This allows us to decouple effects more and reduce the number of random
odd build failures on freebsd. Besides that, it provides more fine
grained control over logging, for example, one could select log output
from some concrete effect, etc.
This may be problematic for certain client, e.g. firefox, and cause
input always reset after any key press. Also, sending reset on an
activate also does not match the text input v3 semantics.
zwp_input_method_v1 does not support generic double buffered event.
deleteSurroundingText need to be followed with done().
zwp_input_method_v1 preedit event order is preeditCursor,
preeditStyling, preeditString. To align it with text-input-v3 semantices,
send done() after receiving preedit_string() from input method.
Currently drag-and-drop doesn't work on FreeBSD because relevant input
parts of kwayland-server are not compiled there.
HAVE_LINUX_INPUT_H is set to 0 on FreeBSD because linux/input.h is in
/usr/local/include and check_include_file() doesn't look there.
Regardless of that, as FreeBSD developers pointed out, including
linux/input.h is the recommended way to get input event codes so let's
make it a hard dependency.
Currently, it's possible to have the case where the pointer input device
handler or the touch input device handler thinks that there's a focused
window, but the corresponding focused surface in wayland seat is unset,
because the pointer hovers the server side decoration.
If the server side decoration is destroyed, the input device handler will
fail to update wayland seat's focused surface.
In order to make pointer input device handler and touch input device
handler code more intuitive, this change makes focusUpdate() functions
ignore the decoration.
BUG: 411884
BUG: 440380
While finding this to be benficial when working on the activity
switcher I think it makes sense in general to keep focus on the
current client instead of potentially switching away.
KWin does not update activity status when setting `_KDE_NET_WM_ACTIVITIES`
to nullUuid outside of KWin, which causes "All Activities" not working
as expected for KWindowSystem.
`X11Client::activityList` is not kept in sync with
`AbstractClient::m_activityList`. Move `m_activityList` from private to
protected, and use it in `X11Client::readActivities`
BUG: 440496
They are used only by InternalClient. AbstractClient doesn't need to
handle the destruction of DecorationBridge because its lifetime matches
kwin's lifetime.
Currently, if a window switches between SSD and CSD, it is possible to
encounter a "corrupted" state where the server-side decoration is wrapped
around the window while it still has the client-side decoration.
The xdg-decoration protocol fixes this problem by saying that decoration
updates are bound to xdg_surface configure events.
At the moment, kwin sort of applies decoration updates immediately. With
this change, decoration updates will be done according to the spec.
If the compositor wants to create a decoration, it will send a configure
event and apply the decoration when the configure event is acked by the
client. In order to send the configure event with a good window geometry
size, kwin will create the decoration to query the border size but not
assign it to the client yet. As is, KDecoration api doesn't make
querying the border size ahead of time easy. The decoration plugin can
assign arbitrary border sizes to windows as it pleases it. We could change
that, but it effectively means starting KDecoration3 and setting existing
window deco ecosystem around kwin on fire the second time, that's off the
table.
If the compositor wants to remove the decoration, it will send a
configure event. When the configure event is acked and the surface is
committed, the window decoration will be destroyed.
Sync'ing decoration updates to configure events ensures that we cannot
end up with having both client-side and server-side decoration. It also
helps us to fix a bunch of geometry related issues caused by creating
and destroying the decoration without any surface buffer attached yet.
BUG: 445259
Many effects use the stacking order property of the effects handler in
their constructors. This means that windows should have compositing
setup by the time effects are loaded.
After changing how binary effect plugins are loaded, i.e. not queueing
loading effects, but loading them immediately, some effects broke
because the effects handler is created before windows setup compositing.
This change attempts to fix those effects by rearranging compositor
startup code so windows setup compositing first, then create the effects
pointer.
move() and resize() functions are not convenience helpers around the
moveResize() function. They communicate what kwin wants to see after the
corresponding change is applied. It's needed to make asynchronous
geometry updates work.
This change replaces a moveResize() during XdgToplevelClient
initialization with explicit move() and resize() function calls instead,
so it's more clear what the expected end result is.