The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
Summary:
Removes over 100 lines of rather confusing code, implicitly introduces a
sharedEngine. Doesn't perform hide/show by moving a window offscreen.
As for the freeze, proving that EffectQuickView covers this case without
lots of extra C++ is an important pre-requisite for ever moving this
effect to a magic declarative API.
General code structure remains the same.
Test Plan: Opened present windows
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24240