Summary:
This change brings improved num lock support to KWin. The modifier state
is read and also mapped to Qt::KeyboardModifiers. Furthermore the input
config is read and the NumLock key is evaluated. If the requested state
does not match the current num lock state the state is swapped.
BUG: 375708
FIXED-IN: 5.15
Test Plan: New unit test added, no manual test due to lack of hardware
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16428
Summary:
implement virtual desktop support for Wayland.
use the new virtual desktop protocol from D12820
The VirtualDesktopManager class needed some big change in order
to accomodate it, which is where most changes are.
Other than that, it's mostly connections to wire up
VirtualDesktopsManager and VirtualDesktopsManagement(the wayland protocol impl)
Depends on D12820
Other notable detail, is the client visibility updated to reflect the presence
of the client in the plasmavirtualdesktop.
(and the unSetDesktop concept)
Test Plan: used a bit a plasma session together with D12820, D13748 and D13746
Reviewers: #plasma, #kwin, graesslin, davidedmundson
Reviewed By: #plasma, #kwin, davidedmundson
Subscribers: hein, zzag, davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T4457
Differential Revision: https://phabricator.kde.org/D13887
Summary:
862bf0f153 introduced a regression(sorry
for that): if you close a confirmation dialog(with the Scale effect and the
Dialog Parent effect being enabled), the main window(s) will flicker.
That flickering happens because the C++ version of the Scale effect and
AnimationEffect unref deleted windows in different places. AnimationEffect
unrefs deleted windows in prePaintScreen, which btw is not the best
place to do that. The C++ version unrefed windows in postPaintScreen.
So, when the Scale effect has finished animating the main windows, it
will unref them, but windowDeleted signal won't be emitted immediately.
Which means that the Dialog Parent won't be able to delete corresponding
animations on its side and main windows will be painted for a single
frame.
This change addresses flickering by adjusting prePaintWindow in
AnimationEffect so deleted windows won't be painted if none of
animations keeps them alive.
Test Plan:
(make sure that both the scale and the dialog parent effect are enabled)
* Go to System Settings > Application Style > Window Decorations;
* Select a decoration that is different from the current;
* Close the system settings window (don't click "Apply" button);
* When a dialog is shown, click "Discard" or "Apply" button.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16542
Summary:
All other KCMs have their {nav Get New [things]...} buttons in the bottom-right corner. This patch adjusts KWin's KCMs to adopt the same convention there too.
With this patch, all KCMs will have their GHNS buttons in the same location.
Closes T9954
Test Plan:
{F6375278}
{F6375277}
{F6375276}
{F6375275}
Reviewers: #kwin, #vdg, zzag
Reviewed By: #kwin, zzag
Subscribers: Codezela, kwin, kde-doc-english
Tags: #kwin, #documentation
Maniphest Tasks: T9954
Differential Revision: https://phabricator.kde.org/D16537
Summary:
The switch statements iterated over all possible enum values.
When a new enum value is added, it will generate a compiler warning this way.
Reviewers: davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16480
Summary:
KGlobalAcceld stores actions grouped by ID and a single display name.
When an action with a given id changes, the display names change for all
actions in that
group.
The KCM sets the ID to "kwin" but does not explicitly set a display
name. This means it is automatically deduced which will be kcmshell or
systemsettings.
The end result is all kwin shortcuts get renamed in system setting's
global shortcuts UI until kwin is restarted.
This patch explicitly sets the dispay name.
BUG: 400248
Fixed-in: 5.15.0
Test Plan:
Changed virtual desktops
Checked global shortcut settings still listed kwin as kwin
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16418
Summary:
If you activate the Present Windows effect and then the Desktop Grid,
you'll be able to see the close button from PW. The reason for that is
PW doesn't destroy the close button and DG doesn't filter it out.
This patch addesses this problem by syncing DesktopGridEffect::isRelevantWithPresentWindows
with PresentWindowsEffect::isSelectableWindow.
On X11, the close button is filtered by the isSpecialWindow check. On
Wayland, the close button is filtered by the acceptsFocus check.
