Summary:
Rotation in the past was not working in the DRM backend reliable. Now on 5.17
it even freezes the KWin session, so for now we need to just disable it trying.
Test Plan:
Tried to change Rotation with KScreen. Nothing happened but session was still
usable afterwards.
Reviewers: #kwin
Subscribers: ngraham, jriddell, bshah, zzag, apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24112
In file included from /build/src/kwin-5.16.90/plugins/platforms/hwcomposer/hwcomposer_backend.cpp:21:
/build/src/kwin-5.16.90/plugins/platforms/hwcomposer/hwcomposer_backend.h:58:11: error:
'QSize KWin::HwcomposerOutput::pixelSize() const' marked 'override', but does not override
58 | QSize pixelSize() const override;
| ^~~~~~~~~
Fixes dbb2cede08
Reviewed-by: Bhushan Shah <bshah@kde.org>
Summary:
EffectQuickView/Scene is a convenient class to render a QtQuick
scenegraph into an effect.
Current methods (such as present windows) involve creating an underlying
platform window which is expensive, causes a headache to filter out
again in the rest of the code, and only works as an overlay.
The new class exposes things more natively to an effect where we don't
mess with real windows, we can perform the painting anywhere in the view
and we don't have issues with hiding/closing.
QtQuick has both software and hardware accelerated modes, and kwin also
has 3 render backends. Every combination is supported.
* When used in OpenGL mode for both, we render into an FBO export the
texture ID then it's up to the effect to render that into a scene.
* When using software QtQuick rendering we blit into an image, upload
that into a KWinGLTexture which serves as an abstraction layer and
render that into the scene.
* When using GL for QtQuick and XRender/QPainter in kwin everything is
rendered into the internal FBO, blit and exported as an image.
* When using software rendering for both an image gets passed directly.
Mouse and keyboard events can be forwarded, only if the effect
intercepts them.
The class is meant to be generic enough that we can remove all the
QtQuick code from Aurorae.
The intention is also to replace EffectFrameImpl using this backend and
we can kill all of the EffectFrame code throughout the scenes.
The close button in present windows will also be ported to this,
simplifiying that code base.
Classes that handle the rendering and handling QML are intentionally
split so that in the future we can have a declarative effects API create
overlays from within the same context. Similar to how one can
instantiate windows from a typical QML scene.
Notes:
I don't like how I pass the kwin GL context from the backends into the
effect, but I need something that works with the library separation. It
also currently has wayland problem if I create a QOpenGLContext before
the QPA is set up with a scene - but I don't have anything better?
I know for the EffectFrame we need an API to push things through the
effects stack to handle blur/invert etc. Will deal with that when we
port the EffectFrame.
Test Plan: Used in an effect
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24215
Summary:
Currently each managed X11 client is represented with an instance of
Client class, however the name of that class is very generic and the
only reason why it's called that way is because historically kwin
was created as an x11 window manager, so "Client" was a sensible choice.
With introduction of wayland support, things had changed and therefore
Client needs to be renamed to X11Client in order to better reflect what
that class stands for.
Renaming of Client to X11Client was agreed upon during the last KWin
sprint.
Test Plan: Compiles, the test suite is still green.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24184
Summary:
Lot of mobile devices, as well as tablet devices use the DSI connector,
for internal screens. This is more common in ARM devices, so consider
them as internal display as well.
Test Plan: checked on the device with DSI screen, it was considered internal
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24209
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23589
Summary: wl-shell is deprecated and its support was dropped in kwin.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23563
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.
This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, davidedmundson, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23618
Summary:
In some environemnts it is possible that udev detection of primary GPU
fails and it picks the first available card (normally card0). But it is
not desired, and it would be required to use different card (card1).
Introduce environment variable, which when used, will make it possible
to use different card node then one selected by udev.
You can use it like KWIN_DRM_DEVICE_NODE=/dev/dri/card1 kwin_wayland
Test Plan: Tested on the device where card0 was not usable for kms, but card1
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24051
We have lots of inconsistency at the moment in CMakeLists.txt files. Most
of it is due to kwin being a very old project. This change hopefully fixes
all of it.
Summary:
We repeat quite a lot of code that finds an output by xcb_window_t and
translates global X11 screen coordinates to output coordinates.
