Rudimentary support for input events. Events from Wayland are forwarded
to X's root window using the XTest extension.
Currently supported:
* left/middle/right mouse button
* keyboard events
Not supported:
* additional mouse buttons
* mouse wheel
* touch events
Obviously this is a rather huge hack and is only intended till we have
XWayland support and proper input redirection inside KWin.
This backend is able to composite on a Wayland surface instead of an X11
overlay window. It can be considered as a prototype for a Wayland session
compositor.
For texture from X11 pixmap the backend uses XShm. This is far from
optimal, but the KHR_image_pixmap extension is not available in Mesa's
Wayland backend. It's a temporary solution till we have XWayland and
texture from Wayland buffer.
To use this backend one needs to specify the environment variable
KWIN_OPENGL_INTERFACE with "egl_wayland". In future KWin should probably
use this backend if the Wayland display env variable is defined.
To use this setup:
1. Have a normal X-Server running on e.g. VT7
2. Start Weston on VT1
3. Start a terminal on Weston
4. start KWin with:
DISPLAY=:0 KWIN_OPENGL_INTERFACE=egl_wayland kwin --replace &
This should map a Wayland surface to Weston showing the content of the X
setup. At the moment it's not yet possible to interact with the surface
as input events are not yet recieved in the backend.
There are still a lot of limitations as documented in the code.
Main motivation for this change is that it's unhandy to have the class
definition in workspace.h and client.h while the implementation is in
events.cpp although nothing in events.cpp uses it directly.
By getting it out of workspace.h we get the header a little bit smaller
which should improve compile time given that it's included almost
everywhere.
In events.cpp the enum usage is changed to NETWinInfo as that's the class
where they are defined.
RootInfo does no longer hold a workspace pointer. Where it's needed it
uses the singleton accessor of Workspace.
REVIEW: 110199
Overall all notifications except compositing suspended by DBus were
configured by default to not have any action. This means all the time we
emit a notification we keep DBus and KDED busy for nothing.
All the cases when a notification is triggered ire also exported to
KWin scripting, so if one really needs to handle something in case a
window is moved, it could be done through a KWin script with much more
context about the event.
REVIEW: 110113
BUG: 258097
FIXED-IN: 4.11
Following the approaches of other split out functionality Screens is a
singleton class created by Workspace.
The class takes over the responsibility for:
* screenChanged signal delayed by timer
* number of screens
* geometry of given screen
* active screen
* config option for active screen follows mouse
The class contains a small abstraction layer and has a concrete subclass
wrapping around QDesktopWidget, but the idea is to go more low level and
interact with XRandR directly to get more detailed information.
All over KWin the usage from QDesktopWidget is ported over to the new
Screens class.
REVIEW: 109839
All activities related code moves into new singleton class Activities.
This class gets only included into the build if the build option is
enabled which means there are less ifdefs all over the code and it also
handles better the moc doesn't like ifdef case.
The class holds the list of open and all activites, the current and the
previous activity and the KActivities::Controller. It also emits the
signals for any activities related changes.
Workspace still contains some activities related code. That is the
adjustment on change of current activity. Nevertheless the code looks
much cleaner now and does not contain the confusing naming conflict with
takeActivity() which existed before.
In all the places where Activities got used the code got adjusted and
quite often the ifdef got added with a fallback for the disabled case.
A new ClientModel is added which provides multiple different views on
KWin's Clients. The model is organized as a tree model supporting the
following levels:
* activities
* virtual desktops
* screens
* none
The levels can be ordered in whatever way one wants. That is the tree
structure can have an ordering of activities then virtual desktops or
the other way around.
In addition the model provides Exclusion flags to exclude clients of
certain types. E.g. it's possible to exclude all windows which are not on
the current desktop or all windows which are of type dock.
The model gets automatically updated whenever a Client is added/removed
or changes a state in a way that it should be excluded/included.
