Commit graph

65 commits

Author SHA1 Message Date
Vlad Zahorodnii
6d3f00e82c autotests: Remove QVERIFY(signalSpy.isValid())
We use the PMF syntax so the isValid() check is unnecessary as the
compiler will notify about wrong signal at compile time. It makes
writing autotests feel less boilerplaty.
2022-09-14 09:21:29 +00:00
Vlad Zahorodnii
d2fb4147fc Move multi-purpose code in its own directory
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
2022-09-06 11:21:40 +03:00
Xaver Hugl
cdf777663d autotests/integration: use std::unique_ptr for wayland surfaces 2022-08-18 11:54:30 +02:00
Vlad Zahorodnii
e24ee60bb2 autotests: Remove Test::initWaylandWorkspace()
It reduces the amount of boilerplate code and makes startup sequence in
autotests similar to the one in kwin_wayland.
2022-08-09 08:17:18 +00:00
Xaver Hugl
b6cf576efa move DecorationBridge singleton into Workspace 2022-07-21 15:24:57 +02:00
Vlad Zahorodnii
4bfb0acc17 Make Workspace track managed outputs
This change adjusts the window management abstractions in kwin for the
drm backend providing more than just "desktop" outputs.

Besides that, it has other potential benefits - for example, the
Workspace could start managing allocation of the placeholder output by
itself, thus leading to some simplifications in the drm backend. Another
is that it lets us move wayland code from the drm backend.
2022-07-21 08:43:50 +00:00
David Edmundson
7292af3d04 Use floating geometry throughout
With fractional scaling integer based logical geometry may not match
device pixels. Once we have a floating point base we can fix that. This
also is
important for our X11 scale override, with a scale of 2 we could
get logical sizes with halves.

We already have all input being floating point, this doubles down on it
for all remaining geometry.

- Outputs remain integer to ensure that any screen on the right remains
aligned.
 - Placement also remains integer based for now.
- Repainting is untouched as we always expand outwards
 			   (QRectF::toAdjustedRect().
 - Decoration is untouched for now
 - Rules are integer in the config, but floating in the adjusting/API
This should also be fine.

At some point we'll add a method to snap to the device pixel
grid. Effectively `round(value * dpr)  / dpr` though right now things
mostly work.

This also gets rid of a lot of hacks for QRect right and bottom which
are very
confusing.

Parts to watch out in the port are:
 QRectF::contains now includes edges
QRectF::right and bottom are now sane so previous hacks have to be
removed
 QRectF(QPoint, QPoint) behaves differently for the same reason
 QRectF::center too

In test results some adjusted values which are the result of
QRect.center because using QRectF's center should behave the same to the
user.
2022-07-14 10:04:46 +01:00
Vlad Zahorodnii
79e0051b04 autotests: Port more tests from obsolete Screens 2022-07-12 07:05:45 +00:00
Vlad Zahorodnii
2fdb55b199 Rename InternalWindow::internalWindow() to InternalWindow::handle()
internalWindow->handle() reads better than internalWindow->internalWindow()
2022-04-29 17:47:41 +03:00
Vlad Zahorodnii
5ee044e6fc Some client/toplevel -> window 2022-04-29 17:47:39 +03:00
Vlad Zahorodnii
22e5c8a260 autotests: client -> window 2022-04-27 12:45:46 +00:00
Vlad Zahorodnii
175037d9d1 Prefer the term "window" over "client" in Workspace 2022-04-25 11:33:55 +00:00
Vlad Zahorodnii
fb4607f5a6 Rename InternalClient to InternalWindow
The word "client" means different things in wayland and kwin. Use a
better word to refer to windows.
2022-04-23 07:55:51 +00:00
Nils Fenner
b491aeb9ae Rename AbstractClient to Window 2022-04-22 17:39:12 +00:00
Vlad Zahorodnii
8e7a8c5a11 Rename AbstractOutput to Output
AbstractOutput is not so Abstract and it's common to avoid the word
"Abstract" in class names as it doesn't contribute any new information.
It also significantly reduces the line width in some places.
2022-04-15 17:49:49 +03:00
Vlad Zahorodnii
7096e3ead8 Run clang-format
The .clang-format file is based on the one in ECM except the following
style options:

 - AlwaysBreakBeforeMultilineStrings
 - BinPackArguments
 - BinPackParameters
 - ColumnLimit
 - BreakBeforeBraces
 - KeepEmptyLinesAtTheStartOfBlocks
2022-03-25 13:25:15 +02:00
Julius Zint
270a963350 Migrate all autotest input simulation functions
[5/6] Make autotests create fake input devices

Migrate all input simulation functions from kwinApp()->platform()->...
to the their counter part in the Test namespace.
2022-03-17 08:35:40 +00:00
Vlad Zahorodnii
6432f29e9f autotests: Remove unused screenedge.h include 2022-01-25 21:16:51 +02:00
Vlad Zahorodnii
5420e11bd4 Make AbstractClient::titlebarPosition() return Qt::Edge
Conceptually, it's an edge, the titlebar can't be in a window corner.
2022-01-04 15:57:42 +00:00
Vlad Zahorodnii
acb0683e0d wayland: Properly handle async xdg-decoration updates
Currently, if a window switches between SSD and CSD, it is possible to
encounter a "corrupted" state where the server-side decoration is wrapped
around the window while it still has the client-side decoration.

