Summary:
The Device class wraps all the information we can get from libinput
about the device, like whether it's a keyboard, pointer, touch, etc.
In addition some more information is queried to figure out how "useful"
a device is. For a keyboard all alphanumeric keys are checked whether
they exist, for a pointer all (normal) buttons are queried.
All the information is exposed as Q_PROPERTY and used by the
DebugConsole. The DebugConsole gained a new tab "Input Devices" which
renders all devices and their properties in a tree view. When plugging
in/out a device, the model gets reset, so it's always up to date.
The new Device class can be used in future to configure the device,
e.g. disable touch pad, set mouse acceleration, etc.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1538
Summary:
KWin's plugins are now all in a plugins subdirectory. This is a good
argument to also move the window decoration plugins there. The name
clients was not really good anyway and makes it difficult for people
not familiar with the code base to find it. Having it under plugins
is the more expectable location.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1414
Summary:
The EglOnXBackend is no longer needed in the core. It's only needed by
the two x11 platform plugins. To best share it, it's moved into a common
directory and compiled into a static library which in turn is linked by
the two plugins.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1413
Summary:
It's only needed by the standalone x11 variant. This allows us to
simplify the creation of the OpenGLBackend: it's created by the
platform plugin - we don't need custom complex logic.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1392
Summary:
KWin needs the plugin id of the breeze decoration plugin. Instead
of hard coding that it's now resolved through an optional dependency.
If the optional dependency is not available, the default is adjusted
to aurorae/plastik.
Reviewers: #plasma
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1344
By moving XRandrScreens the creation of screens gets simplified a lot
as there is no need to have windowing system specific init code. It all
just goes through the platform.
This also marks the point where the first X11 specific code is removed
from kwin_wayland.
Reviewers: #plasma, sebas
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1355
Summary:
Source code reorganization:
The base class AbstractBackend got renamed to Platform, thus the
"backends" are "platforms" now. As they are plugins they should go
together with other KWin plugins which are nowadays in the folder
plugins.
So new location is plugins/platforms/
Reviewers: #plasma, sebas
Subscribers: plasma-devel
Projects: #plasma
Differential Revision: https://phabricator.kde.org/D1353
Summary:
The idea behind the debugging console is to have a feature comparable
to xprop and xwininfo just for Wayland. We cannot have command line
utils as that violates the security restrictions, thus it needs to be
exposed directly in KWin.
The debugging console is invoked through DBus:
qdbus org.kde.KWin /KWin showDebugConsole
This opens a window with a tree view. The DebugConsoleModel which is
used by the tree view groups all windows into four categories:
* x11 clients (that is Workspace::clientList() and Workspace::desktopList())
* x11 unmanaged (Workspace::unmanagedList())
* wayland shell clients (WaylandServer::clients())
* wayland internal clients (KWin's own QWindows - WaylandServer::internalClients())
Each window is a child to one of the four categories. Each window itself
has all it's QProperties exposed as children.
This allows to properly inspect KWin's internal knowledge for windows and
should make it easier to investigate problems. E.g. what's a window's
geometry, what's it's window type and so on.
The debugging console is intended as a developer tool and not expected to
be used by users. That's why it's invokation is rather hidden. Due to
the fact that it's internal to KWin it results in:
* no window decoration
* stealing keyboard focus
* no way to resize, close, move from KWin side
* rendered above all other windows
There is a dedicated close button to get rid of it again. While the
console is shown it's hardly possible to interact with the system in
a normal way anymore. This is something which might be improved in
future.
At the moment the model is able to update when windows are added/removed,
but not yet when a property changes. Due to the lack of interaction with
the existing system, that's not a high priority at the moment, but can
be added in future.
Reviewers: #plasma
Differential Revision: https://phabricator.kde.org/D1146
Similar to the change regarding pointer and touch a
KeyboardInputRedirection is created. The Xkb class is also moved to
the new files keyboard_input.h and keyboard_input.cpp.
Just like in the case of PointerInputRedirection no signals are added,
but the existing signals in InputRedirection are directly invoked.
All pointer related code is moved into a new class called
PointerInputRedirection.