The ClientModel is not directly exported to QML. Instead there are
specific sub classes for certain common orderings. This solutions is
chosen to workaround some limitations of QML. The initial idea was to
use a property taking a list of the levels, but this doesn't work because
we are not notified when the QDeclarativeListProperty changes.
Currently the following models are provided to QML:
* ClientModel -> no restrictions
* ClientModelByScreen -> ordering by screen
* ClientModelByScreenAndDesktop -> screen, then desktop
These can be used to get all Clients:
ClientModel {
}
Or to get the classic Present Windows on current desktop:
ClientModelByScreen {
exclusions: ClientModel.OtherDesktopsExclusion | ClientModel.NotAcceptingFocusExclusion | ...
}
Or to get the classic Present Windows on all desktops:
ClientModelByScreen {
exclusions: ClientModel.NotAcceptingFocusExclusion | ...
}
Or our well known desktop grid:
ClientModelByScreenAndDesktop {
id: desktopGrid
exclusions: ClientModel.NotAcceptingFocusExclusion | ...
}
To support filtering as known by the Present Windows effect one can use
a ClientFilterModel, which is a QSortFilterProxyModel filtering on
window caption, role and class:
ClientFilterModel {
id: filterModel
clientModel: desktopGrid
filter: filterItem.text
}
In case it's a tree level obviously QML does not support this correctly.
So we need to use a VisualDataModel:
VisualDataModel {
id: clientModel
model: filterModel
Component.onCompleted: {
clientModel.rootIndex = modelIndex(0);
clientModel.rootIndex = modelIndex(0);
clientModel.delegate = thumbnailDelegate;
}
}
As we can see, the rootIndex has to be set to the level which contains
the Clients. Also it seems to be important to create the delegate after
the model index has been set. The idea is to have only one ClientModel
and multiple VisualDataModels if multiple views on the data is needed.
The model has been tested with a painful modeltest session. It looks good
so far modulo the listed limitations and that modeltest is not liking
closing Yakuake in the ClientModelByScreenAndDesktop setup, though it
works fine in real world testing.
REVIEW: 109604
Following the approach to move out of Workspace what doesn't belong into
Workspace Appmenu support goes into an own class.
This also has the advantage of better compilation with Qt 5 as moc seems
to dislike ifdefs in the slot definitions.
REVIEW: 109497
Using a lib variable for:
* own libs
* qt libs
* kde libs
* xlib libs
* xcb libs
and link those groups together in target_link_libraries. This should
make the code easier to read and easier to support in future for some
time both Qt4 and Qt5.
A scripted component providing:
* ui/config.ui
* config/main.xml
can get a config interface by using the following in metadata.desktop:
X-KDE-ServiceTypes=KWin/Effect,KCModule
X-KDE-PluginKeyword=`X-KDE-PluginInfo-Name`
X-KDE-Library=kcm_kwin4_genericscripted
X-KDE-ParentComponents=`X-KDE-PluginInfo-Name`
`X-KDE-PluginInfo-Name` has to be replaced by the actual value. In case
of a KWin Script the X-KDE-ServiceTypes needs to be:
X-KDE-ServiceTypes=KWin/Script,KCModule
The GenericScriptedConfig tries to identify the package from the keyword
and creates a Plasma::ConfigLoader and loads the UI from the packaged UI
file.
With Qt5 QCursor does no longer provide ::handle() which was used to
set a cursor on a native XWindow for which we do not have a QWidget.
Also KWin has had for quite some time an optimized version to get the
cursor position without doing XQueryPointer each time ::pos() is called.
These two features are merged into a new class Cursor providing more or
less the same API as QCursor.
In addition the new class provides a facility to perform mouse polling
replacing the implementations in Compositor and ScreenEdges.
For more information about the new class see the documentation for the
new class in cursor.h.
The code is rewritten in a way to replace the local event loop with event
filtering done in the normal way through events.cpp. Therefore instead of
creating a KillWindow whenever it's needed, there is one available in
Workspace which will be reused on next invocation.