Test Plan: Compiles.
Reviewers: #kwin, gladhorn
Reviewed By: #kwin, gladhorn
Subscribers: gladhorn, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23947
Summary:
This patch further refines output management.
We go now through AbstractWaylandOutput virtual functions to enable and
disable outputs.
Dpms changes and enablement switches use separate code paths at start in the
Drm backend code since they are similar but not the directly same. Common code
is shared though, functions are renamed accordingly.
Asserts have been put in place to better understand and check the control
flow. A seemingly unnecessary call to DrmOutput::pageFlipped on reactivation
after Vt switch has been removed to allow for that.
In future patches we need to look additionally at the legacy mode switching
code path which was and is still not working and better handling of the
current monitor Dpms state. For example a monitor being switched off is not
properly acted on and the workspace still expanded.
Test Plan:
With one and two monitors:
* Dpms off/on
* Vt switches
* Screen disable/enable
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23600
Summary:
Make it more explicit what the relation is between Wayland and XDG objects
existing and enablement:
The ouput is enabled if and only if Wayland and XDG output objects exist.
We can simplify the code by replacing checks on the outputs with checking
the current enablement value.
Test Plan: Wayland nested and virtual backends.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23553
Summary:
This lifts the enablement code for outputs from the DRM backend to Platform
allowing other Wayland backends in the future to use this interface as well.
To do that we also create some helper functions on Platform level and have to
spill some KWayland classes into AbstractOutput what motivates a further split
of Platform into a Wayland child class like for AbstractOutput.
Test Plan: Disabled and enabled an output in DRM session.
Reviewers: #kwin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23545
Summary:
Since we now use in the backends the OutputDeviceInterface for output data
all access must be complete before the Wayland server goes down. For that
introduce a new function to prepare shutdown in the backends.
While at it also remove the output deletion, since they get deleted through
Qt's object system leading to crashes on double free.
Test Plan: Shutdown works without seg faults in the Drm backend.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23602
Summary:
Switch to Q_ASSERT in order to make code a bit more consistent. We have
places where both assert and Q_ASSERT are used next to each other. Also,
distributions like Ubuntu don't strip away assert(), let's hope that
things are a bit different with Q_ASSERT.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: romangg, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23605
Summary:
With f013a4369c, cd6b69a4d2, d960be4b3f and edb200f6bc all possible
backends of a Wayland session have been ported to using the internal functions
of AbstractWaylandOutput's for managing outputs.
This removes the alternative code path used before in these backends, what
simplifies the code and is also a prerequisite to removing the Screens global
in the future.
Reviewers: #kwin, apol, zzag
Reviewed By: #kwin, apol, zzag
Subscribers: apol, kwin
Tags: #kwin
Maniphest Tasks: T11459, T11098
Differential Revision: https://phabricator.kde.org/D23485
Summary:
Get the physical size directly from the always available output device
interface instead of saving an additional copy in the abstract wayland
output class.
There is some ambiguity with orientation and naming that needs to be
cleaned up when output orientation is reworked.
Test Plan: Nested Wayland, Drm, virtual backends tested.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23496
Summary:
Get the pixel size directly from the always available output device
interface instead of saving an additional copy in the backends.
Test Plan: Nested Wayland, Drm, virtual backends tested.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23495
Summary:
Create output devices in virtual backend. For that the setVirtualOutputs call
can only come after the Wayland server has been initiliazied such that the
display exists to create the output and output device interfaces. Tests have
been adjusted for that.
Test Plan:
```
98% tests passed, 3 tests failed out of 148
Total Test time (real) = 362.97 sec
The following tests FAILED:
33 - kwin-testInternalWindow (Failed)
39 - kwin-testPointerInput (Failed)
101 - kwin-testMoveResize (Failed)
```
Failing of these tests looks unrelated to the change.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23477
Summary:
Since all Wayland session backends now use the same structure of
AbstractWaylandOutput we can create output devices like in the DRM backend.
First let us do this for Wayland nested sessions.
Test Plan: Manually with output-count 1 and 2. Outputs are correctly shown in KScreen.
Reviewers: #kwin
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11140, T11459
Differential Revision: https://phabricator.kde.org/D23473
Summary:
With 1a11abc821 X11 standalone plugin uses the AbstractOutput interface for
managing its outputs. In there the refresh rate is stored in 1/μs.