The main idea is to simplify the code and make it easier to maintain.
Therefore also a few changes in the setup were performed:
* before init() is called, no processing is performed
* init() is only called on Wayland and after Workspace is created
* init property is set to false once Workspace or WaylandServer is
destroyed
Thus code can operate on the following assumptions:
* Workspace is valid
* WaylandServer is valid
* ScreenLocker integration is used
The various checks whether there is a waylandServer() and whether
there is a seat are no longer needed.
Some of the checks have been reordered to be faster in the most common
use case of using libinput. E.g. whether warping is supported is first
evaluated by the variable bound to whether we have libinput and only if
that is false the backend is checked.
The new class doesn't have signals but invokes the signals provided
by InputRedirection. I didn't want to add new signals as I consider
them as not needed. The areas in KWin needing those signals should
be ported to InputEventFilters.
Replaces the timer based polling approach. If XInput is available we
listen for the RawMotion event on the root window and use this to
trigger a mouse pointer position.
BUG: 357692
FIXED-IN: 5.6.0
REVIEW: 126733
In order to increase the security we disable ptrace on kwin_wayland.
This makes it impossible for a another process running as the same
user to attach to kwin_wayland to install a key logger. It doesn't
protect against higher privileged users, but that's no problem: they
can just read the input device file and don't need to attach to KWin
to become a key logger.
This change is highly inspired by a similar change to kscreenlocker.
A difference is that KWin checks whether we are running under a
debugger. In such a case we still want to allow ptrace.
This is needed to make KWin build-able on non-Linux, but is actually
only a workaround. The dependency should also be available on non-Linux.
This disables the EGL integration in the Wayland backend (QPainter still
available) and the EGL fallback in the qpa plugin (preferred context
sharing still available, but requires a working OpenGL Scene).
REVIEW: 126202
The implementation of VirtualTerminal is too linux specific and doesn't
compile on e.g. freebsd. Currently the most usage is in combination with
libinput. Only usage is:
* libinput related functionality in InputRedirection
* backends without custom input handling
Thus binding the feature to whether libinput is available is currently
the least invasive approach to get it compile on non-Linux.
In the long run this needs a different solution. The functionality
provided by VirtualTerminal is required and without the backends don't
work. It's needed to get notified about VT switches, when KWin needs to
stop rendering. So a solution for non-Linux needs to be found if
non-Linux wants to provide Wayland in future.
REVIEW: 126182
Basically a simplified fork from kwayland-integration.
We cannot use the idletime plugin from kwayland-integration as it
a) doesn't react on our own qpa plugin name
b) performs blocking roundtrips in the main thread -> freeze
This simplifies by using our internal registry and we don't even check
whether Seat and Idle are announced: we know they are.
Reviewed-By: Bhushan Shah
-use qstringliteral only when necessary (i.e. not in concat or comparison)
-use qbytearray instead of qstring when dealing with latin1 input and output (glplatform)
-use qstringref to extract numbers from strings (glplatform)
-define qt_use_qstringbuilder to optimize all string concatenations
-anidata: use ctor init lists, add windowType member initialization
REVIEW: 125933
This introduces --lockscreen option in kwin_wayland which when used will
lock screen immediately. Also dependency to newly created kscreenlocker
repo is introduced.
REVIEW: 125954
So far it was bound to whether we build for GLES. But this is
semantically wrong. It might be possible that even on desktop gl
epoxy is built without GLX support, thus we need to reflect this.
This change ensures that epoxy/glx.h is only included if available,
that relevant code is bound to it and that checks are in place to
enforce EGL if not build with glx support.
In addtion the glxbackend.cpp is now only included in the build set
if available.
...and use PATH_VARS to make the config file work with absolute paths.
Two reasons to do this:
- DBUS_INTERFACES_INSTALL_DIR is marked deprecated
- Not hard-coding the packackage prefix is helpful on a multiarch
layout where the prefix is /usr/${host} but arch-independent files
should still be installed to /usr/share (i.e a level below the
prefix).
REVIEW: 125843
We no longer need to have the event dispatcher created before starting
the QApplication, thus we can leave it to the QPA plugin to creat it.