The responsible events are passed from events.cpp to KillWindow for
processing.
In order to port the keycode to symbol to XCB, KWin now finds
xcb_keysyms and links it.
To get the right cursor KWin now links the XCursor library which is
unfortunatelly an XLib based library, but there seems to be no XCB
replacement.
The new class FocusChain manages two different kind of focus chains.
First of all there is a most recently used focus chain which is primarily
used for TabBox.
Then there is one focus chain per virtual desktop. These chains are used
to determine which Client needs to be activated when e.g. switching to a
virtual desktop.
The individual chains are implemented as a simple QList of Client* with
the most recently used Client as the last element. That way one can see
it as a LIFO like structure.
The desktop focus chains are internally represented as a hash with the id
of the virtual desktop as the key and a list as described as the value.
FocusChain is a singleton which provides some methods to manipulate the
chains and to get a specific Client for a task (e.g. TabBox).
While splitting out the code some unused code inside TabBox got removed
as well as some activities related code (windows cannot be moved while
switching activities).
REVIEW: 107494
For the time being the current design of Options is more or less kept to
not have to adjust KWin code all over the place. Also for some parts the
generated class from KConfigXT cannot be used due to inter-settings
dependencies defined in the setters.
Options now holds a pointer to a Settings object which is generated from
KConfigXT and uses it to read the default values and the individual
settings. This means the static default value methods are dropped and the
variables are initialized with a normal default value (all int 0, all
boolean false and so on) in the initializer list. Afterwards the values
are set to the correct default value through KConfigXT.
So far for the first step only Windows category is using KConfigXT.
REVIEW: 108572
EffectsHandlerImpl starts to monitor DBus for the screen being locked and
provides this information to the Effect system by allowing them to ask
whether the screen is currently locked and by emitting a signal when the
screen gets locked/unlocked.
This information is needed to ensure that no private data is shown on the
screen. The following effects are adjusted:
* taskbar thumbnails
* thumbnail aside
* mouse mark
* screen shot
BUG: 255712
FIXED-IN: 4.11
REVIEW: 108670
The extension handling is removed from kwinglobals and moved into the
xcbutils in KWin core in namespace KWin::Xcb. The motivation for this
change is that the Extensions are only used in KWin core and are marked
as internal. So there is no need to have them in the library.
What remains in Extensions are the non-native pixmaps. This will be
removed once we are on Qt 5 as QPixmap can no longer reference an XPixmap.
The remaining code in kwinglobals also still initialize the XLib versions
of extensions emitting events. It seems like there are no XEvents emitted
if not done so even if the extension is correctly initialized with xcb.
This needs to be removed once the event handling is ported over to xcb.
REVIEW: 107832
Most windows use the hostname in WM_CLIENT_MACHINE, but there are windows
using the FQDN (for example libreoffice). So instead of "foo" it is
"foo.local.net" or similar. The logic so far has been unable to properly
determine whether windows with FQDN are on the local system.
In order to solve this problem the handling is split out into an own
class which stores the information of hostname and whether it is a local
machine. This is to not query multiple times. To determine whether the
Client is on the local system getaddrinfo is used for the own hostname
and the FQDN provided in WM_CLIENT_MACHINE. If one of the queried
names matches, we know that it is on the local machine. The old logic to
compare the hostname is still used and getaddrinfo is only a fallback in
case hostname does not match.
The problem with getaddrinfo is, that it accesses the network and by that
could block. To circumvent this problem the calls are moved into threads
by using QtConcurrent::run.
Obviously this brings disadvantages. When trying to resolve whether a
Client is on the local machine and a FQDN is used, the information is
initially wrong. The new ClientMachine class emits a signal when the
information that the system is local becomes available, but for some
things this is just too late:
* window rules are already gathered
* Session Management has already taken place
In both cases this is an acceptable loss. For window rules it just needs
a proper matching of the machine in case of localhost (remote hosts are
not affected). And the case of session management is very academic as it
is unlikely that a restoring session contains remote windows.