The proposed solution is kinda hack-ish, but on the other hand, we have
to keep those two methods in sync anyway.
In addition to the close button, notifications won't be displayed too.
BUG: 364710
FIXED-IN: 5.14.3
Test Plan:
* Activate the Present Windows effect;
* Activate the Desktop Grid effect;
* (the close button is no longer visible)
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16513
Summary:
Now, when the scripting effects API has all required ingredients to port
the Scale effect to JavaScript we finally can do it.
The main rationale for porting this effect to JavaScript is that
scripted effects API lets us focus more on what we want instead of
"how".
Visually, the ported version doesn't deviate from the C++ version.
Test Plan:
* Enable the Scale effect;
* Open/close a window.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16478
Summary:
Some JavaScript based effects need to grab particular windows in order
to avoid conflicts with other effects.
Example usage:
```lang=js
effects.windowAdded.connect(function (window) {
if (effect.grab(window, Effect.WindowAddedGrabRole)) {
window.coolWindowTypeAnimation = animate({
...
});
}
});
```
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: romangg, graesslin, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13153
Summary:
When using the natural layout algorithm with the fill-gaps option, a small
error (less than one) is introduced in windows' aspect ratio each time they are
enlarged due to floating-point roundoff.
Currently, the algorithm computes the width and height enlargement factors and
then attempts to enlarge in each of the four possible directions, repeating
until it can't enlarge any windows any further. Hence, this aspect ratio error
can be multiplied by up to four. Especially for small, long, and narrow
windows, this can result in a total error of greater than one by the end of
that loop iteration. If this occurs, on subsequent iterations the height
enlargement factor might then be computed as negative violating some of the
core assumptions of the algorithm and resulting in the loop iterating endlessly
until one of the window dimensions overflows, freezing the program for up to
several minutes.
To fix this, the height enlargement factor should be re-computed based on the
new width each time the window is enlarged, ensuring the error introduced in
the aspect ratio never exceeds one.
BUG: 364709
BUG: 380865
BUG: 368811
FIXED-IN: 5.15.0
Test Plan:
The most reliable way to reproduce the freeze seems to be to activate the
desktop-grid effect while a tool-tip window is fading in.
Ensure desktop-grid is configured to use present windows, and that present
windows is configured to use the natural layout algorithm with the fill gaps
option selected.
The freeze is still intermittent, but using this method should be able to be
triggered within about 10 tries without this fix.
After applying the fix, the freeze has never been observed.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: graesslin, kwin, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16278
Summary:
Plasma's OSDs for volume/screens etc use PlasmaExtras.Heading, this
should to.
Also correct centering text to constrain the text element and align the
text within that bounding box. Previous code could have overflown in the
event of a really really long desktop name if we're resizing to the
grid.
BUG: 356600
Test Plan:
Switched desktop with OSD on
Tried with and without "show desktop layout indicators"
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16420
Summary:
If user selects a shortcut to trigger the effect, that shortcut won't
work after the KCM is closed because we don't save it.
BUG: 400351
FIXED-IN: 5.14.3
Test Plan:
* Specified custom shortcut to trigger the effect;
* Closed the KCM;
* Pressed the shortcut, a thumbnail appeared.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16456
Summary:
If the animation speed was changed, then EffectsHandler will be destroyed
and created again.
Because we don't create connections to monitor state of Wayland clients
in EffectsHandler constructor, effects like the Magic lamp won't work
after changing compositor settings.
BUG: 400240
Test Plan:
* Changed animation speed;
* Minimized a Wayland client.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16401
Summary:
The OSD's icon is based on the implicitSize of the IconItem.
For most icons this will be a hardcoded value from
KIconLoader::global()->currentSize
However, since bc33f0470d4d6bcbf30475f85b36705e8a99528b in
plasma-framework we sometimes return that value, sometimes will return the
source size of the underlying image depending on internal paths of how
the icon is loaded and whether it was in the plasma theme or not.
This patch overrides the implicitWidth given to the layout to be the
standard icon size.
BUG: 400083
Test Plan:
Loaded the force kill window OSD.
