Commit graph

529 commits

Author SHA1 Message Date
Aleix Pol
d3275784a8 Don't rescale every output every time outputs change
Summary:
Every time a display gets connected/disconnected, every output will be
reinitialized. We don't really need to reset the scaling to 1 every time
we don't know, especially since the setting has been set voluntarily.

Test Plan: When I disconnect the external display, my laptop doesn't fallback to scale=1.

Reviewers: #plasma, apol

Reviewed By: apol

Subscribers: davidedmundson, ngraham, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20521
2019-04-25 00:45:14 +01:00
Vlad Zagorodniy
b617613bf7 [scenes/opengl] Ensure there is current OpenGL context when destroying EffectFrame unstyled texture
Summary: BUG: 406671

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20723
2019-04-23 23:59:27 +03:00
Vlad Zagorodniy
af862a9caf Remove redundant AbstractOutput::internal() method
Summary: We already have AbstractOutput::isInternal() method.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20587
2019-04-16 10:13:38 +03:00
Erik Kurzinger
c898f96df3 [platforms/drm] EGLStream DRM Backend Initial Implementation
Summary:
This is the initial implementation of a DRM backend based on the EGLDevice,
EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using
their proprietary driver. The new backend will be used if the environment
variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to
create an EGLDevice based on the DRM device currently in use and create
EGLOutputs and EGLStreams for any attached displays. These are used to control
presentation of the final composited frame. Additionally, it will register the
wl_eglstream_controller Wayland interface so that native EGL windows created by
clients can be attached to an EGLStream allowing buffer contents to be shared
with the compositor as a GL texture.

At this time there are two known bugs in the NVIDIA driver's EGL implementation
affecting desktop functionality. The first can result in tooltip windows drawn
by plasmashell to contain incorrect contents. The second prevents KWayland from
being able to query the format of EGLStream-backed buffers which interferes
with the blur effect. Fixes for both of these are currently in development and
should appear in an upcoming NVIDIA driver release.

Additionally, hardware cursors are currently not supported with this backend.
Enabling them causes the desktop to intermittently hang for several seconds.
This is also likely a bug in the NVIDIA DRM-KMS implementation but the root
cause is still under investigation.

Test Plan:
On a system with an NVIDIA graphics card running a recent release of their
proprietary driver

    * Ensure the nvidia_drm kernel module is loaded with the option "modeset=1"
      ("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y")
    * Ensure EGL external platform support is installed
      https://github.com/NVIDIA/eglexternalplatform
    * Ensure KWin was build with the CMake option
      KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default)
    * Start a plasma wayland session with the environment variable
      KWIN_DRM_USE_EGL_STREAMS set
    * Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL
      driver is in use (as opposed to Mesa / llvmpipe).
    * Desktop should be fully functional and perform smoothly.

Reviewers: #kwin, romangg, davidedmundson

Reviewed By: #kwin, romangg, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18570
2019-04-15 07:26:22 -07:00
l10n daemon script
ef3f1e57ba SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2019-04-12 05:58:07 +02:00
Erik Kurzinger
a1e8541b49 [qpa] Don't specify EGL_SURFACE_TYPE when choosing EGLConfig
Summary:
Since QPA only performs off-screen rendering, it does not require an EGLConfig
that supports any particular surface type.  Currently it requests a config
supporting window surfaces, however the EGLDeviceEXT platform, which is the
basis of the EGLStream back-end used with the proprietary NVIDIA driver, does
not support such surfaces resulting in eglChooseConfig not returning any valid
configs when that back-end is in use. Since QPA doesn't actually create any
window surfaces, it should be fine to remove this restriction to allow it to
initialize properly with the EGLStream back-end.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin, davidedmundson

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20455
2019-04-11 07:43:31 -07:00
Vlad Zagorodniy
02a5a08a6c [platforms/drm] Rework ScopedDrmPointer
Summary:
Currently there is no any good reason for keeping ScopedDrmPointer;
providing our own deleter for QScopedPointer would make more sense.

Given that we already have type that acts as a scoped pointer for drm
objects we can improve it a bit and make simpler, e.g.