Also we don't need to implement our own dispatcher any more but can
use one from Qt5PlatformSupport as we link it anyways. The special
need for dispatching the WaylandServer is no longer needed as we can
explicitly dispatch it from the QPA plugin if needed.
This introduces an own QPA plugin for KWin. QtWayland's plugin is not
a good solution for KWin as QtWayland is meant for Wayland clients and
not for a Wayland server. Given that it makes more sense to have a very
minimal QPA plugin which supports the use cases we actually have.
With our own QPA plugin we should be able to improve the following
areas:
* no need to create Wayland server before QApplication
* Qt::BypassWindowManagerHint can be supported
* no workaround for creating OpenGL context in main thread
* sharing OpenGL context with Qt
* OpenGL context for Qt on libhybris backend
The plugin supports so far the following features:
* creating a QPlatformWindow using KWayland::Client (ShellSurface)
* creating a QPlatformBackingStore using a ShmPool
* creating a QPlatformOpenGLContext with Wayland::EGL
* or creating a QPlatformOpenGLContext which shares with KWin's scene
* creating a QPlatformScreen for each KWayland::Client::Output
* QPlatformNativeInterface compatible to QtWayland
Let's rather not build the plugin if we don't have the dependency
then building it without OpenGL support. Simplifies the code a bit
and makes the backend overall more useful and goes along with e.g.
the Wayland one which has EGL also as a hard dependency for the
plugin.
REVIEW: 124697
The build option wasn't used for 5.x at all and in this way doesn't make
any sense nowadays. We want to have a converged desktop which also means
that the window manager should be able to switch to a different form
factor with a full feature set (plug in external screen to smartphone and
it should be full desktop). A trimmed down KWin with compiled out
functionality cannot do that. Also the need for trimmed down KWin becomes
less and less important given the improved hardware we target nowadays.
This change got triggered by the announcement to close down the Plasma
Active mailinglist [1], which shows that having a build option called
Plasma Active is no longer needed.
[1] http://permalink.gmane.org/gmane.comp.kde.devel.active/4343
REVIEW: 124694
It doesn't make much sense any more as we do no longer link EGL since the
switch to epoxy. And epoxy pulls it in at runtime if needed.
Even more on Wayland it's just plain stupid to have EGL disabled. So
removing the option just simplifies our code base without any
disadvantages.
REVIEW: 124695
The problem with KToolInvocation is that it creates a dead lock on
Wayland in case kdeinit is not already running. It starts kdeinit
and does a QProcess::waitForFinished and our kdeinit needs to interact
with the wayland server. So dead lock.
As KRun also calls into the dangerous code path it's no option which
leaves us with QProcess to start the processes.
A nice side-effect is that we no don't need to link KF5::Service any
more from kwin_core. Now once Plasma and Notification don't use it
any more, it will be gone completely.
kdeinit_executable doesn't make sense in the case of kwin_wayland as
start_kdeinit_wrapper will be executed after kwin_wayland thus the
framework doesn't work.
The KGlobalAccelD which gets created by KWin needs a plugin for the
platform specific parts. This change introduces such a plugin. It's
linked against kwin so that it can integrate with the core.
On enable the plugin registers itself in the InputRedirection and
GlobalShortcutsManager checks the plugin whether a shortcut got
triggered.
As the loading of the plugin must happen after InputRedirection is
fully created a dedicated init method is added to InputRedirection.
REVIEW: 124187
We need XCB 1.10 for sync to work. Sync was optional with a version check
to make it work on build.kde.org. The CI system supports XCB 1.10 now, so
it's better to have it as a mandatory requirement.
KWin used the wrong event dispatcher: QEventDispatcherUNIX insted of
QUnixEventDispatcherQPA. This caused QWindow related events never to
be send to their destination. Which is one of the reasons why KWin's
own windows are not shown at all.
As we cannot easily use QUnixEventDispatcherQPA we do the same as
that class. Inherit from QEventDispatcherUNIX and call into
QWindowSystemInterface::sendWindowSystemEvents.