The xdg-decoration protocol fixes this problem by saying that decoration
updates are bound to xdg_surface configure events.

At the moment, kwin sort of applies decoration updates immediately. With
this change, decoration updates will be done according to the spec.

If the compositor wants to create a decoration, it will send a configure
event and apply the decoration when the configure event is acked by the
client. In order to send the configure event with a good window geometry
size, kwin will create the decoration to query the border size but not
assign it to the client yet. As is, KDecoration api doesn't make
querying the border size ahead of time easy. The decoration plugin can
assign arbitrary border sizes to windows as it pleases it. We could change
that, but it effectively means starting KDecoration3 and setting existing
window deco ecosystem around kwin on fire the second time, that's off the
table.

If the compositor wants to remove the decoration, it will send a
configure event. When the configure event is acked and the surface is
committed, the window decoration will be destroyed.

Sync'ing decoration updates to configure events ensures that we cannot
end up with having both client-side and server-side decoration. It also
helps us to fix a bunch of geometry related issues caused by creating
and destroying the decoration without any surface buffer attached yet.

BUG: 445259
2021-12-15 12:47:27 +00:00
Vlad Zahorodnii
200223e06e autotests: Prepend KWayland::Client:: to Surface
With a "Surface" type in kwin, KWayland::Client::Surface without fully
specified namespace will conflict with kwin's Surface type.

In some way, it also improves readability as it's clear where Surface
comes from.
2021-09-06 10:42:03 +00:00
Vlad Zahorodnii
543145e76f autotests: Port common screen check preamble to AbstractOutput 2021-08-31 08:16:27 +00:00
Vlad Zahorodnii
7016da39c8 Move active output tracking to workspace
Active output is a window management concept. It indicates what output
new windows have to be placed on if they have no output hint. So
Workspace seems to be a better place for it than the Screens class, which
is obsolete.
2021-08-30 13:28:23 +00:00
Vlad Zahorodnii
b08807cc36 autotests: current abstract output 2021-08-30 13:28:23 +00:00
Vlad Zahorodnii
1b2c7b248b Run clazy with qt-keywords fixit
In C++20, there will be emit() class member, which can conflict with the
emit keyword. Given that, there are plans to enable QT_NO_KEYWORDS by
default in the future.

See also
https://lists.qt-project.org/pipermail/development/2020-February/038812.html
2021-06-08 10:49:42 +03:00
Vlad Zahorodnii
9a7ab8a62e Rework async geometry updates
Window management features were written with synchronous geometry
updates in mind. Currently, this poses a big problem on Wayland because
geometry updates are done in asynchronous fashion there.

At the moment, geometry is updated in a so called pseudo-asynchronous
fashion, meaning that the frame geometry will be reset to the old value
once geometry updates are unblocked. The main drawback of this approach
is that it is too error prone, the data flow is hard to comprehend, etc.

It is worth noting that there is already a machinery to perform async
geometry which is used during interactive move/resize operations.

This change extends the move/resize geometry usage beyond interactive
move/resize to make asynchronous geometry updates less error prone and
easier to comprehend.

With the proposed solution, all geometry updates must be done on the
move/resize geometry first. After that, the new geometry is passed on to
the Client-specific implementation of moveResizeInternal().

To be more specific, the frameGeometry() returns the current frame
geometry, it is primarily useful only to the scene. If you want to move
or resize a window, you need to use moveResizeGeometry() because it
corresponds to the last requested frame geometry.

It is worth noting that the moveResizeGeometry() returns the desired
bounding geometry. The client may commit the xdg_toplevel surface with a
slightly smaller window geometry, for example to enforce a specific
aspect ratio. The client is not allowed to resize beyond the size as
indicated in moveResizeGeometry().

The data flow is very simple: moveResize() updates the move/resize
geometry and calls the client-specific implementation of the
moveResizeInternal() method. Based on whether a configure event is
needed, moveResizeInternal() will update the frameGeometry() either
immediately or after the client commits a new buffer.

