Commit graph

95 commits

Author SHA1 Message Date
Martin Gräßlin
0c92e1f30c Use translucent/dialogs/background elements where possible
In effects it's obvious that compositing is enabled, so specifying the
translucent element is no problem.

In tabbox a context property "compositing" is injected which decides
whether "translucent" or "opaque" elements should be used. Here the
translucent elements are only used if the Blur effect is available - for
this a new Effect::Feature Blur is introduced and in addition it is
tested whether the theme provides the translucent element.

Also the masking is adjusted to ensure that only the shadow is not
blurred.

Reason for this change is that Plasma theme seems not always to pick up
whether compositing is used when used from inside KWin. It does not cover
the Desktop Change OSD which uses PlasmaCore.Dialog and there we cannot
(yet) inject that we use compositing.

Overall I'm quite unhappy with this patch and I do hope we can fix it in
the proper place in the lifetime of 4.10 and revert this patch.

CCBUG: 311995
REVIEW: 108438
2013-01-30 15:14:54 +01:00
Martin Gräßlin
18cccad806 Introduce a templated animationTime overload for the KConfigXT case
This method can be used to get the animationTime in case a configuration
class generated through KConfigXT is used. In general the configuration
stores the magic value 0 for a property "duration". This magic value
indicates that a hard-coded default value should be used.

So the common logic to test the stored value for 0 and then either pass
the stored value or the default value to animationTime is encapsulated
in this method in a generic way.

A MyEffect can use it in the following way:
animationTime<MyEffectConfig>(200);

BUG: 310646
FIXED-IN: 4.10
REVIEW: 107460
2012-11-25 20:19:31 +01:00
Martin Gräßlin
b2512b1479 Increase KWIN_EFFECT_API_VERSION_MINOR for 4.10 2012-11-22 12:49:22 +01:00
Casian Andrei
01adbe6dc5 Implement color correction (per output)
Add an option to kcmcompositing in the 'Advanced' tab, to enable or
disable color correction. It is specified that it's experimental and it
needs Kolor Manager.

Before painting for a particular screen, ColorCorrection::setupForOutput
should be called.

A screen property is added for WindowPaintData.

In kwinglutils, The fragment shaders are intercepted before being
compiled and they get a couple of lines of code inserted in order to do
the color correction. This happens only when color correction is enabled, of
course.

For D-Bus communication with KolorServer, everything is async.

The implementation basically manages a set of color lookup tables for
different outputs and for different window regions. These are taken via
D-Bus. Each lookup table has around 700 KB.

This commit reintroduces the changes from the former merge with the
"color2" branch. In this form, it can be easily reverted.

REVIEW: 106141
2012-11-13 22:47:09 +02:00
Casian Andrei
a46d247702 Revert "Merge branch 'color2'"
This merge is incomplete and it does not include the review number of
the associated review request. It should have been pushed as a single
commit, because the merged commits were not intended to be published in
their form.

This reverts commit dcba90263069a221a5489b1915c5cf1ca39d090c, reversing
changes made to 50ae07525c7fde07794e7548c3d6e5a69cb1a89d.

Conflicts:
	kwin/scene_opengl.cpp
	kwin/scene_opengl.h
2012-11-13 22:19:32 +02:00
Martin Gräßlin
9308028fa4 Decoration can announce whether it currently requires an alpha channel
A decoration can provide the AbilityAnnounceAlphaChannel in addition to
AbilityUsesAlphaChannel. If this ability is provided the decoration can
enable/disable the use of the alpha channel through setAlphaEnabled().

The base idea behind this mechanism is to be able to tell the compositor
that currently alpha is not needed. An example is the maximized state in
which the decoration is fully opaque so that there is no need to use the
translucency code path which would render all windows behind the deco.

In addition also the blur effect honors this setting so that behind a
known opaque decoration no blurring is performed.

Oxygen is adjusted to disable translucency in maximized state and Aurorae
is adjusted to allow themes to enable/disable translucency. For Plastik
translucency and with that also blurring is disabled.

REVIEW: 106810
2012-11-09 10:36:43 +01:00
Kai-Uwe Behrmann
479be668d7 Merge branch 'color2'
Conflicts:
	kwin/libkwineffects/kwinglplatform.cpp
2012-11-07 23:54:18 +01:00
Fredrik Höglund
bb9f59a89c kwin: Use xcb to optimize damage event handling
Use XDamageReportNonEmpty instead of XDamageReportRawRectangles.

In XDamageReportNonEmpty mode the server generates a single damage
event when the damage state transitions from not-damaged to damaged.
When the compositor is ready to paint the screen, it requests the
damage region for each window and resets the state to not-damaged.

With XCB we can request the damage regions for all windows in a
single roundtrip, making this the preferred mode.

