Results in cleaner changes.
Put all the color correction stuff from SceneOpenGL in SceneOpenGL2.
Conflicts:
kwin/eglonxbackend.cpp
kwin/glxbackend.cpp
kwin/scene.h
kwin/scene_opengl.cpp
kwin/scene_opengl.h
If the decoration package contains a ui file in ui/config.ui and
and KConfigXT xml file in config/main.xml the configure dialog
is extended by the custom values.
For this the ui file is loaded and included in the dialog's
layout. To make this possible the AuroraeConfigForm is changed
to a VBoxLayout containing the so far used FormLayout.
The configuration settings are loaded using Plasma's ConfigLoader
and attached to the widget through a KConfigDialogManager.
Marking this commit as the one which implements QML support for
Aurorae themes:
REVIEW: 105751
REVIEW: 105768
BUG: 303810
FIXED-IN: 4.10
For each theme the setting can be enabled individually with the
default being enabled by default. It is completely handled
inside the MenuButton QML component so each QML theme benefits
from the option automatically, too.
BUG: 301327
FIXED-IN: 4.10
REVIEW: 106160
When the decoration is reset a signal is emitted that the config
might have changed which the decoration can connect to for
reloading its configuration. For this an invokable method is
added to Aurorae allowing to read a config value which just
returns the QVariant.
Proper support for border sizes are added by providing the enum
in DecorationOptions, so that QML themes can use the enum values
to decide which border size to use.
The kcm is adjusted to also support these config mechanisms and
to properly load and save the border sizes for QML based themes.
Model is extended to support QML based Aurorae themes as well
the preview is able to handle it. For this a new qml component
is added which loads the decoration preview.
The implementation consists of a class in libkwineffects.
There are some slight modifications in the compositor. Regions for
different outputs are drawn at different times.
Currently only per output color correction is implemented. However, the
grounds are prepared for implementing per window color correction
easily.
The ColorCorrection class needs to communicate via D-Bus with a KDED
module, KolorServer, which is a part of KolorManager.
The only visible part for the user consists of a check box in the
advanced tab for the compositing KCM.
The actual correction is done by injecting a piece of code in the
fragment shader, code that does a 3D lookup into a special color lookup
texture. The data for these textures is obtained from KolorServer. All
D-Bus calls are async.
Since the QML port the LayoutMode had been hardcoded to vertical
layout making it a completely useless code-path.
MinWidth/Height are nowadays completely controlled by the QML
theme. They were not read anywhere except in the kcm, but there
not even bound to a ui element.
The selectedItemLayoutName is also not used anymore with the
new themes.
* KDE/4.9:
Fix callback race in the session save and shutdown code.
Update for 4.9.0 release
SVN_SILENT made messages (.desktop file)
SVN_SILENT made messages (.desktop file)
Fix regression in QML shutdown menu. Ampersands should be removed from menu entries' text by default.
Fix typos in a message that broke string freeze.
Fix potential parallel build failure.
Conflicts:
CMakeLists.txt
so we don't mess up our plugins on reload
also invoke it by loadPlugin()
and fix some KLibrary memleaks
REVIEW: 105499
BUG: 303247
(cherry picked from commit fd272b06954029b554197be1d10e252b01f56502)
As discussed on the mailinglist [1] the tiling support is
removed from KWin. The main reasons for this step are:
* it is unmaintained
* it is a mode not used by any of the core KWin team
* original developer said at Akademy 2012 that he is not
interested in picking up the work again
* tiling has quite some bugs, e.g. multi screen not supported
* is conflicting with other concepts in KWin, e.g. activities
There is ongoing work to get tiling supported through a KWin
script, which is a preferred way as it does not influence the
existing C++ code base.
[1] http://lists.kde.org/?l=kwin&m=133149673110558&w=2
BUG: 303090
FIXED-IN: 4.10
REVIEW: 105546
Stop at bounds while flicking to have a list which behaves in a
natural way on the desktop and ensure that the scrollbar
handles cannot overshoot the list.
Next to the preview/configure button a GHNS button is included
as a simple button with icon only to not break the layout.
Currently the button is not shown as the category on kde-look
has not yet been created yet.
CCBUG: 297636
REVIEW: 104894
- adds the kcm rule option to set the activity - one or all option like
for virtual desktops
- makes the windows obey the rule
- makes the rule enforced even when the user tries to change the
window's activity via the alt+f3 menu
REVIEW:104972
Button currently not yet shown as the category on kde-look is
still missing. This means the code is also completely untested.
REVIEW: 104877
CCBUG: 296774
Effects can specify their minimum requirements in their
desktop file:
* OpenGL
* OpenGL 2 (GLSL required)
* Shaders (either ARB or OpenGL 2)
The configuration module uses this information in combination
with which backend KWin is currently using. So if e.g. OpenGL
is used and an effect requires OpenGL 2 a detailed error
message can be showed that OpenGL 2 is required.
BUG: 209213
FIXED-IN: 4.9.0
REVIEW: 104847
Additional TabBox Mode which allows to switch between all open
windows of the current selected application. By default Alt+tilde
is used which is on qwerty just one key above tab. For non-qwerty
layouts the shortcut is unfortunately not convenient.
REVIEW: 104730
FEATURE: 299308
FIXED-IN: 4.9.0
Instead of getting the information from CompositingPrefs
the running KWin instance is queried through D-Bus.
In general the running KWin should have more information
about whether Compositing will work or not.
This means the kcm no longer has to link OpenGL.
REVIEW: 104753
There is no need to have it driver specific any more.
All drivers seem to support it (only Intel had been
opt-ed out without any apparent reason shown in commit log).
This was the last driver specific setting which means that
the method applyDriverSpecificSettings() got dropped from
CompositingPrefs.
CompositingPrefs have only be used to get the default
value when reading whether the Compositing Enabled
config option.
But CompositingPrefs always returns true which makes
it useless to create an OpenGL context for this.
REVIEW: 104752