* title bar now tries to avoid to become completely obscured by other windows ;)
* moving of title bar flicker free (at least on my machine)
* all repaint problems fixed (those I knew of course), even the one on resize
* mousePosition (those arrowed cursors) now complete
svn path=/trunk/kdebase/kwin/; revision=48189
now only has one button entry, "ButtonBg", instead of 3. It's up to the client
what to do with it. All the clients are updated except mwm. As the
author noted in his README, mwm isn't Motif window manager at all but KStep ;-)
I disabled it for now until there is new drawing code in there, it would
confuse users anyways since were about to release another Krash and it is
identical to KStep.
Also, I removed the Groove and GrooveText color entries. We now use the
normal TitleBar and Font entries. Hence system will probably look funny until
you adjust the colors since it draws text on the frame and not the titlebar
bg. All the rest look much better by default.
To configure button colors set the active/inactive button background color
in KControl. I'll remove the other entries ASAP. You'll also note that the
active/inactive colors are now actually what you would expect.
svn path=/trunk/kdebase/kwin/; revision=47753
three entries (button fg, bg, and blend) to one - button color. What exactly
to do with this is up to the individual style. This is less customizable but
a hell of a lot more coherent since the styles all draw their buttons so
differently. Right now I'm just using the button background entry. Once all
the styles are ported I'll switch to a generic button color entry.
Also I made my buttons more like other window manager styles/themes that
aim to more or less emulate platinum, but not enough to get nasty mail from
Apple ;-)
svn path=/trunk/kdebase/kwin/; revision=47697
from the KStyle aqua theme - color reduced, converted to bitmaps, and drawn
using the color scheme. The buttons in different color schemes shows why it's
really cool to support dynamic C++ engines as well as pixmap themes ;-) Also
uses a small frame with a resize handle and mac-like (hehe - of course ;-)
drawing for everything else.
Preliminary screenshots with different color schemes are at:
http://www.mosfet.org/modern-0428.html
svn path=/trunk/kdebase/kwin/; revision=47624
properly, the whole thing needs an overhaul (I never anticipated the thing
being movable) and I want to use it now ;-)
svn path=/trunk/kdebase/kwin/; revision=47542
Removed link testing and debug flags from Makefile.am
Some magic to give a nice 3D look even when specified background colour
is dark (looks good with NeXT colour scheme now).
BTW, what's the point in translating 'RISC OS' ? It's a brand name,
like IBM.
svn path=/trunk/kdebase/kwin/; revision=46360
* Implemented colour scheme support, including antialising of symbols
and coloured edges to 3d items.
* Increased speed and reduced memory usage.
* Implemented raising when button-down on resize bar, unless you use
the middle/right buttons, in which case you can resize without raising.
svn path=/trunk/kdebase/kwin/; revision=46233
First off, Rikkus was right about double buffering. I really didn't think this
was needed and tried everything to get rid of the flicker but it didn't happen
until I double buffered the title. I was able to optimize this quite a bit
(only recalc on resize, only buffer the active title/color scheme, etc...).
In the meantime, I got rid of a lot of non-optimal painting and now use
NoBackground for the widget. The latter was a obvious move as it avoids a whole
clearing of the widget :P This resulted in a big speed improvement, which helps
offset the time taken in buffering ;-)
svn path=/trunk/kdebase/kwin/; revision=45264
client, which used matrixes and QPainter drawPixmap stuff. Now all that is
gone and it's almost entirely bitBlts.
Still buggy tho, so I'm keeping it disabled for now - but now it's
fast and buggy so I guess that should count for something ;-)
svn path=/trunk/kdebase/kwin/; revision=45235
For inclusion in CVS you must:
a) Follow the user color settings. This means no normal pixmaps, which when
used in a dedicated KWin style allow no configuration at all (you can't
override the pixmaps and you can't follow the color scheme). KWM themes
are for that, at least then everything is configurable. It makes no sense to
just make pixmaps then bitblt them, since it is way less functional than KWM
themes.
If you want to draw decorations first you can use kpixmap2bitmap in kdegraphics
to separate the shades and then kColorBitmaps in kdrawutil.h to draw it using
a colorgroup from the options class.
b) You must follow at least the color settings from the user Options class.
svn path=/trunk/kdebase/kwin/; revision=45132
Screenshot at http://www.geoid.clara.net/riscos.png
Next thing to do is to remove the lines of the title pixmap where
they pass under the text, fading them out as they approach the text.
I'd also like higher contrast between active and inactive, so the
active title might turn black (I'm a NeXT addict)
svn path=/trunk/kdebase/kwin/; revision=45099
the text when using tiny titlebars but it looks like crap without it ;-)
BTW, is this style working well for laptop people?
svn path=/trunk/kdebase/kwin/; revision=44853
satisfy both laptop users who want large buttons and those who have low
resolution and want small bars. So I made it configurable :)
You can now set the titlebar height anywhere from 14 to 32 pixels, which also
changes the button size:
You currently need to edit ~/.kde/share/config/kwinrc and set:
[Laptop]
TitleHeight=Some number between 14-32.
Then restart KWin (it's not in the options class yet). The default is still
a small titlebar.
Here's the shot I put up before with the default small titlebar:
http://www.mosfet.org/kwinlaptop.gif
Here's one with a larger titlebar (21 pixels):
http://www.mosfet.org/laptop-bigtitlebar.gif
svn path=/trunk/kdebase/kwin/; revision=44755