    DrmScopedPointer<drmModeConnector> connector;

is much simpler than

    ScopedDrmPointer<_drmModeConnector, &drmModeFreeConnector> connector;

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19905
2019-04-09 14:09:19 +03:00
Jimi Huotari
3cc39ba35e Fix plugins/qpa build with Qt 5.13
Summary:
Upstream moved screen maintenance functions from
QPlatformIntegration to QWSI.

BUG: 406056
See also: https://code.qt.io/cgit/qt/qtbase.git/commit/?h=5.13&id=01e1df90

Test Plan: Built fine with Qt 5.12.2 and Qt 5.13 stable branch.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, arojas, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20239
2019-04-04 01:17:59 +02:00
Aleix Pol
2e1880b85a Fix crash when using kwin on windowed mode
Summary:
Used to get:
`kwin_wayland: kwin/composite.cpp:646: void KWin::Compositor::aboutToSwapBuffers(): Assertion "!m_bufferSwapPending' failed."`

Test Plan: Ran `kwin_wayland --socket dave --output-count 2 konsole`

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D20056
2019-03-29 18:43:47 +01:00
Volker Krause
008143c9db Update URLs to use https
Summary: Largely done automatically using the tools from D19996.

Reviewers: yurchor, zzag

Reviewed By: yurchor, zzag

Subscribers: zzag, yurchor, kwin, kde-doc-english

Tags: #kwin, #documentation

Differential Revision: https://phabricator.kde.org/D20017
2019-03-25 19:26:23 +01:00
Aleix Pol
6d37ce7f36 RFC: Fix wayland backend initialisation
Summary:
Otherwise it thinks outputs couldn't be created and it leaves.
Problem is that after this fix it crashes when it actually does things with:
kwin_wayland: /home/apol/devel/frameworks/kwin/composite.cpp:646: void KWin::Compositor::aboutToSwapBuffers(): Assertion `!m_bufferSwapPending' failed.

Test Plan: As said, it proceeds correctly and crashes elsewhere

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19921
2019-03-20 18:24:57 +01:00
Erik Kurzinger
22a441e071 [platforms/x11] Force glXSwapBuffers to block with NVIDIA driver
Summary:
The NVIDIA implementation of glXSwapBuffers will, by default, queue up
to two frames for presentation before blocking. KWin's compositor,
however, assumes that calls to glXSwapBuffers will always block until
the next vblank when rendering double buffered. This assumption isn't
valid, as glXSwapBuffers is specified as being an implicit glFlush,
not an implicit glFinish, and so it isn't required to block. When this
assumption is violated, KWin's frame timing logic will
break. Specifically, there will be extraneous calls to
setCompositeTimer with a waitTime of 0 after the non-blocking buffer
swaps, dramatically reducing desktop responsiveness. To remedy this,
a call to glXWaitGL was added by Thomas Luebking after glXSwapBuffers
in 2015 (see bug 346275, commit
8bea96d701). That glXWaitGL call is
equivalent to a glFinish call in direct rendering, so it was a good
way to make glXSwapBuffers behave as though it implied a glFinish
call.

However, the NVIDIA driver will by default do a busy wait in glFinish,
for reduced latency. Therefore that change dramatically increased CPU
usage. GL_YIELD can be set to USLEEP (case insensitive) to change
the behavior and use usleep instead. When using the NVIDIA driver,
KWin will disable vsync entirely if GL_YIELD isn't set to USLEEP
(case sensitive, a bug in KWin).

However, the NVIDIA driver supports another environment variable,
__GL_MaxFramesAllowed, which can be used to control how many frames
may be queued by glXSwapBuffers. If this is set to 1 the function
will always block until retrace, in line with KWin's expectations.
This allows the now-unnecessary call to glXWaitGL to be removed along
with the logic to conditionally disable vsync, providing a better
experience on NVIDIA hardware.

Reviewers: #kwin, davidedmundson, zzag

Reviewed By: #kwin, davidedmundson, zzag

Subscribers: kwin, davidedmundson, zzag

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19867
2019-03-20 09:56:05 -07:00
Roman Gilg
7b13393b64 [platforms/wayland] Multi output support
Summary:
This patch rewrites large parts of the Wayland platform plugin, in order to
facilitate the testing of multi output behavior in nested KWin sessions.