The idea for this base class is to provide access to all elements which
make up a managed "Client" being it X11 or Wayland. They share a lot,
like they have a caption, they can be minimized, etc. etc.
Of course it would have also been possible to derive a new class from
Client, but that looks like the more difficult task as Client is very
X11 specific.
So far only a very small interface is extracted with pure-virtual
methods. This is going to change by moving the functionality up into
the AbstractClient.
The interface extracted so far is inspired by the usage of FocusChain
and users of FocusChain.
The ShellClient is a Toplevel subclass for a
KWayland::Server::ShellSurfaceInterface. It gets created when a new
ShellSurfaceInterface is created and destoryed when it gets unmapped.
So far the usage is still rather limited. The ShellClient is opened
at position (0/0). While it's possible to pass pointer events to it,
it's not yet possible to activate it, so no keyboard focus.
This backend interacts with libhybris to create a hwcomposer which is
used for creating the egl context and surface. The initial version of
this backend is based on test_hwcomposer.cpp provided by libhybris.
Please note that using the hwcomposer backend requires a newer libepoxy,
the latest stable release is not able to bring up OpenGLES, so one needs
a master build of libepoxy.
Notes on licensing:
libhybris is Apache 2.0 licensed, which is not compatile with GPLv2.
But it is compatible with GPLv3. Thus the source files in the hwcomposer
backend are licensed GPLv3+ and not GPLv2+ as the rest of KWin. If one
uses KWin without the hwcomposer backend (which is obviously the default)
the licence doesn't change. But if the hwcomposer backend is used the
overall license of KWin changes to GPLv3+.
Each of the backends becomes a plugin. This allows kwin_wayland to load
the requested plugin and kwin itself doesn't need to link all the
libraries needed. E.g. libdrm is no longer linked if running kwin_x11.
Also this allows to create backends for the non-standard EGL platforms
(examples could be raspberrypi or Android devices).
The aim is to be able to create a plugin for each of the backends.
The following directories are created:
* backends/drm
* backends/fbdev
* backends/wayland
* backends/x11
Uses EGL_MESA_platform_gbm to get an EglDisplay from a gbm_device.
The DrmBackend can provide a DrmBuffer for a gbm_surface and present
it.
Unfortunately buffer age seems to be slightly broken and we still have
artefacts.
Introduces a new (optional) dependency: libdrm.
The DrmBackend currently supports finding the first connected output.
It can create shared memory buffers which are used by SceneQPainter to
do double buffered rendering.
There is still lots to do, the following things are not yet working:
* multiple outputs
* page flip
* OpenGL (through gbm)
* restoring mode setting to start value
A new Singleton VirtualTerminal is added. It interacts with Logind to
get the VTNr to take over. To get the signal to release and acquire the
VT we use a signalfd with a QSocketNotifier to monitor for signals. The
used signals must be blocked for all threads prior to startup otherwise
they are delivered to secondary threads causing issues.
Adapt to API changes introduced by b62e8888cd39301e00ad98dfe791fa66676408fb.
It adds DecoratedClient::color(group, role) for getting colors that are
not included in QPalette. Breeze used to read these colors from
kdeglobals, breaking per window color schemes. KWin now handles reading
these colors along with QPalette loading with DecorationPalette.
REVIEW: 122883
We released three versions with it being disabled and it doesn't look
like it will come back any time soon. Also the build was broken at least
since the repo splitting due to incorrect path to dbus xml.
In addition the connection to decorations got dropped already with the
change to kdecoration2. Which means it anyway needs large adjustements
to get the code working again.
Overall it doesn't look like it makes lots of sense to keep the code
around for someone working on it in future. If that happens this change
can be reverted.
The AbstractBackend registers itself in the WaylandServer allowing
external users to easily get to the backend and not needing to test
manually which backend is used.
There's quite some overlap and duplicated code. This AbstractEglBackend
tries to merge the two backends a little bit again.
This also introduces an AbstractEglTexture which supports both X11 and
Wayland "pixmaps" so that EglOnXBackend can support Wayland buffers.
Adds optional dependency to X11_XCB and gets used in X11WindowedBackend
to create an XLib Display if dependency is present.