Icon still looked the same size on breeze.
I didn't reproduce the issue in the bug
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16432
Summary:
Currently, when the user is moving a window in the desktop grid it is drawn from
the paintScreen function to ensure it appears above all other windows. However,
when drawing the window, the screenProjectionMatrix for the WindowPaintData structure
is never specified. Because of this, the window will not be visible if OpenGL
compositing along with Lanczos scaling are in use since its coordinates will never
be projected into screen-space (unless the window is maximized, in which case the
scaling code is bypassed).
BUG: 361371
BUG: 364509
FIXED-IN: 5.14.3
Test Plan:
Ensure OpenGL compositing is enabled and the scaling method is set to "Accurate" on
hardware supporting this option. Additionally, ensure the desktop grid effect is
active and is configured to use Present Windows. Open a window and ensure is it not
maximized. Click on the window and drag it around - its contents should remain visible
the entire time and follow the mouse.
Reviewers: #kwin, zzag, graesslin, davidedmundson
Reviewed By: #kwin, zzag, davidedmundson
Subscribers: broulik, davidedmundson, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16430
Summary:
Currently, when the user is moving a window in the desktop grid it is drawn from
the paintScreen function to ensure it appears above all other windows. However,
when drawing the window, the screenProjectionMatrix for the WindowPaintData structure
is never specified. Because of this, the window will not be visible if OpenGL
compositing along with Lanczos scaling are in use since its coordinates will never
be projected into screen-space (unless the window is maximized, in which case the
scaling code is bypassed).
BUG: 361371
BUG: 364509
FIXED-IN: 5.14.3
Test Plan:
Ensure OpenGL compositing is enabled and the scaling method is set to "Accurate" on
hardware supporting this option. Additionally, ensure the desktop grid effect is
active and is configured to use Present Windows. Open a window and ensure is it not
maximized. Click on the window and drag it around - its contents should remain visible
the entire time and follow the mouse.
Reviewers: #kwin, zzag, graesslin, davidedmundson
Reviewed By: #kwin, zzag, davidedmundson
Subscribers: broulik, davidedmundson, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16430
Summary: windowType is not used anywhere so delete it.
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16389
Summary:
There were several reasons to rewrite the Minimize Animation effect in
JavaScript: to simplify code and to get rid of full repaints. One could
say that nothing prevents us from calculating the dirty region in
postPaintScreen or postPaintWindow and it is correct, but with the
scripting effects API the dirty region will be calculated for us, so we
can focus more on "what we want" instead of "how".
Visually, the "old" effect and the rewritten one look quite the same.
Except one tiny bit: if a window doesn't have an icon in the task manager,
it won't be animated. The reason for that is the purpose of this effect is
to show where the window will be after it's minimized, if the window
doesn't have icon in the task manager, one can't click at the center of
the screen to unminimize the window.
There is one significant change, the name of the effect was changed to
"Squash". If we put this effect and the Magic lamp effect under "Window
Minimize Animation" category (or if we add some "heading" label), then
the old name and the name of the category would "conflict". The new name
was suggested by Nate Graham and it very closely describes what the
effect does. "Scale" doesn't fit this effect because while a window is
being animated, its aspect ratio is not preserved.
Reviewers: #kwin, #plasma, davidedmundson
Reviewed By: #kwin, #plasma, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16372
Summary:
XDG Popups will have a transient parent and positional information.
XDG Toplevels can have a transient parent without having positional
information.
Currently we set that we have a transient placement hint of 0,0 which
means the newly opened children go to the top left of the parent.
This new code paths treat child top levels as dialogs centering them to
the parent.
BUG: 393167
Test Plan:
Dolphin help->about
Appeared where it does on X
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16293
Summary:
Background behind some windows is not blurred because the invert effect
sets PAINT_WINDOW_TRANSFORMED. This essentially "turns off" the blur and
the background contrast effect unless we set the force roles.
Because the invert effect is a "post-processing"(not really) effect we
don't have to set that flag.
BUG: 279076
BUG: 359583
FIXED-IN: 5.14.3
Test Plan: {F6341916}
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16358