Test Plan: currentRefreshRate() provides correct rate.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23265
Summary:
There is no point in using quint32 and casting back and forth in numerous places.
Fix a bunch of compiler warnings that we implicitly cast between signed and unsigned.
This makes things consistent with what we get from libinput.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: zzag, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23086
Summary:
This patch is a first take at splitting up of the Compositor class into
Wayland and X11 child classes.
In this first patch we mostly deal with setup and teardown procedures.
A future goal is to further differentiate the compositing part itself too.
Test Plan: Manually X from VT and Wayland nested. Autotests pass.
Reviewers: #kwin
Subscribers: sbergeron, anthonyfieroni, zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22195
Summary:
So far we were following a bit unique and rare doxygen comment style:
/**
* Contents of the comment.
**/
Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.
/**
* Contents of the comment.
*/
Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.
This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22812
Summary:
kwin(28512) QPainter::begin|QPainter::QPainter|KWin::Decoration::Renderer::renderToImage QPainter::begin: Paint device returned engine == 0, type: 3
kwin(28512) QPainter::setRenderHints|QPainter::setRenderHint|KWin::Decoration::Renderer::renderToImage QPainter::setRenderHint: Painter must be active to set rendering hints
kwin(28512) QPainter::setWindow|KWin::Decoration::Renderer::renderToImage|?KWinX11Platform.so? QPainter::setWindow: Painter not active
kwin(28512) QPainter::setClipRect|KWin::Decoration::Renderer::renderToImage|?KWinX11Platform.so? QPainter::setClipRect: Painter not active
Test Plan: seems to happen on startup, at least (when restarting kwin)
Reviewers: graesslin, zzag
Reviewed By: zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9014
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.
The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.
Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.
A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!
The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.
The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, apol, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22371
Summary:
Position and most importantly scaling will likely be the same on the next run,
This saves a flicker round at startup when scaling is different of 1 initialising the view at 1 then jumping at whatever the user requested.
Test Plan: Restarted my system several times
Reviewers: #kwin, #plasma, romangg
Reviewed By: #kwin, #plasma, romangg
Subscribers: davidedmundson, zzag, romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22292
Summary:
QImage::byteCount() was deprecated in Qt 5.10. It is advised to use
QImage::sizeInBytes() method instead.
Reviewers: #kwin, apol
Reviewed By: apol
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22355
Summary:
QRegion::rects was deprecated in Qt 5.11. It is advised to use begin()
and end() methods instead.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22353
Summary:
To streamline Compositor code more remove the composite reset timer. The two
times it was used we can either use a singleshot timer instead or connect the
call to a different signal in the X11 backend.
Long term goal is to have a well structured init of the Compositor such that
we can call directly instead.
Test Plan: Manually in X and Wayland nested session.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11071
Differential Revision: https://phabricator.kde.org/D22270
Summary:
The new class is responsible for parsing EDID blobs. It has pretty
straightforward API: you hand blob data to the constructor and after
that you're ready to query parsed data, e.g. physical size, etc.
The main reason to extract EDID parsing code into a class is to clean up
drm_output.cpp a bit.
Test Plan: Compiles, the DRM platform still works.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D22211
Summary:
The color correction manager doesn't make any specific assumptions about
underlying platform, e.g. whether it's x11, etc. The platform just
has to be capable of setting gamma ramps. Given that, there are no any
significant technical blockers for making this feature work on x.
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, davidedmundson, romangg
Subscribers: romangg, neobrain, GB_2, filipf, davidedmundson, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21345
Summary:
Represent outputs in the X11 session via AbstractOutput. For that we
move all Wayland specific parts of AbstractOutput into a new subclass
AbstractWaylandOutput and let the outputs of our Wayland backends inherit
from there.
This should allow us to get rid of the Screens class later on.
Test Plan: Manually in X session.
Reviewers: #kwin, zzag, davidedmundson
Reviewed By: #kwin, zzag, davidedmundson
Subscribers: ngraham, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19208
Summary:
To homogenize our backends and as another step to remove the Screens class
use the AbstractOutput class in the windowed X11 backend.
