::release()
had to be made to ensure that we are left with a valid state after the
Xwayland server has been stopped.
Currently, the trend is to get the coordinates of the hotspot and map it
to the device independent pixels at the call site.
This change makes the KXcursorSprite return the coordinates of the hotspot
in the device independent pixels to reduce the amount of duplicated code.
Kwin's VirtualDesktop saved a different configuration per X screen. This
messes up with a recent refactor of our startup as now we load
virtualdesktops before the X11 screen number is set and we load from the
group "Desktops-screen--1" then save to another place.
For a wayland session it doesn't make sense to have such a strong X
tie-in. We may as well just tidy this up.
Multihead has been deprecated for a decade. There is absolutely no way
Plasma supports it. Worst case if someone magically is using mutlihead
they just get syncronised virtual desktops.
BUG: 424571
In rare cases, Workspace::restoreFocus() may fail, for example when the
most recently activated client is about to be destroyed or unmapped.
If it happens that we cannot restore the focus, then mark the window in
FocusIn event as active.
CCBUG: 424223
If AbstractClient::setFrameGeometry() is called from a slot connected
directly to the frameGeometryChanged() signal, then is there a good
chance that kwin will fall into an infinite recursion. However, that's
the case with only X11 and internal clients.
The root cause of the infinite recursion is that both X11Client and
InternalClient compare the new geometry against the geometry before
update blocking. In order to fix the bug, we simply need to ensure that
updateGeometryBeforeUpdateBlocking() has been called before we start
emitting the frameGeometryChanged() signal.
Furthermore, a couple of tests were added to ensure that we won't hit
this subtle bug again.
Unfortunately, a0c4a8e766 has a major bug
where clients that track focus events may get confused by focusToNull().
One such a notable example is Dota 2. It tracks the focus events to
minimize itself after the keyboard focus has been lost as well stop
playing music while it's in background. So, when we call focusToNull(),
Dota 2 will receive a corresponding FocusOut event and ask the window
manager to minimize it. It doesn't really matter that the FocusOut
event is going to be followed by a FocusIn event because when a window
is minimized, kwin will activate the next one in the focus chain.
Since those issues can't be fixed from the window manager's side, this
patch partially reverts a0c4a leaving only the autotest.
BUG: 424223
FIXED-IN: 5.19.4