This should reduce the number of wakeups and the time spent
processing damage events between repaints.
2012-11-07 22:17:14 +01:00
Martin Gräßlin
e962fd9ce2 Typo--
SVN_SILENT
2012-10-12 08:43:34 +02:00
Martin Gräßlin
6d2dfe06e7 Introduce dedicated OpenGL1 and OpenGL2 compositing types
The CompositingType enum turns into flags and two new values are
introduced: OpenGL1Compositing and OpenGL2Compositing.

Those new values are or-ed to OpenGLCompositing so that a simple check
for the flag OpenGLCompositing works in case of one of those two new
values. To make the generic check for OpenGL compositing easier a method
in EffectsHandler is introduced to just check for this.

The scenes now return either OpenGL1Compositing or OpenGL2Compositing
depending on which Scene implementation. None returns OpenGLCompositing.
2012-09-29 15:33:57 +02:00
Casian Andrei
2afa88a889 CC: int instead of qint32 2012-08-24 17:08:11 +03:00
Casian Andrei
a417888b0e Implement color correction support
The implementation consists of a class in libkwineffects.

There are some slight modifications in the compositor. Regions for
different outputs are drawn at different times.

Currently only per output color correction is implemented. However, the
grounds are prepared for implementing per window color correction
easily.

The ColorCorrection class needs to communicate via D-Bus with a KDED
module, KolorServer, which is a part of KolorManager.

The only visible part for the user consists of a check box in the
advanced tab for the compositing KCM.

The actual correction is done by injecting a piece of code in the
fragment shader, code that does a 3D lookup into a special color lookup
texture. The data for these textures is obtained from KolorServer. All
D-Bus calls are async.
2012-08-20 20:37:25 +03:00
Martin Gräßlin
c7262e8bd3 Getter/setters for opacity, saturation and brightness in WindowPaintData
The public member variables for opacity, saturation and brightness
are removed in favor for getter and setters. The variables are
moved into a private class. Those are now qreal instead of double.

To make usage inside the effects easier a multiply method is added
which multiplies the current value with passed in factor and returns
the new value in a functional programming style.

This commit is the top-most of a patch series to refactor
ScreenPaintData and WindowPaintData. Other related commits are:
* 0811772
* ebdc7ec
* 2c8dd8d
* 7699726
* 68e0201
* 611cb09

REVIEW: 105141
BUG: 303314
FIXED-IN: 4.10
2012-07-19 18:25:48 +02:00
Martin Gräßlin
f723f132ca Drop support for explicit contents opacity from WindowPaintData
No effect has ever made use of contents opacity. Which means it
is not needed. Removing means faster effects as we used to
multiply the value (always 1.0) with the opacity in each frame
for each window.
2012-07-19 18:25:03 +02:00
Martin Gräßlin
dd067b075b Split out common part of ScreenPaintData and WindowPaintData
New common d-pointered class PaintData is added which cannot
be instantiated.
2012-07-19 18:25:03 +02:00
Martin Gräßlin
a2b0d42916 Replace translation by QVector3D in Screen/Window PaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
0eff12eb92 Use QGraphicsScale for scale information in ScreenPaintData 2012-07-19 18:25:03 +02:00
Martin Gräßlin
966047ccd2 Replace custom RotationData with QGraphicsRotation 2012-07-19 18:25:03 +02:00
Martin Gräßlin
30bb8be037 Add activity support to Workspace Script Wrapper and Effects
New properties for the current activity and the available
activities plus related signals in scripts. Signals added to
effects.

BUG: 302060
FIXED-IN: 4.9.0
2012-06-24 18:35:56 +02:00
Thomas Lübking
a332bf183b add desktopChanged signal to effects that carries the optionally changing widget
CCBUG: 213847
FIXED-IN: 4.9
2012-05-03 22:56:27 +02:00
Thomas Lübking
3a6095726e Only reserve required electric borders for ElectricAlways
CCBUG: 293011
REVIEW: 104073
2012-05-03 19:48:20 +02:00
Thomas Lübking
590d9b42d8 restrict animationeffect repaints
REVIEW: 103932
2012-05-03 17:52:49 +02:00
Thomas Lübking
ab86f0e837 add screen inversion through XF86VidModeSetGammaRamp or XRRSetCrtcGamma
use opengl invert effect as fallback

REVIEW: 104371
2012-04-17 21:11:03 +02:00
Martin Gräßlin
875df96143 Fix exporting of EffectWindowList to scripts 2012-03-12 21:37:42 +01:00
Martin Gräßlin
d0beb0b9a2 Make some EffectsHandler methods scriptable 2012-03-12 21:37:41 +01:00
Martin Gräßlin
a8d3732240 Adding properties to EffectsHandler 2012-03-12 21:37:41 +01:00
Martin Gräßlin
3af37460f8 Make minimize EffectWindows work through scripting 2012-03-12 21:37:41 +01:00
Martin Gräßlin
98dd3ead43 Make some EffectWindow methods scriptable 2012-03-12 21:37:41 +01:00
Martin Gräßlin
8a74ad380c Some more properties for EffectWindow 2012-03-12 21:37:41 +01:00
Martin Gräßlin
e3aaf017c0 Make EffectWindow's activities available to scripts 2012-03-12 21:37:41 +01:00
Martin Gräßlin
5c02d0e41b Define Q_PROPERTIES for EffectWindow 2012-03-12 21:37:40 +01:00
Martin Gräßlin
2007a7eab8 Use namespaced parameters in signals
Required to get scripting bindings working.
2012-03-12 21:37:40 +01:00
Montel Laurent
b8478624aa Fix warning 2012-03-02 13:58:39 +01:00
Thomas Lübking
d73f2f25ab Revert "restrict AnimationEffect repainting"
Fun with git/rebase ...