For that a new class WaylandOutput is introduced, which is based on
AbstractOutput and by that shares functionality with our virtual and DRM
platform plugins.

The EGL/GBM and QPainter backends have been remodelled after the DRM one,
sharing similiarities there as well now.

Pointer grabbing has been rewritten to support multiple outputs, now using
pointer locking instead of confining and drawing in this case onto a sub-
surface, which get dynamically recreated in between the different output
surfaces while the cursor is being moved.

Window resizing is possible if host supports xdg-shell, but currently the
mode size does not yet fill the new window size.

The number of outputs can be set by command line argument `--output-count`,
scaling is also supported by setting the argument `--scale`.

Further steps could be:
* Enabling automatic fill of resized windows via Wayland mode change
* Multiple diverging initial sizes and scale factors for mulitple outputs

**Watch it in action:** https://youtu.be/FYItn1jvkbI

Test Plan: Tested it in live session.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18465
2019-03-20 14:43:03 +01:00
Erik Kurzinger
d9c79e3627 [platforms/drm] Fix software cursors with drm backend
Summary:
If hardware cursor support is not available when using the drm backend for
Wayland compositing, the software cursor texture will not be updated when the
cursor image changes, and it will still be drawn when no cursor image is set
(such as when running a full-screen game). Furthermore, the drmModeSetCursor
and drmModeMoveCursor functions will still be unnecessarily called when the
cursor is moved or hidden.

To correct this, SceneOpenGL should connect Platform::cursorChanged as opposed
to Cursor::cursorChanged to its texture update function, as only the former
will be emitted when the cursor is updated and the compositor should check if
the cursor is hidden and the software cursor image is not null before rendering
it. DrmBackend::moveCursor and DrmBackend::hideCursor should also return
immediately if using a software cursor.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18376
2019-03-19 12:46:16 -07:00
Vlad Zagorodniy
380c93ac19 [platforms/drm] Add DPI connector type
Reviewers: #kwin, apol, davidedmundson

Reviewed By: #kwin, apol, davidedmundson

Subscribers: apol, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19781
2019-03-19 18:05:15 +02:00
Aleix Pol
d8af2ee566 Rotate cursors also on portrait mode
Summary: Like we do on inverted mode

Test Plan: Not much, because we don't support portrait mode on intel hardware just yet. I can see the cursor properly rotated before drm tells us to fall back to the previous configuration.

Reviewers: #kwin, #plasma, graesslin

Reviewed By: #kwin, #plasma, graesslin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19710
2019-03-19 16:33:05 +01:00
Vlad Zagorodniy
99f7be6ddd Merge branch 'Plasma/5.15' 2019-03-13 10:54:51 +02:00
Nerdopolis Turfwalker
93b7eea67d [platforms/fbdev] Use a better way to correct activating framebuffer devices
Summary:
My change in 304528e80b has been reported to
cause issues for PostMarketOS https://gitlab.com/postmarketOS/pmaports/issues/204
I originally submitted the change to activate Framebuffer devices
as secondary framebuffer devices are not on by default, (such as a
secondary DisplayLink device). Changing attributes usually forced
some framebuffer devices to turn on, however I have found a more
accurate way to turn on framebuffer devices, without messing with
the color layout.

Reviewers: #kwin, davidedmundson, graesslin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19663
2019-03-13 10:49:49 +02:00
Vlad Zagorodniy
b106579d0f Move package structure plugins to plugins dir
Summary:
Package structure plugins are not that special so move them to
the corresponding directory.

Test Plan: Compiles.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18685
2019-03-11 10:57:13 +02:00
Vlad Zagorodniy
db1035fa47 Merge branch 'Plasma/5.15' 2019-03-11 09:23:51 +02:00
Vlad Zagorodniy
38e22ce6d1 [platforms/x11] Properly unload effects on X11
Summary:
When Compositor finishes compositing, it destroys EffectsHandlerImpl,
which in its turn tries to unload all effects. But there is a problem...