Unfortunately, both the compositor and xdg-shell clients try to update
the window geometry. It means that it's possible to have conflicts
between the two. With this change, the compositor's move resize geometry
will be synced only if there are no pending configure events, meaning
that the user doesn't try to resize the window.
2021-05-25 06:17:41 +00:00
Vlad Zahorodnii
edb7867ee9 Prepend "Interactive" to interactive move resize methods
This is to improve code readability and make it easier to differentiate
between methods that are used during interactive move-resize and normal
move-resize methods in the future.
2021-05-16 13:50:25 +03:00
Vlad Zahorodnii
282e0d1c4d autotests: Port the tests to new xdg-shell helpers 2021-05-11 05:26:51 +00:00
Aleix Pol
a3d32fa836 Ensure we start our tests with wayland already initialised
When debugging modifier_only_shortcut_test in _waylandonly mode I saw
that it was failing, among other things, because some aspects were not
initialised.

This changes every test we have to run the new
Test::initWaylandWorkspace() that calls waylandServer()->initWorkspace()
but also makes sure that WaylandServer::initialized is emitted before we
proceed.
2021-05-10 12:33:43 +00:00
Vlad Zahorodnii
3788a8285d Remove QPointer from function prototypes in some input code
As it was pointed out in 6acf35e4cc, it is
better to return raw pointers than qpointers because returning a qpointer
is equivalent to constructing a new one.
2021-01-28 16:49:29 +02:00
Vlad Zahorodnii
3cdc97a4e9 Avoid converting socket name between QString and QByteArray back and forth
It only contributes overhead.
2020-12-09 15:07:29 +02:00
David Edmundson
30f9e2a570 [autotests] Fix decoration input test
QTRY_COMPARE doesn't work well with how we do our wayland event
dispatching.

We know the client hasn't processed any events yet, so we can safely do
a normal wait.
2020-11-22 23:56:44 +00:00
Vlad Zahorodnii
3805f212ec autotests: Remove XdgShellSurfaceType enum
Currently, it has only one item - XdgShellStable.
2020-09-09 13:21:57 +03:00
Vlad Zahorodnii
4ce853e8e4 Prettify license headers 2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00
Vlad Zahorodnii
d1b35f306d Introduce started signal in Application
The new signal is emitted when the Application has fully been initialized.

It allows us to change the startup sequence, for example create workspace
before starting the Xwayland server, without making any adjustments in our
test suit.
2020-07-17 09:10:51 +00:00
Aleix Pol
6abd23ed02 Make it possible to have a separate cursor for the tablet
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.

Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.

Reviewers: #kwin, cblack, davidedmundson

Reviewed By: #kwin, cblack, davidedmundson

Subscribers: davidedmundson, cblack, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28155
2020-04-03 01:16:45 +02:00
Vlad Zahorodnii
9cce7f8686 [wayland] Drop support for legacy xdg-shell-v6 protocol
Summary:
xdg-shell stable has been around for quite a while. A quick analysis
showed that many distros ship GTK and Qt that support both xdg-shell
v6 and stable. Therefore, we can drop support for legacy v6 protocol.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28118
2020-03-18 14:38:58 +02:00
Vlad Zahorodnii
be759b7d33 Use AbstractClient instead of XdgShellClient wherever possible
Summary:
Currently, we have only one shell client type - XdgShellClient. We use
it when we are dealing with Wayland clients. But it isn't really a good
idea because we may need to support shell surfaces other than xdg-shell
ones, for example input panel surfaces.

In order to make kwin more extensible, this change replaces all usages
of the XdgShellClient class with the AbstractClient class.

Test Plan: Existing tests pass.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D27778
2020-03-04 09:57:13 +02:00
Vlad Zahorodnii
7d4471eba6 Rename geometry property to frameGeometry
Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.

This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24334
2019-10-02 11:46:37 +03:00
Vlad Zagorodniy
168ea98845 Rename ShellClient to XdgShellClient
Summary:
Rename ShellClient to XdgShellClient in order to reflect that it
represents only xdg-shell clients.

Test Plan: Compiles, tests still pass.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23589
2019-09-23 17:28:56 +03:00
Vlad Zagorodniy
665ec0a5de [wayland] Drop xdg-shell v5 support
Summary:
Drop xdg-shell v5 support since this protocol is obsolete and all popular
wayland compositors already did that.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23573
2019-09-23 17:28:56 +03:00
Vlad Zagorodniy
d92d6e77ae [autotests] Don't test wl-shell clients
Summary:
This change removes all traces of wl-shell in the test suite. That's a
prerequisite for dropping wl-shell support in KWin.

Given that wl-shell and xdg-shell are not interchangeable, some tests
were removed and initialization sequence in some tests was adjusted.

