Commit graph

9 commits

Author SHA1 Message Date
Vlad Zahorodnii
dd6d0b22cc Port software cursor to RenderLayer
Software cursor has always been a major source of problems. Hopefully,
porting it to RenderLayer will help us with that.

Note that the cursor layer is currently visible only when using software
cursor, however it will be changed once the Compositor can allocate
a real hardware cursor plane.

Currently, software cursor uses graphics-specific APIs (OpenGL and
QPainter) to paint itself. That will be changed in the future when
rendering parts are extracted from the Scene in a reusable helper.
2022-02-21 09:33:59 +00:00
Vlad Zahorodnii
0ad239a92d Fix mouse pointer disappearing after using zoom effect on X11
Currently, the Cursors::currentCursorChanged signal is wired to the
updateCursor() function which calls xcb_xfixes_hide_cursor() or
xcb_xfixes_show_cursor() depending if the cursor is hidden. However, the
currentCursorChanged signal can be emitted if the cursor changed, e.g. a
new pixmap attached, or its visibility status changes.

The zoom effect hides the pointer, but when user hovers ui elements, it
will most likely change and result in more than one xcb_xfixes_hide_cursor()
calls.

It appears like xcb_xfixes_hide_cursor() is implemented as a reference
counter, i.e. if xcb_xfixes_hide_cursor() is called two times, then you
must call xcb_xfixes_show_cursor() two times as well.

This change adds a dedicated signal to indicate whether the cursor is
hidden to avoid calling xcb_xfixes_hide_cursor() multiple times while
the screen is scaled.

BUG: 448537
2022-02-10 07:07:03 +00:00
Vlad Zahorodnii
e2a393ce2d Move utils.h file to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
293b2244ac Move xcbutils to utils directory 2022-01-25 16:56:33 +00:00
Vlad Zahorodnii
f027b979bc Mark cursor as rendered after finishing compositing cycle
Otherwise animated cursors won't work. Hopefully, this will fix pointer
input test.

It would be great to refactor cursor handling so it's simpler, it can be
done later.
2022-01-14 12:08:57 +00:00
Xaver Hugl
6a99bfd2f4 make software cursors work per output 2021-12-28 18:42:29 +00:00
Vlad Zahorodnii
ca1c72dd16 wayland: Fix cross cursor in Xwayland apps
Startup code in plasmashell was changed so xsetroot is not called
anymore, which is sort of fine.

Unfortunately (or not?), it exposed a bug in kwin. Cursor::x11Cursor()
only works in the standalone X11 session.

On Wayland, Cursor::x11Cursor() will return XCB_NONE which results in
seeing cross cursor when there should be arrow cursor.

This change moves xcb_cursor_t look up code from X11Cursor to the base
Cursor class. In hindsight, I would like to introduce a window manager
class where the xcb cursor and other x11 specific code can be moved in
the future for better encapsulation of platform-specific code.

CCBUG: 442539
2021-09-23 13:52:51 +00:00
Vlad Zahorodnii
1b2c7b248b Run clazy with qt-keywords fixit
In C++20, there will be emit() class member, which can conflict with the
emit keyword. Given that, there are plans to enable QT_NO_KEYWORDS by
default in the future.

See also
https://lists.qt-project.org/pipermail/development/2020-February/038812.html
2021-06-08 10:49:42 +03:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00
Renamed from cursor.cpp (Browse further)