Commit graph

29 commits

Author SHA1 Message Date
Vlad Zahorodnii
bc22b9e59e Fix build 2021-05-20 16:25:13 +03:00
Aleix Pol
035ea75ab7 Use qAsConst in fors when there's a risk for it to detach 2021-05-14 01:35:33 +02:00
Adriaan de Groot
49fcadb185 Fix build on 32-bit systems
The added comment explains it all, really: you can't fit a 32-bit
unsigned into a 32-bit (signed) time_t, but we don't care.
2021-05-04 12:34:07 +00:00
Vlad Zahorodnii
8d9e47ee22 platforms/drm: Introduce KWIN_DRM_DEVICES
This allows to instruct kwin what drm devices must be used explicitly.

BUG: 435467
2021-05-01 12:14:34 +00:00
Vlad Zahorodnii
9f030ecd40 platforms/drm: Enable atomic modesetting in hot plugged gpus
At the moment, if a gpu is hot plugged, it won't have atomic modesetting
enabled.
2021-04-29 05:34:19 +00:00
Vlad Zahorodnii
54a034b7cf platforms/drm: Use dev nums to find gpus
This way we don't need to convert strings to ints every time
udev_device_get_sysnum() is called.
2021-04-29 04:58:46 +00:00
Xaver Hugl
9cd046f206 platforms/drm: add GPU hotplug support 2021-04-28 18:57:47 +02:00
Vlad Zahorodnii
15f1b9792b Revert "platforms/drm: Introduce DrmPipeline"
This reverts commit 5a22deda3b.

We still need more work to finish the DrmPipeline. At the moment, there
are a few major issues, e.g. some outputs not turning on, output
transforms not working correctly, a crash when changing dpms mode.

Let's merge this change back once all major issues are fixed and after
more testing.
2021-04-20 11:34:04 +00:00
Aleix Pol
d999aa6c6a drm: destroy the gbm device after we are done with all of the objects
Just in case they still need to interact with gbm
2021-04-20 13:02:46 +02:00
Aleix Pol
300f28a5a9 drm: remember to clean up DrmGpu's outputs when destroying 2021-04-20 13:02:46 +02:00
Xaver Hugl
7dddcf202b platforms/drm: Don't create outputs without primary plane in AMS 2021-04-19 12:12:26 +00:00
Xaver Hugl
5a22deda3b platforms/drm: Introduce DrmPipeline
DrmPipeline is what now contains all the drm bits related to
modesetting and presentation, instead of that being in DrmOutput.
This gives a lot more freedom for managing drm resources and
enables far better usage of the atomic API with guaranteed
immutability for failed tests.
2021-04-16 20:26:34 +02:00
Vlad Zahorodnii
dd9a1e5320 platforms/drm: Rename DrmCrtc::resIndex()
The value that the DrmCrtc::resIndex() function returns is better known
as "pipe index." This change renames the method to match the terminology
used by kernel developers and other compositor developers.
2021-04-01 14:41:07 +03:00
Vlad Zahorodnii
53796aacb2 platforms/drm: Remove unused parameter in DrmCrtc constructor 2021-04-01 14:41:07 +03:00
Vlad Zahorodnii
d883cccfd3 platforms/drm: Minor coding style fixes
This reformats some code according to the KF coding style.
2021-04-01 14:41:05 +03:00
Vlad Zahorodnii
f534b64e5c platforms/drm: Associate drm objects with their gpus
This makes the code more consistent. At the moment, we initialize drm
objects either with the corresponding gpu object or with its fd.
2021-04-01 14:15:42 +03:00
Xaver Hugl
e262c8df33 Move pageFlipHandler to DrmGpu 2021-03-30 14:32:43 +02:00
Xaver Hugl
eb7703cd64 Only use drmModeAddFB2WithModifiers if supported 2021-03-23 22:13:00 +00:00
Vlad Zahorodnii
ade861d6de Refactor session code
At the moment, the session code is far from being extensible. If we
decide to add support for libseatd, it will be a challenging task with
the current design of session management code. The goal of this
refactoring is to fix that.

Another motivation behind this change is to prepare session related code
for upstreaming to kwayland-server where it belongs.
2021-03-23 08:01:19 +00:00
Xaver Hugl
a8055e4546 Refactor DRM presentation
Presentation doesn't have to go through DrmBackend and by moving
DrmGpu::deleteBufferAfterPageflip into DrmBuffer some code can be
simplified
2021-03-22 13:52:50 +00:00
Vlad Zahorodnii
b3e7031893 platforms/drm: Fix potential stack corruption
If the file descriptor of the DRM device is greater than FD_SETSIZE, the
stack will be corrupted. However, it is highly unlikely that we ever hit
this case because DRM devices are opened at startup of kwin, so the file
descriptors should small.

In order to prevent the potential stack corruption, this change replaces
the usage of select() with poll().

Unlike select(), the api of poll() is much more sensible. Back 20 or so
years ago the main argument against poll() was that it's not implemented
by all platforms. But, nowadays, it's supported on all major platforms.
2021-03-09 10:27:17 +02:00
Xaver Hugl
1f7e794b82 DrmGpu: add gbm device nullptr check
BUG: 433145
2021-02-25 19:14:02 +01:00
Bhushan Shah
28d2650f24 [platforms/drm] include missing errno.h include
CCMAIL: Xaver Hugl <xaver.hugl@gmail.com>
2021-02-23 12:07:17 +05:30
Xaver Hugl
6703bc9d24 Improve teardown of DrmGpu 2021-02-22 21:56:03 +01:00
Vlad Zahorodnii
e179fb697d platforms/drm: Refactor event dispatching code
There are a couple of reasons not to use the lambda:

* It is unnecessary. The DrmGpu has the DRM file descriptor
* If a crash occurs somewhere in the lambda, the backtrace will be hard
  to read
* Instead of processing events in the destructor of the DrmBackend
  class, we should keep dispatching events without involving
  QCoreApplication::processEvents() until all page flips are completed.
2021-02-19 13:40:07 +00:00
Xaver Hugl
79ccfaddf0 Properly clean up DrmGpu
CCBUG: 433145
2021-02-19 13:19:21 +01:00
Méven Car
11c3ada121 DrmGpu fix atomicModeSetting try 2021-02-18 16:26:18 +00:00
Xaver Hugl
995437f57c decouple DRM planes from DrmOutput 2021-02-15 17:28:58 +00:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00
Renamed from plugins/platforms/drm/drm_gpu.cpp (Browse further)