This allows to create an EGL backend for the X11WindowedBackend.
This new backend allows to start a kwin_wayland server nested on an
X-Server by using a normal X11 window as output. This allows testing
kwin_wayland without needing to start another Wayland server first.
The behavior is triggered by using new command line arguments:
--windowed
--x11-display=<:0>
With optional --width and --height arguments.
In this mode the WaylandBackend is not created at all.
So far the backend is not fully integrated yet and only the QPainter
backend supports this mode.
This reorders the startup sequence quite a bit:
1. Create QAbstractEventDispatcher and install it on QCoreApplication
2. Create Application
3. Start Xwayland, use thread to get when its ready
4. Create xcb connection
5. perform startup
For using the wayland QPA it needs a patch in QtWayland which will be
part of Qt 5.4.2, otherwise it blocks.
The WaylandServer is at the moment only used to support starting an
Xwayland. It does not support Wayland clients yet, so don't get
excited.
For Xwayland it's using the trick of creating the Display before the
QApplication is created with manual event dispatching.
Since XCB 1.10 the sync extension is working properly. At the time of
the 5.3 release 1.10 will have been out for ~15 months, enough time
for distros to catch up and should allow us to use it.
As our CI system only supports 1.9 at the moment we cannot hard depend
on the version, instead we use feature info. As soon as our CI system
supports it, we should update the required min version and kick out the
ifdef.
REVIEW: 122377
Straight forward port from XLib based XCursor library to the
xcb variant which is considerably new. The xcb variant only allows
to create xcb_cursor_t for the default theme and size. Which suits
the needs in Cursor quite well, but means it's not a replacement for
the usage in zoom effect.
REVIEW: 122290
Was only used as fallback for older NVIDIA drivers. At the same time
also drop the call to nvidia-settings which was also only used as
a fallback for refresh rate detection.
REVIEW: 122423
libinput 0.8 is incompatible causing the build to fail. As we are in
dependency freeze the only option is to disable the build.
BUG: 342893
FIXED-IN: 5.2.1
A new implementation of the Screens interface is added which uses XRandR
directly instead of relying on QDesktopWidget. The implementation is
provided in a new implementation file screens_xrandr.cpp.
XRandRScreens comes with a unit test. Unfortunately it's rather difficult
to provide a proper unit test against XRandR. Xvfb (which is obviously
used on the CI system) doesn't provide the XRandR extension. Also on a
"normal" developer system one would not want to just execute the test as
the results are not predictable (number of available outputs?) and the
test would mess up the setup resulting in nobody wanting to execute the
test.
As a solution to both problems the unit test starts Xephyr as a nested
X server. This allows to have at least some limited tests against XRandR.
Nevertheless there are a few things which I was not able to test:
* multiple outputs
* no output at all
The nested X Server approach makes the interaction rather complex. Qt
opens it's connection against the main X Server thus QX11Info provides
a wrong connection and also KWin::connection() which is heavily used by
xcbutils and thus all the RandR wrappers have the wrong connection. To
circumvent this problem the test is GUILESS. In case it would call into
any code using QX11Info, it would probably either runtime fail or crash.
REVIEW: 117614
The build option got introduced for Plasma Active back in a time
when we did not properly aim for convergence. In a Plasma 5 world
we want to have only one shell and one window manager which adjust
itself. This means we don't want a differently compiled kwin for
plasma active, but the same one. Thus the build option doesn't
make much sense any more. A KWin for touch interface needs to support
screenedges for the case that mouse is plugged in.
CCBUG: 340960
REVIEW: 121200
Following features are supported:
* finds all plugins
** finds all themes for a theme-engine plugin
* renders previews for the plugin/themes
* loads currently used plugin/theme
* saves selected plugin/theme
* triggers config reload in KWin
Following features are currently not supported:
* Search
* Plugin configuration
* GHNS
* Button configuration
KWIN_HAVE_EGL was set to EGL_FOUND which doesn't make sense as EGL is
marked as a runtime dependency. Instead a new build option KWIN_BUILD_EGL
is added defaulting to ON. If set to OFF neither the X11 nor the Wayland
EGL backend are built.