Test Plan: Manually in X session.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19207
Summary:
To homogenize our backends and as another step to remove the Screens class
use the AbstractOutput class in the framebuffer backend.
Test Plan: Manually on VT enforcing the framebuffer backend.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19199
Summary:
So far KWin didn't send axis_source, axis_discrete, and axis_stop. Even
though most of those events are optional, clients need them to work as
expected. For example, one needs axis_source and axis_stop to implement
kinetic scrolling; Xwayland needs axis_discrete to prevent multiple
scroll events when the compositor sends axis deltas greater than 10, etc.
BUG: 404152
FIXED-IN: 5.17.0
Test Plan:
* Content of a webpage in Firefox is moved by one line per each mouse
wheel "click";
* Scrolled gedit using 2 fingers on GNOME Shell, sway, and KDE Plasma;
in all three cases wayland debug looked the same (except diagonal scroll
motions).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19000
Summary:
Returning a reference to a value on the stack is broken.
This caused kwin_wayland to crash in openQA with a nullptr deref.
BUG: 407199
Test Plan: Only build tested.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D21085
Summary:
Every time a display gets connected/disconnected, every output will be
reinitialized. We don't really need to reset the scaling to 1 every time
we don't know, especially since the setting has been set voluntarily.
Test Plan: When I disconnect the external display, my laptop doesn't fallback to scale=1.
Reviewers: #plasma, apol
Reviewed By: apol
Subscribers: davidedmundson, ngraham, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D20521
Summary:
This is the initial implementation of a DRM backend based on the EGLDevice,
EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using
their proprietary driver. The new backend will be used if the environment
variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to
create an EGLDevice based on the DRM device currently in use and create
EGLOutputs and EGLStreams for any attached displays. These are used to control
presentation of the final composited frame. Additionally, it will register the
wl_eglstream_controller Wayland interface so that native EGL windows created by
clients can be attached to an EGLStream allowing buffer contents to be shared
with the compositor as a GL texture.
At this time there are two known bugs in the NVIDIA driver's EGL implementation
affecting desktop functionality. The first can result in tooltip windows drawn
by plasmashell to contain incorrect contents. The second prevents KWayland from
being able to query the format of EGLStream-backed buffers which interferes
with the blur effect. Fixes for both of these are currently in development and
should appear in an upcoming NVIDIA driver release.
Additionally, hardware cursors are currently not supported with this backend.
Enabling them causes the desktop to intermittently hang for several seconds.
This is also likely a bug in the NVIDIA DRM-KMS implementation but the root
cause is still under investigation.
Test Plan:
On a system with an NVIDIA graphics card running a recent release of their
proprietary driver
* Ensure the nvidia_drm kernel module is loaded with the option "modeset=1"
("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y")
* Ensure EGL external platform support is installed
https://github.com/NVIDIA/eglexternalplatform
* Ensure KWin was build with the CMake option
KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default)
* Start a plasma wayland session with the environment variable
KWIN_DRM_USE_EGL_STREAMS set
* Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL
driver is in use (as opposed to Mesa / llvmpipe).
* Desktop should be fully functional and perform smoothly.
Reviewers: #kwin, romangg, davidedmundson
Reviewed By: #kwin, romangg, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18570
Summary:
Currently there is no any good reason for keeping ScopedDrmPointer;
providing our own deleter for QScopedPointer would make more sense.
Given that we already have type that acts as a scoped pointer for drm
objects we can improve it a bit and make simpler, e.g.
DrmScopedPointer<drmModeConnector> connector;
is much simpler than
ScopedDrmPointer<_drmModeConnector, &drmModeFreeConnector> connector;
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: apol, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19905
Summary:
Otherwise it thinks outputs couldn't be created and it leaves.
Problem is that after this fix it crashes when it actually does things with:
kwin_wayland: /home/apol/devel/frameworks/kwin/composite.cpp:646: void KWin::Compositor::aboutToSwapBuffers(): Assertion `!m_bufferSwapPending' failed.
