Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.
Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.
However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.
Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
We use the PMF syntax so the isValid() check is unnecessary as the
compiler will notify about wrong signal at compile time. It makes
writing autotests feel less boilerplaty.
The .clang-format file is based on the one in ECM except the following
style options:
- AlwaysBreakBeforeMultilineStrings
- BinPackArguments
- BinPackParameters
- ColumnLimit
- BreakBeforeBraces
- KeepEmptyLinesAtTheStartOfBlocks
Occasionally, I see complaints about the file organization of kwin,
which is fair enough.
This change makes the source code more relocatable by removing relative
paths from includes.
CMAKE_CURRENT_SOURCE_DIR was added to the interface include directories
of kwin library. This means that as long as you link against kwin target,
the real location of the source code of the library doesn't matter.
With autotests, things are not as convenient as with kwin target. Some
tests use cpp files from kwin core. If we move all source code in a src/
directory, they will need to be adjusted, but mostly only in build
scripts.
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
Summary:
This change triggers a fade out animation when the mouse is moved over
the OnScreenNotification, thus revealing the windows underneath. When
moving the mouse out of the OnScreenNotification it gets faded in again.
This is useful for various cases, e.g. when picking a color and the pixel
one wants to pick is underneath the notification, or when trying to kill
a window...
Test Plan: Manual testing in nested setup
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3964
Summary:
Recently we noticed that there are multiple areas where KWin needs to
inform the user about how to operate. Examples are:
* Screenshot
* ColorPicker
* Pointer constraint enabled
* Pointer constraint about to be removed
* Kill Window
For Screenshot and ColorPicker we used an EffectFrame to render it. But
this is not an optimal solution as it's lacking many features we would
need. We cannot properly use it from within KWin core, we cannot
implement features like hide on mouse over, etc. etc.
This change introduces an OnScreenNotification which supports:
* showing an icon
* showing a message
* timeout
It is Qml styled, so that it can be easily adjusted. This is a big
improvement over the EffectFrame solution. The Qml file creates a Plasma
Dialog of type OSD. Thus KWin places it like the normal OSD windows and
also looks kind of similar. In the case of KWin the focus is more on the
message, than an icon, so the icon is placed left of the text.
While the OnScreenNotification is supposed to be used like a singleton,
it doesn't use the KWin singleton pattern. Instead a small wrapper
namespace OSD is introduced which provides a convenient API for KWin
internal areas to show/hide the notification. By not using the KWin
singleton pattern, the OnScreenNotification does not depend on any other
parts of KWin and can be easily unit-tested.
A few features are still missing and will be added in further commits:
* hide-out on mouse over
* optional skip close animation (needed for screenshot)
* X11 support (not that important as it's mostly for Wayland features)
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3723