BUG: 308391
FIXED-IN: 4.11
REVIEW: 108235
Most recently used virtual desktop chain is only used in the context of
TabBox and therefore moved into this namespace. KWin uses one desktop
chain for each activity. This is mapped by having multiple DesktopChains.
In addition there is a DesktopChainManager which contains all those
chains which are identified by a QString.
The manager gets connected to the signals emitted by VirtualDesktopManager
for changes in virtual desktops and to signals related to Activities
emitted by Workspace. This means the manager is rather generic as it does
not depend on any other components.
The ownership for virtual desktops is moved from Workspace into a new
VirtualDesktopManager. The manager is responsible for providing the count
of virtual desktops and keeping track of the currently used virtual
desktop.
All methods related to moving between desktops are also moved from
Workspace to the new manager, though all methods related to Clients on
Virtual Desktops remain in Workspace for the time being. This is to have
the new manager as independent from KWin core as possible.
An rather important change for the handling of virtual desktops is that
the count and the id of a desktop is now an unsinged integer instead of
an integer. The reason for that is that we cannot have a negative count
of desktops as well as it is not possible to be on a desktop with a
negative identifier.
In that regard it is important to remember that a Client can be on a
desktop with a negative identifier. The special value for a Client being
on all desktops is handled by using -1 as a desktop. For the time being
this is not adjusted but instead of comparing the virtual desktop ids one
should prefer to use the convenient methods like isOnDesktop and
isOnAllDesktops. This would allow in future to internally change the
representation for on all desktops.
If the build option is enabled KWIN_HAVE_OPENGL_1 is passed as a compile
flag when build against OpenGL.
This compile flag is meant to replace the KWIN_HAVE_OPENGLES. So far code
has been ifdefed for special behavior of OpenGL ES 2.0 and to remove
fixed functionality calls which are not available in OpenGL ES 2.0.
With this build flag the fixed functionality calls which are only used in
the OpenGL1 Compositor can be removed and keeping the KWIN_HAVE_OPENGLES
for the real differences between OpenGL 2.x and OpenGL ES 2.0.
E.g. a call like glColor4f should be in an
glColor4f(1.0, 1.0, 1.0, 1.0);
while a call like glPolygonMode should be in an
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
Building for OpenGL ES 2.0 of course implies that KWIN_HAVE_OPENGL_1 is
not defined.
The Egl backend is decoupled from the OpenGL ES build option which makes
it possible to use it as a replacement for glx.
To make this possible a new build flag is added when egl is available at
compile time and any egl specific code is now ifdefed with this flag
instead of the gles flag. In addition at runtime a windowing system enum
value is passed to the various detect methods to have egl/glx specific
detection for e.g. function pointer resolving.
By default egl is used if compiled with OpenGL ES, otherwise glx is used.
But in the non-gles case the windowing system can be selected through the
new environment variable KWIN_OPENGL_INTERFACE. Setting this variable to
"egl" the EglOnXBackend is used.
REVIEW: 106632
This build option is added to make it easier to build just KWin without
kde-workspace. This is a common requirement by developers wanting to
contribute to KWin and only want to build KWin but use everything else
from their normal distribution.
Building KWin standalone is very often difficult due to Oxygen. If the
library has changed it is not possible to build just KWin without also
building the workspace libs and if you do so you run into ABI problems
when trying to start KWin - either the decoration or the style is
crashing due to not matching libraries.
To circumvent this common issue for new developers this build option
is introduced to just exclude the Oxygen window decoration and defaulting
to Plastik.
Of course by default this option is turned ON, so that the Oxygen
decoration gets build. By default there is no change at all.