CCBUG: 340171
As we use epoxy we don't need them any more. KWin compiles, links and
runs just fine without ever trying to find OpenGL or OpenGLES.
BUG: 340170
FIXED-IN: 5.2.0
With libinput we have the problem that we need to have privileges to
open the device files. In order to not need wrappers or suid bits, we
use logind. This means that kwin_wayland has to be the session controler.
A LogindIntegration is added to connect to logind and wrap the dbus
calls. This is based on the logind integration done for ksld in
ksmserver. The LogindIntegration is started by Workspace and the
InputRedirection tries to become the session controller and starts the
libinput integration only after this succeeded.
Libinput is an optional dependency for getting low level input events.
As opening the input devices requires root privs this is rather
pointless in the current state. But there is a small added test app which
can be executed with root privs to demonstrate the functionality. To
properly get input events we need a wrapper like it's used in weston.
So far the following is setup:
* opening devices found by udev
* forwarding keyboard events to InputRedirection
* forwarding pointer button events to InputRedirection
* forwarding pointer axis events to InputRedirection
* signals emitted for pointer motion events
Pointer motion events need some further work as they are provided
as delta events. We need to track that and map them properly.
Also missing are touch events due to me not having a touch screen.
It should be fairly simple to setup the touch events, though.
Also hotplugging of devices is not yet implemented.
The wayland protocols need the .c files compiled in gnu90 mode.
All known compilers used for kwin support the -std= flag, so setting it
unconditionally should be fine
REVIEW: 120231
So far this new module contains:
* Display
* OutputInterface
Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.
OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.
The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
Moved from wayland_backend.[h|cpp] to buffer.[h|cpp] and
shm_pool.[h|cpp]. Buffer is slightly adjusted to have the ShmPool
passed in as a ctor argument and the ctor is private and friended with
ShmPool, so that it can only be constructed from ShmPool.
A Surface class is split out which holds a wl_surface and supports
attaching a buffer, setting the damage and emitting a signal when the
frame callback got called.
It doesn't come with a unit test yet as it first needs the ShmPool
and Buffer properly split out to easily set it up.
New classes Shell and ShellSurface are created. Both are in shell.[h|cpp]
to indicate their close relationship with the Shell having to create the
ShellSurface.
WaylandBackend is adjusted to hold a Shell* and ShellSurface* instead of
the lower level structs. This also required adjustements to the creation
of the Backend as it now doesn't set a default size any more. Thus the
backendReady signal may not be emitted before the initial configure
event arrived. This also makes it easier to support either the fullscreen
shell or wl_shell at the same time.
Of course a unit test is added for the two new classes. This needs to
be extended once we have more control over the mock Wayland server.
At the same time adding an autotest for the Output, moving the listener
into the Output class and providing enums for Subpixel and Transform.
KWin now requires wl_ouput interface version 2 as that allows us to emit
the changed signal in a better way.
The unit test is not yet capable of testing everything, we need a mock
Wayland server which is more flexible.
The FullscreenShell is a Wayland protocol provided by Weston to have
exactly one surface per output. This is exactly what KWin needs. So
in case the Wayland server we connect to provides the FullscreenShell
we prefer it over the normal Shell and mapping our surface as fullscreen.
The protocol is not yet part of wayland-client library, so the header
and source file needs to be generated. This is done during the build
process using the external tool wayland-scanner. The protocol
description is copied from the Westion 1.5 sources.
REVIEW: 119839
The Wayland::Registry class wraps wl_registry handling. It keeps track
of the interfaces in the registry and emits signals whenever a known
interface gets announced or removed. So far it only tracks the interfaces
which are used and needed by KWin.
The Wayland event queue is moved into a dedicated thread and a
new class is created for just creating the connection and listening
for events. The WaylandBackend creates the thread and uses an event
queue for the main thread.
REVIEW: 119761
All of kwin except the main function goes into a new (private) library
called kwin. Two new kdeinit_executables are created:
* kwin_x11
* kwin_wayland
Both only use a dedicated main_x11.cpp and main_wayland.cpp with the
main function and a KWin::Application subclass and linking the new
kwin library.