EffectsHandlerImpl has platform-specific hooks to ungrab keyboard and
also stop mouse interception. Given that any call made to a virtual function
in the destructor of a base class(EffectsHandlerImpl) won't go to a derived
class(EffectsHandlerImplX11), keyboard won't be ungrabbed even if effect
that grabbed it is already gone.

BUG: 399572

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19178
2019-03-11 09:23:24 +02:00
Vlad Zagorodniy
10fdf2a220 Discard Deleted before Scene is destroyed
Summary:
Deleted has lifetime bounded to effects and scene.

We can't discard Deleted before EffectsHandler is destroyed because
effects that referenced it may call unrefWindow.

On the other hand, the fact that Deleted may outlive scene doesn't
make sense because Deleted exist purely for animation purposes and
nothing more.

This change arranges lifetime of Deleted so it's more reasonable.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: graesslin, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18914
2019-03-04 23:24:42 +02:00
Laurent Montel
7b4ef76de6 Remove deprecated method 2019-03-01 08:15:31 +01:00
Martin Flöser
cbbe94d769 Restrict available supported compositors based on first initialized one
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.

While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.

This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.

Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.

Reviewers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19084
2019-02-22 16:59:08 +01:00
Martin Flöser
e48d9df14f [qpa] Drop PlatformContextWayland which uses wayland egl for OpenGL
Summary:
Using the Wayland protocol for OpenGL is no longer used or useful. KWin
internal windows only use OpenGL through QtQuick. We either have the
sharing context (KWin uses OpenGL for compositing) or we have the
QPainter compositor which also turns QtQuick to use software renderer.

Thus a situation where the Wayland platform context is useful doesn't
exist any more. Removing it helps getting the QPA plugin Wayland free.

Test Plan:
Run nested KWin triggering Outline once with OpenGL and once
with QPainter compositor.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19012
2019-02-22 16:57:29 +01:00
David Edmundson
3dc22d7d88 [platforms/hwcomposer] Add scaling support
Summary:
Despite plasma frameworks doing it's own scaling with fonts, it's been
requested to use kwin/wayland scaling.

Like DRM, when kscreen is not used, scale value is loaded from a config
file.

Config format is
[HWComposerOutputs][0]
Scale=N

The 0 is to map similarly to DRM and support multi-screen, but with a
screen index
rather than a UUID based on EDID.

Because we don't support multi screen this is always 0 for now.

Test Plan: Ran with the config value unset and with the config value at
Scale=3.

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: bshah, romangg, nicolasfella, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18810
2019-02-22 00:47:08 +00:00
Roman Gilg
1e6f6700f8 [platform/virtual] Swap buffers in EGL GBM backend
Summary:
The virtual platform did not actually present content and spin the
compositor. Let's do this from now on , first for the EGL GBM backend.

Test Plan: All tests pass according to Vlad

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: graesslin, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18436
2019-02-21 23:30:11 +01:00
David Edmundson
062dfefafe [platforms/hwcomposer] Port to AbstractOutput
Summary:
This gives us XdgOutput support a requirement now that wayland server
reports that we support it and Qt5.12 then expects it to be sent.

It also provides an easy starting point for supporting wayland scaling
and a slight step towards multi-output.

Test Plan:
Ran on phone. Got output. Turning screen on and off works.
The double tap doesn't work great, but that was true before
(via bshah's hack to build on the current state)

Reviewers: #kwin, romangg

Reviewed By: #kwin, romangg

Subscribers: romangg, nicolasfella, zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18808
2019-02-20 13:20:02 +00:00
Martin Flöser
1d8d7bd9f7 [qpa] Set binary output path for QPA plugin
Summary: Required for kwin_wayland to find it's own plugin.

Test Plan: My kwin_wayland was crashing and gdb showed wrong plugin being loaded

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19010
2019-02-17 20:09:23 +01:00
Vlad Zagorodniy
7b20e1f66f Overhaul doxygen comments
Summary:
We have a mix of different doxygen comment styles, e.g.