This reverts commit ff167657282c8e424984155018a4f4113870c34f.
2012-02-12 17:34:47 +01:00
Thomas Lübking
39fb788103 restrict AnimationEffect repainting
BUMPs Effect API to 183
2012-02-12 17:29:01 +01:00
Philipp Knechtges
239d5757f2 kwin: move/resize events shall not force a repaint of all layers
This patch adds a new function Toplevel::addLayerRepaint, that in contrast
to addWorkspaceRepaint does not invalidate every blur texture cache that
overlaps with that region. As the name suggests it rather invalidates the
to the window associated layer at that position. This is especially useful
in the case of move/resize events in combination with oxygen-transparent,
where the altered window is almost always the topmost window and the blur
texture cache of the windows underneath are unchanged.

For the case of fully opaque windows the behaviour of addLayerRepaint
and addWorkspaceRepaint should be same.

REVIEW: 103906
2012-02-12 16:57:12 +01:00
Thomas Lübking
85635dd485 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:30:22 +01:00
Thomas Lübking
bf88ec09ac Revert "fix tabbing"
pushed out of branch, not master - leading to absent revision, found hash collision??

This reverts commit 94b2ad7b85801e37e2df4671cdc4f26b6d7e5506.
2012-02-11 16:29:14 +01:00
Thomas Lübking
d245035a17 fix tabbing
BUG: 290959
BUG: 265160
BUG: 229292
BUG: 238279
BUG: 290758
BUG: 222831
BUG: 278275
BUG: 245747
BUG: 230000

BUG: 253697
BUG: 230570
BUG: 265977
BUG: 225337
BUG: 225339

REVIEW: 103855
2012-02-11 16:01:41 +01:00
Philipp Knechtges
ba39d1f917 kwin:remove PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_WITHOUT_FULL_REPAINTS
paintSimpleScreen can handle the affected effects now.

REVIEW: 103827
2012-02-09 14:52:25 +01:00
Martin Gräßlin
128ab01c8f Use invoke method for addRepaint* methods
REVIEW: 103567
2012-01-27 08:28:37 +01:00
Martin Gräßlin
a38faa4329 Add visibleInClientGroup property 2012-01-27 08:25:21 +01:00
Martin Gräßlin
20add1c656 Add property shaped for hasOwnShape method
Inclusive notify signal.
2012-01-27 08:24:15 +01:00
Martin Gräßlin
bfdcbe60f5 Turn isManaged and isDeleted into properties on Toplevel
Property invokes virtual methods returning false by default. Deleted
reimplements the isDeleted and returns true. Client returns true for
isClient. Method is not called isManaged as this is already used
inside Client.
2012-01-27 08:21:53 +01:00
Martin Gräßlin
18f64bd36d Use invokeMethod for closeWindow 2012-01-27 08:21:52 +01:00
Martin Gräßlin
a348df0d34 Use properties in EffectWindow where possible instead of inheritance
If possible use the property to Toplevel or Client instead of the
pure virtual methods. This makes it easier to get a stable ABI.
Adding new methods to the class no longer requires to add a pure
virtual method.

From a performance point of view this change should not matter.
Most EffectWindow methods are not invoked during the repaint chain.
But only in response to an event like a window got added. There the
overhead does not really matter as well the previous implementation
made strong use of dynamic casts which are also not knwon for being
very fast.
2012-01-27 08:21:52 +01:00
Martin Gräßlin
3c59983589 EffectWindow becomes a QObject 2012-01-27 08:21:52 +01:00
Thomas Lübking
d845b60c6c change geometry w/o compositor restart
This possibly fails on some (older?) ati chip/driver combos
-> Waiting for bugreports

REVIEW: 103246
2012-01-24 22:27:15 +01:00
Philipp Knechtges
050d991cb1 kwin: simplifying paintSimpleScreen
This patch reduces the number of QRegion and WindowQuadList operations
by drawing the opaque and translucent parts of the window within the
same bottom to top pass.

REVIEW: 103671
2012-01-11 18:04:28 +01:00
Thomas Lübking
d3331eed9c export the baseincrement size to the effectwindow and utilize it in the windowgeometry effect
BUG: 283518
REVIEW: 103033
FIXED-IN: 4.8
2011-11-03 21:49:20 +01:00