The main idea behind this is to be able to perform more sane sanity
checks. E.g. on Wayland we don't need to first test whether we can
create an X11 connection. Instead we should abort if we cannot connect
to the Wayland display. Also the multi-head checks are not needed on
Wayland, etc. etc. As most of that code is in the main function to
simplify it's better to split.
This will also make it easier to diverge more easily in future. The
Wayland variant can introduce more suited command line arguments for
example. This already started by having the --replace option only
available in X11 variant. The Wayland backend is still a window manager,
but doesn't claim the manager selection.
NOTE: this is not working completely yet, lots of code is still ifdefed
other parts are still broken.
The main difference for the new decoration API is that it is neither
QWidget nor QWindow based. It's just a QObject which processes input
events and has a paint method to render the decoration. This means all
the workarounds for the QWidget interception are removed. Also the paint
redirector is removed. Instead each compositor has now its own renderer
which can be optimized for the specific case. E.g. the OpenGL compositor
renders to a scratch image which gets copied into the combined texture,
the XRender compositor copies into the XPixmaps.
Input events are also changed. The events are composed into QMouseEvents
and passed through the decoration, which might accept them. If they are
not accpted we assume that it's a press on the decoration area allowing
us to resize/move the window. Input events are not completely working
yet, e.g. wheel events are not yet processed and double click on deco
is not yet working.
Overall KDecoration2 is way more stateful and KWin core needs more
adjustments for it. E.g. borders are allowed to be disabled at any time.
Remove the manually written GL dispatch code, and use libepoxy
to resolve functions.
The only exceptions are GLX_MESA_swap_control, which is not in
the XML API registry, and GL_ARB_robustness/GL_EXT_robustness.
For the latter we want to resolve the functions to the same names
on both GLES and desktop GL, and plug in our own implementations
when the extension is not supported.
This servers two purposes.
1. it makes KWin/5 co-installable with KWin/4 as now binary and
all libraries etc. are renamed or installed to a different
location.
2. In future we need a dedicated X11 and Wayland main function
anyway. Thus it makes most sense to rename to kwin_x11 directly
instead of first renaming to kwin5. The reason why we need to
have dedicated main functions is that kwin needs to check early
whether X11 is working or Wayland is working. Right now the first
thing kwin does is trying to connect to the XServer. This happens
before the QApplication is constructed and before command line
args are processed. On Wayland we won't want to test whether we
can connect to the XServer. As it's too early to check whether we
are starting kwin for X11 or Wayland the most convenient way is to
have dedicated binaries - thus a rename is needed. Just renaming
kwin for wayland is also not a good idea as in future the "main"
kwin will be for wayland not for X11. Another case for the dedicated
binaries is the Application class, which right now first tries to
claim the X11 Window Manager Selection. Again on Wayland even with
XWayland we won't need that. KWin will be the window manager for
XWayland if KWin is the Wayland compositor. There is no need to even
try to support anything else. Most likely it will even be KWin to
start the XWayland server, so we can be sure that there is no other
WM running and thus no need to claim the selection and abort if it
fails.
REVIEW: 118266
ICCCM dependency is a beast due to two different existing versions in
different packages. Thus it cannot be a hard dep without causing problems
for our downstreams.
This change ensures that ICCCM is really considered as an optional dep
and that the version we need is found, if not we mark it as non-found.
ICCCM is only used by one test application which can easily be disabled
and some enum values are used in events.cpp. If ICCCM is not found those
are replaced by defines generated in config-kwin.h.
BUG: 336035
Similar to the already existing DBusInterface wrapper for the
org.kde.KWin interface a new CompositorDBusInterface is introduced for
org.kde.kwin.Compositing.
That way the DBus interface is split from the implementation and DBus
specific methods are no longer required in the Compositor class.
The deprecated DBus methods
* toggleCompositing(bool)
* setCompositing(bool)
are removed.
REVIEW: 118463
When find_package(KF5 CONFIG REQUIRED) is called, any subsequent
find_package(KF5) calls will be marked as required too. So,
find optional frameworks separately to avoid configure failure
if they are missing.