Test Plan: As said, it proceeds correctly and crashes elsewhere
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19921
Summary:
The NVIDIA implementation of glXSwapBuffers will, by default, queue up
to two frames for presentation before blocking. KWin's compositor,
however, assumes that calls to glXSwapBuffers will always block until
the next vblank when rendering double buffered. This assumption isn't
valid, as glXSwapBuffers is specified as being an implicit glFlush,
not an implicit glFinish, and so it isn't required to block. When this
assumption is violated, KWin's frame timing logic will
break. Specifically, there will be extraneous calls to
setCompositeTimer with a waitTime of 0 after the non-blocking buffer
swaps, dramatically reducing desktop responsiveness. To remedy this,
a call to glXWaitGL was added by Thomas Luebking after glXSwapBuffers
in 2015 (see bug 346275, commit
8bea96d701). That glXWaitGL call is
equivalent to a glFinish call in direct rendering, so it was a good
way to make glXSwapBuffers behave as though it implied a glFinish
call.
However, the NVIDIA driver will by default do a busy wait in glFinish,
for reduced latency. Therefore that change dramatically increased CPU
usage. GL_YIELD can be set to USLEEP (case insensitive) to change
the behavior and use usleep instead. When using the NVIDIA driver,
KWin will disable vsync entirely if GL_YIELD isn't set to USLEEP
(case sensitive, a bug in KWin).
However, the NVIDIA driver supports another environment variable,
__GL_MaxFramesAllowed, which can be used to control how many frames
may be queued by glXSwapBuffers. If this is set to 1 the function
will always block until retrace, in line with KWin's expectations.
This allows the now-unnecessary call to glXWaitGL to be removed along
with the logic to conditionally disable vsync, providing a better
experience on NVIDIA hardware.
Reviewers: #kwin, davidedmundson, zzag
Reviewed By: #kwin, davidedmundson, zzag
Subscribers: kwin, davidedmundson, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19867
Summary:
This patch rewrites large parts of the Wayland platform plugin, in order to
facilitate the testing of multi output behavior in nested KWin sessions.
For that a new class WaylandOutput is introduced, which is based on
AbstractOutput and by that shares functionality with our virtual and DRM
platform plugins.
The EGL/GBM and QPainter backends have been remodelled after the DRM one,
sharing similiarities there as well now.
Pointer grabbing has been rewritten to support multiple outputs, now using
pointer locking instead of confining and drawing in this case onto a sub-
surface, which get dynamically recreated in between the different output
surfaces while the cursor is being moved.
Window resizing is possible if host supports xdg-shell, but currently the
mode size does not yet fill the new window size.
The number of outputs can be set by command line argument `--output-count`,
scaling is also supported by setting the argument `--scale`.
Further steps could be:
* Enabling automatic fill of resized windows via Wayland mode change
* Multiple diverging initial sizes and scale factors for mulitple outputs
**Watch it in action:** https://youtu.be/FYItn1jvkbI
Test Plan: Tested it in live session.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18465
Summary:
If hardware cursor support is not available when using the drm backend for
Wayland compositing, the software cursor texture will not be updated when the
cursor image changes, and it will still be drawn when no cursor image is set
(such as when running a full-screen game). Furthermore, the drmModeSetCursor
and drmModeMoveCursor functions will still be unnecessarily called when the
cursor is moved or hidden.
To correct this, SceneOpenGL should connect Platform::cursorChanged as opposed
to Cursor::cursorChanged to its texture update function, as only the former
will be emitted when the cursor is updated and the compositor should check if
the cursor is hidden and the software cursor image is not null before rendering
it. DrmBackend::moveCursor and DrmBackend::hideCursor should also return
immediately if using a software cursor.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18376
Summary: Like we do on inverted mode
Test Plan: Not much, because we don't support portrait mode on intel hardware just yet. I can see the cursor properly rotated before drm tells us to fall back to the previous configuration.
Reviewers: #kwin, #plasma, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19710
Summary:
My change in 304528e80b has been reported to
cause issues for PostMarketOS https://gitlab.com/postmarketOS/pmaports/issues/204
I originally submitted the change to activate Framebuffer devices
as secondary framebuffer devices are not on by default, (such as a
secondary DisplayLink device). Changing attributes usually forced
some framebuffer devices to turn on, however I have found a more
accurate way to turn on framebuffer devices, without messing with
the color layout.
Reviewers: #kwin, davidedmundson, graesslin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19663
Summary:
When Compositor finishes compositing, it destroys EffectsHandlerImpl,
which in its turn tries to unload all effects. But there is a problem...