    /*!
      Foo bar.
     */

    /**
     * Foo bar.
     */

    /** Foo bar.
     */

    /**
     * Foo bar.
     */

    /**
     * Foo bar.
     **/

To make the code more consistent, this change updates the style of all
doxygen comments to the last one.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18683
2019-02-12 19:29:33 +02:00
Vlad Zagorodniy
5047449a55 [platforms/drm] Use more ScopedDrmPointer
Test Plan: Standalone KWin/Wayland still works.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18863
2019-02-10 20:26:02 +02:00
Vlad Zagorodniy
be8729105f Move lanczos filter away from KWin core
Summary:
Lanczos filter shouldn't be in KWin core because it's quite specific about
rendering backend.

Test Plan: Windows in the desktop grid look normal.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: mart, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18774
2019-02-07 18:03:34 +02:00
Vlad Zagorodniy
0a9b8a49ee Merge branch 'Plasma/5.15' 2019-02-05 13:57:28 +02:00
Vlad Zagorodniy
582966db52 Merge branch 'Plasma/5.12' into Plasma/5.15 2019-02-05 13:57:09 +02:00
Martin Flöser
02a0561016 Add windowsystem plugin for KWin's qpa
Summary:
KWindowSystem provides a plugin interface to have platform specific
implementations. So far KWin relied on the implementation in
KWayland-integration repository.

This is something I find unsuited, for the following reasons:
 * any test in KWin for functionality set through the plugin would fail
 * it's not clear what's going on where
 * in worst case some code could deadlock
 * KWin shouldn't use KWindowSystem and only a small subset is allowed
to be used

The last point needs some further explanation. KWin internally does not
and cannot use KWindowSystem. KWindowSystem (especially KWindowInfo) is
exposing information which KWin sets. It's more than weird if KWin asks
KWindowSystem for the state of a window it set itself. On X11 it's just
slow, on Wayland it can result in roundtrips to KWin itself which is
dangerous.

But due to using Plasma components we have a few areas where we use
KWindowSystem. E.g. a Plasma::Dialog sets a window type, the slide in
direction, blur and background contrast. This we want to support and
need to support. Other API elements we do not want, like for examples
the available windows. KWin internal windows either have direct access
to KWin or a scripting interface exposed providing (limited) access -
there is just no need to have this in KWindowSystem.

To make it more clear what KWin supports as API of KWindowSystem for
internal windows this change implements a stripped down version of the
kwayland-integration plugin. The main difference is that it does not use
KWayland at all, but a QWindow internal side channel.

To support this EffectWindow provides an accessor for internalWindow and
the three already mentioned effects are adjusted to read from the
internal QWindow and it's dynamic properties.

This change is a first step for a further refactoring. I plan to split
the internal window out of ShellClient into a dedicated class. I think
there are nowadays too many special cases. If it moves out there is the
question whether we really want to use Wayland for the internal windows
or whether this is just historic ballast (after all we used to use
qwayland for that in the beginning).

As the change could introduce regressions I'm targetting 5.16.

Test Plan:
new test case for window type, manual testing using Alt+Tab
for the effects integration. Sliding popups, blur and contrast worked fine.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18228
2019-01-27 08:59:58 +01:00
Alexander Volkov
5d63b9c05b Fix flickering with Qt 5.12
Summary:
Mesa requires XESetWireToEvent xlib callbacks to be called
when DRI2 is used. This is done by the GLX integration in
the Qt's xcb plugin, but Qt 5.12 initializes the GLX integration
only when required, e.g. when a window with OpenGL support is
created or when availability of OpenGL is checked.

So force initialization of the GLX integration by calling
QOpenGLContext::supportsThreadedOpenGL().

https://codereview.qt-project.org/#/c/6557/
https://bugzilla.opensuse.org/show_bug.cgi?id=1120090

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: davidedmundson, graesslin, fvogt, filipf, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18366
2019-01-22 22:37:53 +03:00
Vlad Zagorodniy
253f954e31 [scenes/opengl] Destroy the lanczos filter when the backend is still alive
Summary:
Currently, when the lanczos filter attempts to release acquired resources,
the backend is already gone. To fix that we have to destroy the filter
together with SceneOpenGL2. At that moment the backend is still alive.

