* Allow to do quick tiling to custom tile geometries, windows will be snapped to tiles when dragged with the shift modifier pressed.
* Tile geometries are screen specific.
* The global shortcut Meta+T will trigger a fullscreen configuration ui as a QML effect for the tiles which allows to add, remove and resize tiles
* UI and behavior is a bit similar to the Windows Fancy Zones addon: https://docs.microsoft.com/en-us/windows/powertoys/fancyzones
* Its main scope is to help the workflow with very big monitors, especially ultra wide ones, where most application don't make sense maximized to the full screen (eventually also support games to be full screened to a given tile instead of the whole screen)
* it should get also some bindings for scripting, as its ain goal is not to replicate other popular tiling window managers, but should give the popular kwin tiling scripts to have a more robust infrastructure
* it will eventually get support for a set of predefined layouts, but this is for a second phase
BUG: 438788
We use KWIN_NAME, KWIN_INTERNAL_NAME_X11 and KWIN_INTERNAL_WAYLAND
properly only in a few places. In other, we use hardcoded names.
Let's not bother and hardcode kwin names everywhere rather than have one
foot in and one foot out, it's simpler.
Due to being a compositor, kwin has to conform to some certain
interfaces. It means a lot of virtual functions and function tables to
integrate with C APIs. Naturally, we not always want to use every
argument in such functions.
Since we get -Wunused-parameter from -Wall, we have to plumb those
unused arguments in order to suppress compiler warnings at the moment.
However, I don't think that extra work is worth it. We cannot change or
alter prototypes in any way to fix the warning the desired way. Q_UNUSED
and similar macros are not good indicators of whether an argument is
used too, we tend to overlook putting or removing those macros. I've
also noticed that Q_UNUSED are not used to guide us with the removal no
longer needed parameters.
Therefore, I think it's worth adding -Wno-unused-parameter compiler
option to stop the compiler producing warnings about unused parameters.
It changes nothing except that we don't need to put Q_UNUSED anymore,
which can be really cumbersome sometimes. Note that it doesn't affect
unused variables, you'll still get a -Wunused-variable compiler warning
if a variable is unused.
Makes it possible to follow the dbus service for locale configuration,
making it possible to have third parties integrate with Plasma.
This is done opt-in for now, it can be adopted generally in the future,
if necessary.
The entire approach behind that test is wrong. Even slight changes in
one pixel can make the test fail. There's no human-friendly way to
determine what the difference between reference and actual frames are.
The reference frame is generated in code rather than from an image on
the disk, which makes the tests even more error-prone.
The test is flaky too and constantly blocks merging patch submissions.
We need a different way to test rendering results, not what
testSceneQPainter currently does. Normally, I would say that we need
to add such an infrastructure before dropping the test, but it makes the
merging process so inconvenient and the test doesn't really bring any
value, it tests really basic cases which are noticeable right away after
launching kwin.
With the addition of KGlobalAccel::globalShortcutActiveChanged(),
there's a way to monitor all triggered actions without adding any
boilerplate code.
This change removes the KGlobalAccel bits from the Platform class. This
reduces the amount of boilerplate code; currently we need to be careful
about ensuring that Platform::setupActionForKGlobalAccel() is called.
Another reason behind this change is to simplify the api of Platform and
remove things that don't have anything to do with outputs.
Use isNull on QSizeF to check for a zero delta instead of comparing it
with a default-constructed QSizeF, which in practice initializes to
(-1.0,-1.0). This caused relative motion events to be omitted if the
delta happened to be equal to (-1.0,-1.0), causing mouse jumping in some
applications.
BUG: 444510
Signed-off-by: John Brooks <john@fastquake.com>
The signal will be emitted if text-input-v3 applies a new enable state
if it's already enabled.
In Gtk's implementation, sending text_input_v3.enable for the second
time has the similar semantics of text-input-v2.showInputPanel. Try to
connect them together and add corresponding test.
See also: a95cfb1c45/gtk/gtkimcontextwayland.c (L555)
Writing is what our guard is supposed to prevent, let's try to mmap it
for writing. It seems FreeBSD still allows PROT_READ for sealed-for-writing
mmaps.
When text input gets enabled, the sequence should be
1. enable
2. request to show the panel
3. panel gets added and shown
And showing the panel again after hiding is an important case to cover as
well.
QXkbCommon fails to map `Ё` to `~` when pressing `Shift+grave` and
sequenceEdit seems to have focus now.
On the other hand, does it make sense to bind global shortcuts with key
sequences such as "Shift+`"? The system settings doesn't even allow typing
in such key sequences.
testDbusInterface fails with Qt 6 build because QCOMPARE detects the
type difference between QString and QByteArray.
Since these properties being byte arrays has caused reasonable amount of
discomfort, let's make them QStrings. It will fix the test and make some
scripted effect code more cleaner.
PointerInputTest::testWarpingBetweenWindows() compares
QVariant(QPointF) with QPoint. While this works in Qt 5, Qt 6 seems to
take the type into account when comparing the two.
TestXdgShellWindow::testPointerInputTransform() compares
QVariant(QPointF) with QPoint. While this works in Qt 5, Qt 6 seems to
take the type into account when comparing the two.
In some cases, stateCommitted may fire after a new surface being focused
and in correctly set input method to be inactive. This can be reproduced
by switch client between an active text input v3 client and text input
v2 client.
The Workspace requires at least one output and no output has 0x0 size.
This fixes a crash in confineToBoundingBox() where qBound() asserts that
the min value is less than the max value, in our case the x coordinate
of the left edge of the workspace is less than the x coordinate of the
right edge of the workspace.