Commit graph

6 commits

Author SHA1 Message Date
Vlad Zahorodnii
6b2e6cfd53 Prevent EGL headers from including Xlib headers
One of the annoying things about EGL headers is that they include
platform headers by default, e.g. on X11, it's Xlib.h, etc.

The problem with Xlib.h is that it uses the define compiler directive to
declare constants and those constants have very generic names, e.g.
'None', which typically conflict with enums, etc.

In order to work around bad things coming from Xlib.h, we include
fixx11.h file that contains some workarounds to redefine some Xlib's
types.

There's a flag or rather two flags (EGL_NO_PLATFORM_SPECIFIC_TYPES and
EGL_NO_X11) that are cross-vendor and they can be used to prevent EGL
headers from including platform specific headers, such as Xlib.h [1]

The benefit of setting those two flags is that you can simply include
EGL/egl.h or epoxy/egl.h and the world won't explode due to Xlib.h

MESA_EGL_NO_X11_HEADERS is set to support older versions of Mesa.

[1] https://github.com/KhronosGroup/EGL-Registry/pull/111
2020-12-10 11:15:06 +02:00
Aleix Pol
6646422007 screencasting: fix build
Properly specify a null format.

CCMAIL: jgrulich@redhat.com
2020-12-10 00:11:08 +01:00
Jan Grulich
0ddc360776 Screencast: support BGRx format for backwards compatibility with WebRTC 2020-12-09 15:34:34 +00:00
Vlad Zahorodnii
932cd27a5c plugins/screencast: Don't make effects opengl context current
This makes eglSwapBuffers() fail with per screen rendering enabled. In
long term, the screencast plugin has to create its own OpenGL context
and capture window frames after a compositing cycle has been performed.
However, it's currently tricky to do because of monitor screencasting.
2020-12-02 15:31:22 +00:00
Aleix Pol
cea2781318 screencating: query for dmabuf availability before we start streaming
As things are right now, we can only do 32bit textures for dmabuf (see
gbm_bo_format in gbm.h). This means that we were lying to our receivers
when we had 24bit textures by then giving a 32bit texture instead.

This changes it so we request a dummy texture before starting and if we
are offered one we assume they're available and offer a 32bits stream
directly (i.e. BGRA).
2020-11-27 15:42:23 +00:00
Vlad Zahorodnii
c766e5da6d Introduce infrastructure for compositor extensions
The scripting api is not suitable for implementing all features that
should not be implemented in libkwin. For example, the krunner
integration or screencasting are the things that don't belong to be
compiled right into kwin and yet we don't have any other choice.

This change introduces a quick and dirty plugin infrastructure that
can be used to implement things such as colord integration, krunner
integration, etc.
2020-11-24 15:50:33 +00:00