BUG: 403370
FIXED-IN: 5.15.0

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18367
2019-01-18 21:41:48 +02:00
Vlad Zagorodniy
204a05fef8 Compile the virtual backend with older Mesa
Summary:
BUG: 403326
FIXED-IN: 5.15.0

Test Plan: N/A

Reviewers: #kwin, fvogt, davidedmundson

Reviewed By: #kwin, fvogt, davidedmundson

Subscribers: kwin, fvogt

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18353
2019-01-18 15:45:13 +02:00
l10n daemon script
64658c9d37 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2019-01-16 09:09:19 +01:00
David Edmundson
2df9d22a08 Add high DPI support to internal KWin windows
Summary:
So far we didn't try to do high DPI on kwin internal windows, such as
the user context menu and tab bars and whatever.

Due to wayland scaling they were the correct phyiscal size but upscaled.
This patch fixes our QPA to enable Qt's high-dpi support.

BUG: 402853

Note icons are still low res. This is because the global
QGuiApplication::devicePixelRatio which is the max of all connected
screens is static for the duration of the app. QIcon uses this when
determining the DPR to use. This will require a Qt change.

Test Plan:
Ran at 2x on my normal DPI screen (as that's easier to see anything)
* User action menu is high DPI
* Window deco tooltips are still fine
* Tab switcher is high DPI
* Overlay in present windows Desktop grid are still ok

Reviewers: #kwin

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18042
2019-01-14 13:59:05 +00:00
Martin Flöser
825aa4ac38 [platform/virtual] Drop support for vgem and rendernode
Summary:
Instead we depend on the surfaceless platform for which we recently
added support. Thus the plugin does not need to use gbm and udev
anymore. So simplifies a lot.

Test Plan: ctest (prior to breaking change) passes

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18160
2019-01-12 07:37:25 +01:00
David Edmundson
bbb67f2675 [plugins/qpa] Commit wl_surface when flipping FBOs
Summary:
Even though the buffer is passed through a side channel some properties
we might use are double-buffered on the surface commit.

Test Plan: Used by unit test InternalWindowTest::testScale in linked commit

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18085
2019-01-08 15:51:47 +00:00
David Edmundson
03f79868f5 [platforms/virtual] Add API to set scale in virtual backend
Summary: For unit test purposes

Test Plan: Used by unit test InternalWindowTest::testScale in linked commit

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18086
2019-01-08 15:51:33 +00:00
l10n daemon script
90306f5c08 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2019-01-06 05:42:41 +01:00
Martin Flöser
bedd85821f [platforms/virtual] Add support for EGL_MESA_platform_surfaceless
Summary:
Thus we don't require vgem any more which fails with latest mesa.
Kepping the vgem variant as fallback for older systems. See T10245

Test Plan:
SceneOpenGL Test passes without init vgem, not tested with
latest mesa

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17980
2019-01-05 10:48:08 +01:00
Martin Flöser
a3bebb2fb8 Merge branch 'Plasma/5.14' 2019-01-05 09:02:11 +01:00
Martin Flöser
0f489c3521 [platforms/x11/standalone] Pass kxkbconfig to Xkb prior to reconfigure
Summary:
This ensures that KWin gets the same keyboard layout config as is
configured in the session and not a default config.

BUG: 402764
FIXED-IN: 5.14.5

Test Plan:
Xephyr to verify the config is applied, otherwise completely
untested. I don't have an X session.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17967
2019-01-05 08:57:29 +01:00
Martin Flöser
d49642ca15 Add touch support to x11 windowed platform
Summary:
This change inits XInput extension, listens for touch events and
forwards them to our platform API. Thus touch events are forwarded on a
nested wayland session on X11.

Please note that I only tested this change on Xwayland.

Test Plan: Run nested kwin_wayland with two outputs and looked into debug console

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17369
2018-12-31 07:57:09 +01:00
l10n daemon script
91f5938a7f SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2018-12-24 05:25:01 +01:00
Volker Krause
3bb07ef12d Bring FindFontconfig.cmake up to ECM standards
Summary:
This is a preparation step to move this to ECM (or possibly CMake),
which makes sense now that qtbase is using this too (for Qt6).

Reviewers: #build_system, cgiboudeaux

Reviewed By: cgiboudeaux

Subscribers: cgiboudeaux, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17547
2018-12-18 18:11:11 +01:00