Also add information about the status of the optional packages
to the feature summary.
REVIEW: 117728
New build option KWIN_BUILD_COVERAGE which adds
"-fprofile-arcs -ftest-coverage" to CMAKE_CXX_FLAGS and "-lgcov" to
CMAKE_EXE_LINKER_FLAGS.
REVIEW: 117369
* Ported last qt4_wrap thingy to qt5_wrap thingy
* Include KF5Init (needed for kdeinit_executable
* Optionally include KF5DocTools and bind the docs subdirectory to it
* Include GenerateExportHeaders
Effect loading gets split by the kind of effects KWin supports:
* Built-In Effects
* Scripted Effects
* Binary Plugin Effects
For this a new AbstractEffectLoader is added which will have several
sub-classes:
* BuiltInEffectLoader
* ScriptedEffectLoader
* PluginEffectLoader
* EffectLoader
The EffectLoader will be what the EffectsHandlerImpl is using and it just
delegates to the three other types of loaders. Thus the handler doesn't
need to care about the different kinds of effects. The loading is
supposed to be completely async and the EffectLoader emits a signal
whenever an Effect got loaded. The EffectsHandlerImpl is supposed to
connect to this signal and insert it into its own Effect management.
Unloading is not performed by the loader, but by the EffectsHandler.
There is one important change which needs to be implemented: the ordering
cannot be provided by the loader and thus needs to be added to the
Effects directly.
So far only the BuiltInEffectsLoader is implemented. It's not yet
integrated into the EffectsHandlerImpl, but a unit test is added which
tries to perform the various operations provided by the loader and the
BuiltInEffects. The test should cover all cases except the Check Default
functionality which is only used by Blur and Contrast effects. This
cannot be mocked yet as the GLPlatform doesn't allow mocking yet.
We don't need to protect the build system against adding extra
directories in the CMAKE_MODULE_PATH This also prepares kde-workspace
to be build with a simple CMakeLists.txt in the root directory.
XRenderUtils are split out of kwineffects and are an own library just
like kwinglutils is an own library.
The library gets always build and is linked in KWin core unconditionally
(as it's used in outline) and conditionally in kwineffects (PaintClipper)
and the built in effects depending on XRender build option.
Instead of using EffectsHandler::sendReloadMessage we generate the dbus
interface in each plugin and call the reconfigure slot directly. That way
it's more type safe and we don't need to link kwineffects from the
configs.
REVIEW: 116875
appmenu will not be part of the first Plasma Next version since it
needs a lot of work (make it async, port to GMenu etc).
So for the time being let's disable the feature by default.
REVIEWED-By: Martin Gräßlin <mgraesslin@kde.org>
Since it is a standard (fd.o) it makes sense to copy the interface
rather than creating a dependency with plasma-workspace which it
actually doesn't since KWin will work with any screensaver using the
freedesktop specification.
This commit basically makes KWin stop using suspend-resumeStartup
methods from KSMServer. The idea is to launch things on parallel and
this is doing exactly the contrary.
Reviewed-by: Martin Gräßlin <mgraesslin@kde.org>
All should be done except for KF5 and Qt.
I tried to go through all projects and see whether it depended on the
different modules. I would appreciate it very much if the different
maintainers could take a look and see if everything is correct.
CCMAIL: plasma-devel@kde.org
A new GlobalShortcutsManager is introduced which is responsible for
holding the registered shortcuts and triggering the matching action.
The InputRedirection checks with the GlobalShortcutManager whether a key
press event triggers a global shortcut and stops processing the event in
that case.
At the moment the GlobalShortcutsManager only supports the very basics
for KWin internal usage. External applications can not yet make usage of
the global shortcut system inside KWin.
Preparation step before splitting:
* adds project(KWIN)
* lists all KWin dependencies
KWin can be built standalone if cmake is run with:
-DKWIN_BUILD_OXYGEN=OFF
-DKWIN_BUILD_KAPPMENU=OFF
Oxygen because it needs liboxygen - for standalone clients/oxygen needs
to be moved out of KWin.
KAppmenu because it includes the DBus xml file.
REVIEW: 116872