Commit graph

13 commits

Author SHA1 Message Date
Xaver Hugl
93ee2f6815 Add test for TouchInputRedirection::m_touches 2021-01-18 17:00:47 +00:00
Xaver Hugl
3c23194037 Process TOUCH_CANCEL events from libinput individually
This fixes a bug where cancelled touch sequences get ignored
which results in stuck touch focus.
2021-01-18 17:00:47 +00:00
Vlad Zahorodnii
4ce853e8e4 Prettify license headers 2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Frederik Gladhorn
12886cf442 Be consistent about touch point id type: use qint32
Summary:
There is no point in using quint32 and casting back and forth in numerous places.
Fix a bunch of compiler warnings that we implicitly cast between signed and unsigned.
This makes things consistent with what we get from libinput.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: zzag, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23086
2019-08-11 22:15:05 +02:00
Vlad Zagorodniy
684b4b635e Use more traditional doxygen style
Summary:
So far we were following a bit unique and rare doxygen comment style:

    /**
     * Contents of the comment.
     **/

Doxygen comments with this style look balanced and neat, but many people
that contribute to KWin don't follow this style. Instead, they prefer
more traditional doxygen comment style, i.e.

    /**
     * Contents of the comment.
     */

Reviewing such changes has been a bit frustrating for me (so selfish!)
and for other contributors.

This change switches doxygen comment style in KWin to a more traditional
style. The main reason for doing this is to make code review process easier
for new contributors as well us.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22812
2019-07-29 22:06:19 +03:00
Vlad Zagorodniy
8af2fa73dc Run clang-tidy with modernize-use-override check
Summary:
Currently code base of kwin can be viewed as two pieces. One is very
ancient, and the other one is more modern, which uses new C++ features.

The main problem with the ancient code is that it was written before
C++11 era. So, no override or final keywords, lambdas, etc.

Quite recently, KDE compiler settings were changed to show a warning if
a virtual method has missing override keyword. As you might have already
guessed, this fired back at us because of that ancient code. We had
about 500 new compiler warnings.

A "solution" was proposed to that problem - disable -Wno-suggest-override
and the other similar warning for clang. It's hard to call a solution
because those warnings are disabled not only for the old code, but also
for new. This is not what we want!

The main argument for not actually fixing the problem was that git
history will be screwed as well because of human factor. While good git
history is a very important thing, we should not go crazy about it and
block every change that somehow alters git history. git blame allows to
specify starting revision for a reason.

The other argument (human factor) can be easily solved by using tools
such as clang-tidy. clang-tidy is a clang-based linter for C++. It can
be used for various things, e.g. fixing coding style(e.g. add missing
braces to if statements, readability-braces-around-statements check),
or in our case add missing override keywords.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, apol, romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22371
2019-07-22 20:03:22 +03:00
Roman Gilg
05ca6c97f8 Unset touch targets on no current touch points
Summary:
Certain input devices like touch screens can be in a state of having no input
target at all. In case of touch screens when there are no current touch points.

In this case unset and block at-surface targets until a touch point is
available again.

Test Plan: Auto test window-selection passes again.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: graesslin, davidedmundson, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17537
2018-12-13 10:59:07 +01:00
Roman Gilg
2e29711323 Rework InputDeviceHandler focus tracking
Summary:
This patch aims at improving the Toplevel, internal window and decoration
focus tracking.

In detail the goals are:
* Clean tracking of beneath and focus Toplevel as well as decoration and
internal windows. Splitting this up in well defined sub routines.
* Minimal find Toplevel operations on window stack.
* Reduce code duplication in pointer and touch child classes.
* Reuse tracking in drag operations.
* Allow direct usage of Wayland input interfaces for decoration and internal
windows in the future.
* Update touch focus on external events like VD switches correctly.

Test Plan: Manually and existing autotests.

Reviewers: #kwin

Subscribers: kwin, zzag

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15595
2018-12-02 21:36:11 +01:00
Martin Gräßlin
69cbb40903 Pass LibInput::Device* through the event handlers
Summary:
The signals emitted by LibInput::Connection carry the Device for which
the input event was received. This Device is passed to the input handlers.

Custom event classes are added which extend QMouseEvent, QKeyEvent and
QWheelEvent respectively and expose the Device. The Device is only passed
around as a forward declared pointer, so even if compiled without libinput
support, it should still compile.

Event handlers which need to get access to the Device can now just cast
the event pointer to the custom class and access it. This can be used in
future to handle device specific key codes, etc.

As we don't have a proper event classes for touch events the event
handlers do not yet have access to the Device. Here the internal API
needs to be adjusted in future.

Reviewers: #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D1667
2016-05-30 15:26:37 +02:00
Martin Gräßlin
ff88f93852 Support touch events on KWin internal windows
Summary:
Qt's touch event API is rather difficult and complex to implement.
As none of KWin's internal windows supports multi-touch gestures yet,
this is going the easy route and just simulates a left mouse button
press. If in future need arises for touch gesture support on KWin's
internal windows, this can be added.

Test Plan: Tested on exopc with DebugConsole and auto test

Reviewers: #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D1661
2016-05-23 18:40:06 +02:00
Martin Gräßlin
73fae5e63d Support touch events in DecorationEventFilter
Summary:
Touch events are emulating mouse events, in particular left mouse
button.

With this change one can move windows through the decoration, use
the decoration buttons and also support the double click action.

As finding the decoration is pretty much exactly the same as for
pointer events, a new base class is introduces which provides the
functionality of updating the decoration and the shared common
variables.

Reviewers: #plasma

Subscribers: plasma-devel

Projects: #plasma

Differential Revision: https://phabricator.kde.org/D1604
2016-05-17 07:33:02 +02:00
Martin Gräßlin
b8f8b2d8a0 Split out touch related functionality from InputRedirection
Similar to c044ad98be this change splits
all touch handling related functionality into a dedicated class called
TouchInputRedirection.
2016-02-15 09:36:59 +01:00