The most notable change is ensuring that each plasmashell window sets
its role and initial position before committing the surface. Setting
those properties before the first surface commit is important because
our window placement code needs to know window type in order to
avoid maximizing panels, popups, etc.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23561
2019-09-23 17:28:56 +03:00
Vlad Zagorodniy
bebe81209c Port QPA away from Wayland
Summary:
So far wayland was used by internal clients to submit raster buffers
and position themselves on the screen. While we didn't have issues with
submitting raster buffers, there were some problems with positioning
task switchers. Mostly, because we had effectively two paths that may
alter geometry.

A better approach to deal with internal clients is to let our QPA use
kwin core api directly. This way we can eliminate unnecessary roundtrips
as well make geometry handling much easier and comprehensible.

The last missing piece is shadows. Both Plasma::Dialog and Breeze widget
style use platform-specific APIs to set and unset shadows. We need to
add shadows API to KWindowSystem. Even though some internal clients lack
drop-shadows at the moment, I don't consider it to be a blocker. We can
add shadows back later on.

CCBUG: 386304

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, kwin

Tags: #kwin

Maniphest Tasks: T9600

Differential Revision: https://phabricator.kde.org/D22810
2019-09-23 17:28:56 +03:00
Roman Gilg
cd6b69a4d2 [platforms/virtual] Create output devices
Summary:
Create output devices in virtual backend. For that the setVirtualOutputs call
can only come after the Wayland server has been initiliazied such that the
display exists to create the output and output device interfaces. Tests have
been adjusted for that.

Test Plan:
```
98% tests passed, 3 tests failed out of 148

Total Test time (real) = 362.97 sec

The following tests FAILED:
         33 - kwin-testInternalWindow (Failed)
         39 - kwin-testPointerInput (Failed)
        101 - kwin-testMoveResize (Failed)
```
Failing of these tests looks unrelated to the change.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Maniphest Tasks: T11459

Differential Revision: https://phabricator.kde.org/D23477
2019-08-27 12:24:49 +02:00
Roman Gilg
2c088894b4 [autotests] Fix decoration input test
Since d51b8dc093 the test fails on CI, apparently because we test with
Breeze default settings, which is no borders now and we can move a bit into
the window geometry and still be on the border if borders exist, otherwise
not.

For now fix it by checking if there are borders or not and then test
accordingly. But long-term we should test both cases and besides not rely on
external decorations for our test, instead use a fake specific for our
integration testing.
2019-06-07 14:48:45 +02:00
Vlad Zagorodniy
8877dff715 [autotests] Update tests to use stable version of xdg-shell
Test Plan: All tests pass.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18292
2019-01-20 13:52:30 +02:00
Roman Gilg
2e29711323 Rework InputDeviceHandler focus tracking
Summary:
This patch aims at improving the Toplevel, internal window and decoration
focus tracking.

In detail the goals are:
* Clean tracking of beneath and focus Toplevel as well as decoration and
internal windows. Splitting this up in well defined sub routines.
* Minimal find Toplevel operations on window stack.
* Reduce code duplication in pointer and touch child classes.
* Reuse tracking in drag operations.
* Allow direct usage of Wayland input interfaces for decoration and internal
windows in the future.
* Update touch focus on external events like VD switches correctly.

Test Plan: Manually and existing autotests.

Reviewers: #kwin

Subscribers: kwin, zzag

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D15595
2018-12-02 21:36:11 +01:00
Roman Gilg
b22c362bd5 [platforms/virtual] Let VirtualOutput inherit Output
Summary:
Let VirtualOutput be a child class of the new generic class Output.
This allows code sharing and a very similar behavior of the Virtual backend
in comparision to the Drm backend.

Test Plan:
Autotests succesful with two exceptions: The decoration input test fails on
testDoubleTap, row topLeft. This is to be expected because now the
ScreenEdgeInputFilter captures the event at position (0,0) before the
DecorationEventFilter can capture it. The autotest was adapted to take this
special case into account.

Also the lockscreen test fails, because the virtual output is currently missing
the physical size yet.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D11789
2018-08-31 11:56:39 +02:00
David Edmundson
5b4eb80c8f Set specific edge cursor shape when resizing
Summary:
Instead of seeing the cursor <--> on the left edge you now see an icon
that looks like |<-  .

This brings kwin decorations in line with GTK CSD icons.

In theory this is also useful to tell which window will resize in the
case of side-by-side windows (regardless of whether borders are on or
not). In practice with the adwaita icon theme I tested with it's not
very intuitive to realise which is which till you learn the icon.

Change is more involved than it should be as Qt::CursorShape doesn't
have these entries, and I don't want to shadow that enum internally or
have
to change kwin effect code.

Specifics depend on cursor icon theme if they are not present it will
fallback to the <--> icon. (Breeze does not have them currently)

Test Plan:
Resized some windows (on X and on Wayland)
Correct icon appeared on Adwaita
Existing icon appeared on Breeze

Reviewers: #plasma

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D13396
2018-06-11 10:05:07 +01:00