EffectsHandlerImpl has platform-specific hooks to ungrab keyboard and
also stop mouse interception. Given that any call made to a virtual function
in the destructor of a base class(EffectsHandlerImpl) won't go to a derived
class(EffectsHandlerImplX11), keyboard won't be ungrabbed even if effect
that grabbed it is already gone.
BUG: 399572
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19178
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.
While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.
This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.
Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.
Reviewers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19084
Summary:
Despite plasma frameworks doing it's own scaling with fonts, it's been
requested to use kwin/wayland scaling.
Like DRM, when kscreen is not used, scale value is loaded from a config
file.
Config format is
[HWComposerOutputs][0]
Scale=N
The 0 is to map similarly to DRM and support multi-screen, but with a
screen index
rather than a UUID based on EDID.
Because we don't support multi screen this is always 0 for now.
Test Plan: Ran with the config value unset and with the config value at
Scale=3.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: bshah, romangg, nicolasfella, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18810
Summary:
The virtual platform did not actually present content and spin the
compositor. Let's do this from now on , first for the EGL GBM backend.
Test Plan: All tests pass according to Vlad
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: graesslin, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18436
Summary:
This gives us XdgOutput support a requirement now that wayland server
reports that we support it and Qt5.12 then expects it to be sent.
It also provides an easy starting point for supporting wayland scaling
and a slight step towards multi-output.
Test Plan:
Ran on phone. Got output. Turning screen on and off works.
The double tap doesn't work great, but that was true before
(via bshah's hack to build on the current state)
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, nicolasfella, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18808
Summary:
We have a mix of different doxygen comment styles, e.g.
/*!
Foo bar.
*/
/**
* Foo bar.
*/
/** Foo bar.
*/
/**
* Foo bar.
*/
/**
* Foo bar.
**/
To make the code more consistent, this change updates the style of all
doxygen comments to the last one.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18683
Summary:
Mesa requires XESetWireToEvent xlib callbacks to be called
when DRI2 is used. This is done by the GLX integration in
the Qt's xcb plugin, but Qt 5.12 initializes the GLX integration
only when required, e.g. when a window with OpenGL support is
created or when availability of OpenGL is checked.
So force initialization of the GLX integration by calling
QOpenGLContext::supportsThreadedOpenGL().
https://codereview.qt-project.org/#/c/6557/https://bugzilla.opensuse.org/show_bug.cgi?id=1120090
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, graesslin, fvogt, filipf, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18366
Summary:
Instead we depend on the surfaceless platform for which we recently
added support. Thus the plugin does not need to use gbm and udev
anymore. So simplifies a lot.
Test Plan: ctest (prior to breaking change) passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18160
Summary: For unit test purposes
Test Plan: Used by unit test InternalWindowTest::testScale in linked commit
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D18086
Summary:
Thus we don't require vgem any more which fails with latest mesa.
Kepping the vgem variant as fallback for older systems. See T10245
Test Plan:
SceneOpenGL Test passes without init vgem, not tested with
latest mesa
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17980
Summary:
This ensures that KWin gets the same keyboard layout config as is
configured in the session and not a default config.
BUG: 402764
FIXED-IN: 5.14.5
Test Plan:
Xephyr to verify the config is applied, otherwise completely
untested. I don't have an X session.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17967
Summary:
This change inits XInput extension, listens for touch events and
forwards them to our platform API. Thus touch events are forwarded on a
nested wayland session on X11.
Please note that I only tested this change on Xwayland.
Test Plan: Run nested kwin_wayland with two outputs and looked into debug console
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17369
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.
Test Plan: ctest passes, manually verified correct plugin is loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17388
Summary:
The current refresh rate is stored in OutputInterface. Move the getter
therefore in the AbstractOutput class.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16793
Summary: Removes unneeded includes and reorders the code in a sensible way.
Reviewers: #kwin
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16792
Summary:
Set the mode in AbstractOutput and call into the plugin
for final change on hardware.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T10016
Differential Revision: https://phabricator.kde.org/D16786
Summary:
Wayland output is on protocol level and not dependent on the hardware
platform. Next steps are to do the same for output device and then let
the virtual output call into these initializing functions as well.
Test Plan: Manually and auto test.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16783