REVIEW: 106303
The handling for creating and managing the OpenGL context is
split out of the SceneOpenGL into the abstract OpenGLBackend
and it's two subclasses GlxBackend and EglOnXBackend.
The backends take care of creating the OpenGL context on the
windowing system, e.g. on glx an OpenGL context on the overlay
window is created and in the egl case an EGL context is created.
This means that the SceneOpenGL itself does not have to care
about the specific underlying infrastructure.
Furthermore the backend provides the Textures for the specific
texture from pixmap operations. For that in each of the backend
files an additional subclass of the TexturePrivate is defined.
These subclasses hold the EglImage and GLXPixmap respectively.
The backend is able to create such a private texture and for
that the ctor of the Texture is changed to take the backend as
a parameter and the Scene provides a factory method for
creating Textures. To make this work inside Window the Textures
are now hold as pointers which seems a better choice anyway as
to the member functions pointers are passed.
Two new interfaces are introduced:
* org.kde.kwin.Compositing
* org.kde.kwin.Effects
The Compositing interface is generated from scriptable elements on the
KWin::Compositor class and the Compositor is exported as /Compositor.
It provides the general Compositing related D-Bus methods like whether
the compositor is active and toggling and so on.
The Effects interface is generated from scriptable elements on the
KWin::EffectsHandlerImpl class and the instance is exported as /Effects.
It provides all the effects related D-Bus methods like loading an effect
or the list of all effects.
This removes the need to have all these methods provided on the global
org.kde.KWin interface. For backwards compatibility they are kept, but
no longer provided by the Workspace class. Instead a new DBusInterface
is generated which wrapps the calls and delegates it to one of our three
related Singleton objects:
* Workspace
* Compositor
* EffectsHandlerImpl
As discussed on the mailinglist [1] the tiling support is
removed from KWin. The main reasons for this step are:
* it is unmaintained
* it is a mode not used by any of the core KWin team
* original developer said at Akademy 2012 that he is not
interested in picking up the work again
* tiling has quite some bugs, e.g. multi screen not supported
* is conflicting with other concepts in KWin, e.g. activities
There is ongoing work to get tiling supported through a KWin
script, which is a preferred way as it does not influence the
existing C++ code base.
[1] http://lists.kde.org/?l=kwin&m=133149673110558&w=2
BUG: 303090
FIXED-IN: 4.10
REVIEW: 105546
A CMake variable is used to specify the name of the binary.
By default this is "kwin" but building for PA changes the
name to "kwinactive". The variable adjusts all names, e.g.
kwinnvidiahack becomes kwinactivenvidiahack.
The remaining usage of kwinrc in core and libs is replaced
by a cmakedefine for the configuration name and all data
installations are moved to the defined name. Dynamic loading
for scripts & co is adjusted for loading based on defined name.
This change allows the side-by-side installation of both kwin
for desktop and kwin for Plasma Desktop without the known
issues like conflicts in config files or missing build options
if kwin desktop is used for Plasma Active.
Likewise the KCMs are not adjusted as they are not intended to
be used for kwinactive.
REVIEW: 104299
BUG: 296084
FIXED-IN: 4.9.0
CCMAIL: active@kde.org
Further debugging functionality for KWin scripts. Added assert
methods validate the to be tested parameter and throw a script
error if the value is not valid.
Following methods are available:
* assert(value)
* assertTrue(boolean)
* assertFalse(boolean)
* assertEquals(expected, actual)
* assertNull(nullValue)
* assertNotNull(notNullValue)
All methods take an additional optional parameter which is used
as the error message if provided.
Methods to validate the number of arguments and types of the
parameters are added and throw syntax or type errors.
REVIEW: 104870
Scripted effects follow the Plamsoid package structure and the effect
loader recognizes a scripted effect at the according line in the desktop
file. If it is a scripted effect a different loader is used which
instantiates an object of the ScriptedEffect class. This class inherits
the AnimationEffect and exports the animate method and the EffectsHandler.