So far it was bound to whether we build for GLES. But this is
semantically wrong. It might be possible that even on desktop gl
epoxy is built without GLX support, thus we need to reflect this.
This change ensures that epoxy/glx.h is only included if available,
that relevant code is bound to it and that checks are in place to
enforce EGL if not build with glx support.
In addtion the glxbackend.cpp is now only included in the build set
if available.
Similar to what we have in Client::manage we should not always
invoke the Placement algorithm. E.g. an initially fullscreened window
should not get placed.
This needs to be extended for more checks similar to Client::manage
and might indicate that we also need a ShellClient::manage.
REVIEW: 125469
Holds AbstractClients that is both X11 and Wayland clients. Allows
to easily change code which needs to operate on all clients to get
to them without needing special handling for Wayland clients. At the
same time we are still able to get to the windowing system specific
clients through the old clientList() and waylandServer()->clients().
AbstractClient::mainClients is virtual and overriden in Client,
allMainClients has only a common implementation in AbstractClient.
In activation.cpp we still need one case where a temporary ClientList
needs to be constructed. Once transients are fully migrated that should
be removable again.
This is a temporary workaround for bug 349992 which causes freezes
during startup as kwin and kamd dead lock each other on DBus.
To workaround we don't call Activities::create and check in every
usage of Activities::self() whether the pointer is valid.
As a result kwin_wayland now starts pretty fast.
CCBUG: 349992
The PlasmaShell interface allows to create a PlasmaShellSurface for a
given Surface. Through this interface the Surface can request:
* a specific position
* a window type
So far only the window types Normal, Panel and Desktop are supported
which is a sufficient subset for getting plasmashell to work.
In future there should be security checks so that only the dedicated
desktop shell can bind these interfaces.
A ShellClient can have window type dock. In that case it's considered to
have a strut. That is currently every panel restricts the area. On the
other hand only internal clients can be docks at the moment. For Plasma's
panels a dedicated interface will be needed.
We need XCB 1.10 for sync to work. Sync was optional with a version check
to make it work on build.kde.org. The CI system supports XCB 1.10 now, so
it's better to have it as a mandatory requirement.
When a ShellClient is added and it's not internal, it get placed just
like any other Client. This needs to happen after the initial size is
determined.
Please note: this breaks the positioning of popup windows (e.g. menus)
as they are placed like any other Client. This needs proper popup support
which right now does not yet exist and thus is not much difference to
before.
Adds all internal ShellClients into a dedicated list. This ensures that
we don't perform "normal" window management on them.
In addition we add them to the top of the stacking order. This restores
behavior as it is on X11: internal windows are using BypassWindowManagerHint
and thus on top of everything.
Windows that "belong" to the desktop are
kept visible and do no break the state on
activation/mapping
REVIEW: 123783
CCBUG: 346837
CCBUG: 346933
CCBUG: 347212
The signal might be emited by Workspace just before a Client gets
destroyed. In that case the argument carried by the queued event is no
longer valid and causes problems. In EffectsHandlerImpl we can queue
it without problems as the EffectWindow also stays valid if the Client
gets destroyed. The referenced Deleted gets destroyed with a deleteLater,
thus will be after the signal is emitted.
BUG: 347490
REVIEW: 123729
Moves the implmentation to AbstractClient. Methods are no longer virtual,
setActive calls a virtual protected method which is implemented in Client
for Client specific activation code.
As external interface it still returns Client* to not force the casts
to be done at usages. This will be changed once the users are migrated
to AbstractClient*.
The ShellClient is a Toplevel subclass for a
KWayland::Server::ShellSurfaceInterface. It gets created when a new
ShellSurfaceInterface is created and destoryed when it gets unmapped.
So far the usage is still rather limited. The ShellClient is opened
at position (0/0). While it's possible to pass pointer events to it,
it's not yet possible to activate it, so no keyboard focus.
The aim is to be able to create a plugin for each of the backends.
The following directories are created:
* backends/drm
* backends/fbdev
* backends/wayland
* backends/x11
Uses EGL_MESA_platform_gbm to get an EglDisplay from a gbm_device.
The DrmBackend can provide a DrmBuffer for a gbm_surface and present
it.
Unfortunately buffer age seems to be slightly broken and we still have
artefacts.
Introduces a new (optional) dependency: libdrm.
The DrmBackend currently supports finding the first connected output.
It can create shared memory buffers which are used by SceneQPainter to
do double buffered rendering.
There is still lots to do, the following things are not yet working:
* multiple outputs
* page flip
* OpenGL (through gbm)
* restoring mode setting to start value
This is an alternative approach suggested by the
NETWM spec.
The advantage is, that windows are not minimized
at all what apparently lead to some confusion
about the nature of the mode (which was abused
to tidy up) and a secret config key to allow for
that unrelated behavior.
Instead the ShowDesktopIsMinimizeAll key is removed
and replaced by a dedicated script + shortcut.
Bonus: less code to remember "minimized" windows =)